Author Topic: Beta 5  (Read 7203 times)

Offline Skuzzy

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Beta 5
« on: February 11, 2016, 02:39:30 PM »
New version up!

And the race is on!

Please keep Beta 5 related issues posted in this thread.  Thank you for your support!
Roy "Skuzzy" Neese
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Offline BowHTR

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Re: Beta 5
« Reply #1 on: February 11, 2016, 03:42:04 PM »
Updated just fine. Arena load time was much much faster.
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Offline FLS

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Re: Beta 5
« Reply #2 on: February 11, 2016, 03:49:35 PM »
GamePC got the patch fail terrseto1.res message after auto update. Reran the patch and it finished with no message. No problems testing FR.

Tested PC2, Win7 Ati 5870, and it wouldn't play any graphics except the text and clipboard. PC2 worked with beta 4 but hung on exit, also hangs on exit from beta 5. Renamed settings no difference.

Offline Skuzzy

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Re: Beta 5
« Reply #3 on: February 11, 2016, 03:52:20 PM »
GamePC got the patch fail terrseto1.res message after auto update. Reran the patch and it finished with no message. No problems testing FR.

Tested PC2, Win7 Ati 5870, and it wouldn't play any graphics except the text and clipboard. PC2 worked with beta 4 but hung on exit, also hangs on exit from beta 5. Renamed settings no difference.

I would not trust the game to not be corrupted after that.  I would really like to know what is interfering with the game on your computer.  You consistently have more problems than anyone.

The only scenario I can come up with to explain what you just said, is if the operating system did not flush the write cache to the drive and simply threw it away when you re-ran the patch.  I would call that a serious problem.
« Last Edit: February 11, 2016, 03:56:19 PM by Skuzzy »
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Offline JimmyD3

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Re: Beta 5
« Reply #4 on: February 11, 2016, 04:29:43 PM »
Updated with no problems.
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Offline Kanth

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Re: Beta 5
« Reply #5 on: February 11, 2016, 05:03:22 PM »
Updated, but took a long time in the middle of the update, I thought it was hung. But it completed fine and installed fine.

I'm noticing that it's hanging when I try to quit from the tower of the melee arena. I've had to force it to close.
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Offline JimmyD3

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Re: Beta 5
« Reply #6 on: February 11, 2016, 05:38:18 PM »
Flying at A48 in CraterMA, sun setting in the west, noticed horizontal lines like shadows on the mountains. see attached.
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Offline Plazus

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Re: Beta 5
« Reply #7 on: February 11, 2016, 05:51:26 PM »
Flying in CraterMA just now. There are a few lighting issues that I'm observing and this occurs when the arena time is set to night where sky is completely black and filled w/ stars and Milky Way.

1. There is a light source emanating from under the ground that illuminates your aircraft.
2. The underground light source is also casting the shadows of trees on your aircraft.
3. This underground light source also illuminates trees and buildings as well.
4. There also appears to be a reflection of the moon from inside the canopy glass, however there is no moon in the night sky.
5. When your aircraft casts shadows along its surfaces, the shadows are rendered crisp and smooth along flat surfaces. However on curved surfaces the shadows appear to be "stretched" which gives it a jagged edge that flickers when the shadows move from one side to another.

All of the above is tested with max graphics, max detail, and max range. This is tested using the P38J.
« Last Edit: February 11, 2016, 05:53:36 PM by Plazus »
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Offline NatCigg

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Re: Beta 5
« Reply #8 on: February 11, 2016, 06:26:37 PM »
when downloading, a box comes up saying download failed. i click ok and reopen beta and the game works and reports patch 5.  this happened in patch 4 also but i was clicking ok to get things done and forgot to take notice.
 :salute

Offline Pudgie

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Re: Beta 5
« Reply #9 on: February 11, 2016, 08:56:48 PM »
Updated w\o issue.

CraterMA arena loaded up much faster than previous, as expected.

 :salute
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Offline bustr

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Re: Beta 5
« Reply #10 on: February 11, 2016, 09:04:43 PM »
With clouds loaded, there is a rapid flickering like an old movie film in the tower and outside. Happens both offline on my gunnery terrain and online CreaterMA. I have included a film, if you use recorded views you can just see the flickering.
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This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline 715

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Re: Beta 5
« Reply #11 on: February 11, 2016, 09:06:37 PM »
Updated fine.  Unfortunately, I'm unlucky regarding frame rate.  Under the test conditions (lightly loaded, sliders default, EM=0, all boxes disabled) my rate went up (106 to 121), but under heavy load conditions (CraterMA tank area in heavy forest with zoom), using my normal settings of nearly everything maxed, I actually lost quite a bit of frame rate in Beta 5.  In deep forest my frame rate went from playable (can't remember, but say about 20 or 25) down to an unplayable 12.  (Of course my PC is ancient.)

Offline bustr

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Re: Beta 5
« Reply #12 on: February 11, 2016, 09:10:47 PM »
Sometimes making graphics adjustments like disabling, enabling post lighting results in a lock up when hitting the quit button. Then task manger is needed to kill the thread.

Oh!!!! One salvo from the 16inch sinks the CV or Cruiser.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline MADe

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Re: Beta 5
« Reply #13 on: February 11, 2016, 10:36:12 PM »
took two tries for patch 5 to take.
ctd selecting offline mode.
ctd upon exiting melee arena.
Log Name:      Application
Source:        Application Error
Date:          2/11/2016 11:20:02 PM
Event ID:      1000
Task Category: (100)
Level:         Error
Keywords:      Classic
User:          N/A
Computer:     
Description:
Faulting application name: ahbeta.exe, version: 0.0.0.0, time stamp: 0x56bcd488
Faulting module name: ntdll.dll, version: 6.1.7601.19110, time stamp: 0x5684255b
Exception code: 0xc0000005
Fault offset: 0x0003d968
Faulting process id: 0xd28
Faulting application start time: 0x01d1654bb8a6f508
Faulting application path: C:\Hitech Creations\Aces High Beta Game\ahbeta.exe
Faulting module path: C:\Windows\SysWOW64\ntdll.dll
Report Id: e22a96ef-d13f-11e5-8ef5-00241d133a48
Event Xml:
<Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event">
  <System>
    <Provider Name="Application Error" />
    <EventID Qualifiers="0">1000</EventID>
    <Level>2</Level>
    <Task>100</Task>
    <Keywords>0x80000000000000</Keywords>
    <TimeCreated SystemTime="2016-02-12T04:20:02.000000000Z" />
    <EventRecordID>5398</EventRecordID>
    <Channel>Application</Channel>
    <Computer>spiney-PC</Computer>
    <Security />
  </System>
  <EventData>
    <Data>ahbeta.exe</Data>
    <Data>0.0.0.0</Data>
    <Data>56bcd488</Data>
    <Data>ntdll.dll</Data>
    <Data>6.1.7601.19110</Data>
    <Data>5684255b</Data>
    <Data>c0000005</Data>
    <Data>0003d968</Data>
    <Data>d28</Data>
    <Data>01d1654bb8a6f508</Data>
    <Data>C:\Hitech Creations\Aces High Beta Game\ahbeta.exe</Data>
    <Data>C:\Windows\SysWOW64\ntdll.dll</Data>
    <Data>e22a96ef-d13f-11e5-8ef5-00241d133a48</Data>
  </EventData>
</Event>


event viewer from exiting melee.


All game graphics enabled, environment at 0, Nvidia profile all settings disabled or minimalized, adaptive v-sync enabled, sweetfx enabled.
just sat runway, pulled 950MB of vram, 60fps. cockpit glass adjustment nicely done. It appears all reflections on gauges was nixed??

The shadows in cockpit area still are quite jaggy and flicker a lot, only oddity visually.

very time limited right now, show loading in so long days. otherwise I'd fly a mo to test.

 :salute



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Offline Greebo

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Re: Beta 5
« Reply #14 on: February 12, 2016, 02:06:37 AM »
The TE does not display the ocean correctly when the angle of view is close to 90 degrees. At this sort of angle there is a band of ocean near the top or bottom of the display window that appears as if the Disable Ocean button was ticked.

For future reference, should editor bugs be reported in the Beta xx thread or the TE thread?
« Last Edit: February 12, 2016, 02:10:34 AM by Greebo »