Author Topic: the lengths some people go...  (Read 16963 times)

Offline BaldEagl

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Re: the lengths some people go...
« Reply #60 on: May 22, 2016, 03:45:49 PM »
I can't believe I'm reading a post whining about someone flying a high altitude bomber mission.  That's what bombers did and they've been doing it since I started playing AW in 1996.  Back then only 50 people were allowed in an arena at a time.  You either climbed to engage or not.

It seems to me you're actually upset because you made an assumption that whatever that red dot was it was going to be low.  You were wrong and it really just shows that you don't know how to interpret the map very well.  That surprises me given how long you've been in the game.  If you need some lessons in interpreting the map I'm sure there are many here who would be willing to help.
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Offline Tumor

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Re: the lengths some people go...
« Reply #61 on: May 22, 2016, 03:47:45 PM »
One thing I learned about when flying a Tempest for the whole tour, was that I had to refuse defensive manuevers on planes that gained my 6. I had to literally extend away from the entire fight everytime I made a pass. In retrospect, it's just a BnZer. I cringed at the fact that I had a P51 or yak behind me, and I couldn't risk getting in a slow turn fight.  The Temp is horrendous at that. This was the most boring type of flying for me. So I ask myself. Is it worth it to fly the fastest planes in the game, just to not worry about dying, but not being able to fight it out against other planes. Or would I rather get kills counterpunching planes on my 6 and being able to take on planes 1 v 1 or 1v2 without having to extend away every time? That's why I'm able to get a lot more kills per sortie than most BnZers. When you learn how to get different types of kills in this game it makes it a lot more fun and challenging. This game isn't fair in terms of player game style. You have to really understand the fight. but if you only fly with one "lazy" game style. You prolly aren't having as much fun as you could be.

Ok ok... someone's got to do this!!

http://imgur.com/gallery/PFL4m5R
"Dogfighting is useless"  :Erich Hartmann

Offline Tumor

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Re: the lengths some people go...
« Reply #62 on: May 22, 2016, 03:50:34 PM »
"There are those" = 95% of the people in the MA.

It is real fun to play in a game where most people wanna run for their virtual lives.

thick
"Dogfighting is useless"  :Erich Hartmann

Offline Someguy63

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Re: the lengths some people go...
« Reply #63 on: May 22, 2016, 04:27:53 PM »
Anarchy
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Offline DmonSlyr

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Re: the lengths some people go...
« Reply #64 on: May 22, 2016, 04:53:53 PM »
In the MA, the Temp can quite well engage a P-51 in a close dogfight. It's more than capable for that kind of fight. The main problem in that case could be that you will get quickly jumped upon by everybody else, as everybody yould like to kill that temp almost as much as they would like to bag a Me 262.

I disagree that a Temp will beat a P51 closing on your 6 in the defensive position. The P51 is much more versatile with angles and roll rate. In a straight on merge the Temp might have the E advantage for the rope, but thats all its got. I do agree with the  latter though.

Ok ok... someone's got to do this!!

http://imgur.com/gallery/PFL4m5R

It's okay Tumor, I'd hate to embarrass you with flight statistics.
« Last Edit: May 22, 2016, 05:05:31 PM by DmonSlyr »
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Offline JimmyD3

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Re: the lengths some people go...
« Reply #65 on: May 22, 2016, 05:04:57 PM »
Well this has turned into a whine fest. :frown:
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Offline Tumor

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Re: the lengths some people go...
« Reply #66 on: May 22, 2016, 07:15:03 PM »
It's okay Tumor, I'd hate to embarrass you with flight statistics.

"Dogfighting is useless"  :Erich Hartmann

Offline Chalenge

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Re: the lengths some people go...
« Reply #67 on: May 23, 2016, 02:01:18 AM »
I once flew a Mossie (you know, . . . without guns) to 30k to attack one town in an undefended sector. You know, . . . for score.

Someone upped a 262 and chased me 100 miles behind my lines, and then tried to vulch while I rearmed. You know, . . . because a 262 can kill an unarmed airplane real easy.

You know something, my squaddie Lyric1 can pop the melon on a 262 from 6k easily when it comes head-on. It's very entertaining.

Field guns smell like victory.
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Offline nooby52

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Re: the lengths some people go...
« Reply #68 on: May 23, 2016, 06:20:38 AM »
It's fun to troll.........


...in a formation of B-17s at 1-2K.  :D

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Offline JunkyII

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Re: the lengths some people go...
« Reply #69 on: May 23, 2016, 07:23:33 AM »
Man guns disabled, supplies nerfed, 20k alt limit, 1 hour side switch time....

We can only hope Aces High 3 doesn't make it as easy to hide from a real fight.
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Offline FESS67

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Re: the lengths some people go...
« Reply #70 on: May 23, 2016, 07:56:11 AM »
I have spent the last 3 days in World of Warships......it is not as good as AH but why have I spent 3 days there?

FIGHTS!!!  They fight lol.  in a combat game I think that needs to be #1

Offline waystin2

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Re: the lengths some people go...
« Reply #71 on: May 23, 2016, 09:57:28 AM »
It's not about staying alive and it's not about the fight.  It's about the killing.  :devil  Everything else is just fluff.  :old:
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Offline Zoney

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Re: the lengths some people go...
« Reply #72 on: May 23, 2016, 10:48:52 AM »
It's not about staying alive and it's not about the fight.  It's about the killing.  :devil  Everything else is just fluff.  :old:

Pigs make great bait !

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Offline waystin2

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Re: the lengths some people go...
« Reply #73 on: May 23, 2016, 10:59:42 AM »
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Offline Randall172

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Re: the lengths some people go...
« Reply #74 on: May 23, 2016, 11:32:32 AM »
I disagree that a Temp will beat a P51 closing on your 6 in the defensive position. The P51 is much more versatile with angles and roll rate. In a straight on merge the Temp might have the E advantage for the rope, but thats all its got. I do agree with the  latter though.

It's okay Tumor, I'd hate to embarrass you with flight statistics.

if the speeds are >300 IAS the temp can just spiral climb away from the 51, and basically reverse him willingly, with its high climb rate.