Author Topic: Random failures  (Read 4528 times)

Offline LCADolby

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Re: Random failures
« Reply #15 on: June 01, 2016, 05:05:50 PM »
I also fly il2-BoS, and I enjoy having so much control over my aircraft; water and oil radiators and also cowl openings. A small mistake can lead to failures, adding another dynamic as well as immersion to flying. In a score orientated/infested game like AcesHigh random failures would meet zero support. What probably might be more welcome as a wish could be asking for more control over the engine systems. That would provide failures completely in the control of the pilot.
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Offline bustr

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Re: Random failures
« Reply #16 on: June 01, 2016, 05:08:39 PM »
bortas,

Get a friend, go into the DA and let him shoot at you in all of those planes using the planes I tested with. If you want rubber bullets, open two CMD windows and set off a ping in each window. One to your router and one to your local PC, localhost.

ping -t address

Use ctrl c to stop when you are done.

If that causes the dreaded udp\tcp message and disco, turn off the ping to your PC and run only the one to your router. Run multiple instances of ping to your router then if needed to duplicate a bad connection. Reduce the number when you force a disco. A congested or bad connection is a congested or bad connection........ ;) Don'tcha think...... :rolleyes:
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline Mongoose

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Re: Random failures
« Reply #17 on: June 01, 2016, 09:19:52 PM »
It would be cool to have random failures. Something just out of the blue, not often.

  No, no, no, and no.
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Offline guncrasher

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Re: Random failures
« Reply #18 on: June 01, 2016, 10:24:22 PM »
I also fly il2-BoS, and I enjoy having so much control over my aircraft; water and oil radiators and also cowl openings. A small mistake can lead to failures, adding another dynamic as well as immersion to flying. In a score orientated/infested game like AcesHigh random failures would meet zero support. What probably might be more welcome as a wish could be asking for more control over the engine systems. That would provide failures completely in the control of the pilot.

dolby we arent actually pilots, we just pretend to be one.  adding more crap just for the sake of pushing buttons is gonna further reduce the player base.  most of us in here dont even use trim,  it could help, but to be honest I dont really care to learn.  I dont come here to learn the intricacies of the internal combustion engine.  I am just here to aim and shoot.


semp
you dont want me to ho, dont point your plane at me.

Offline LCADolby

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Re: Random failures
« Reply #19 on: June 02, 2016, 12:19:47 PM »
I am just here to aim and shoot.


semp

You'd be better off on the NES, it had a game called duck hunt. All you had to do was aim and shoot, there wasn't even any flying involved to complicate things.
 :neener:
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Offline Zimme83

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Re: Random failures
« Reply #20 on: June 02, 2016, 12:57:44 PM »
But he has a point, complexity scares people off, WT is even simpler to fly and they have scores of people flying, any noob can jump in a plane and score some kills.
''The greatest enemy of knowledge is not ignorance, it is the illusion of knowledge'' - Stephen Hawking

Offline Wiley

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Re: Random failures
« Reply #21 on: June 02, 2016, 02:38:00 PM »
But he has a point, complexity scares people off, WT is even simpler to fly and they have scores of people flying, any noob can jump in a plane and score some kills.

Yep.  I read an article once where they talked about the "feeling of realism" in games.  Regardless of how realistic it actually is, as long as people perceive it as being realistic, they're happy.

My opinion is also that different people have different thresholds for the amount of realism that feels right to them.  For myself, I'd love for the air to act more like a fluid, with updrafts, turbulence, etc etc.  I'd also love for the damage model to be more detailed.  However, engine management doesn't do a thing for me.  Just a personal preference.  If the game had both, I'd likely tolerate learning the engine management because of the other.

I can kind of see the mindset of unreliable aircraft being fun for some, particularly in scenarios.  However I also realize it doesn't have broad appeal for most.

Wiley.
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Offline guncrasher

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Re: Random failures
« Reply #22 on: June 02, 2016, 03:31:37 PM »
You'd be better off on the NES, it had a game called duck hunt. All you had to do was aim and shoot, there wasn't even any flying involved to complicate things.
 :neener:

why you don't aim and shoot?


semp
you dont want me to ho, dont point your plane at me.

Offline LCADolby

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Re: Random failures
« Reply #23 on: June 02, 2016, 06:00:27 PM »
why you don't aim and shoot?


semp

Master Jedi am I. Kill them with the force I do.
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Offline Ack-Ack

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Re: Random failures
« Reply #24 on: June 02, 2016, 06:44:12 PM »
AW had randomized failures.  If maintenance hangers were porked, you might take off with faulty engine that produced around 75% power or might blow up in mid-air due to an engine malfunction.  It sucked.
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Offline colmbo

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Re: Random failures
« Reply #25 on: June 02, 2016, 09:00:42 PM »
I also fly il2-BoS, and I enjoy having so much control over my aircraft; water and oil radiators and also cowl openings. A small mistake can lead to failures,

In IL-2 perhaps, not so much in real life.
Columbo

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Offline LCADolby

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Re: Random failures
« Reply #26 on: June 03, 2016, 07:11:40 AM »
In IL-2 perhaps, not so much in real life.
This I have to hear.
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Offline colmbo

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Re: Random failures
« Reply #27 on: June 03, 2016, 09:33:14 AM »
This I have to hear.

You first, what small mistake do you think is going to lead to failure in the real world?

Cowl flaps?  Only if you're so brain dead you don't notice a temp rise.

Mixture mis-set?  Again only if you're not paying attention.  Although this one probably has the most potential for an immediate issue if you cause detonation.  Most WWII aircraft had set and forget mixture controls -- either cutoff, auto lean or auto rich.  No tweaking needed.

Over boost?  Once ran the props on the B-24 down thinking I was closing the cowl flaps (major brain fart).  The grunting from the engines alerted me that "something ain't right here".  No ill effects but we did pay pretty close attention for the next couple of weeks just in case I had weakened a cylinder.

Small mistakes don't cause problems.  It will be a cascade of mistakes. 
Columbo

"When once you have tasted flight, you will forever walk the earth with your eyes turned skyward, for there you have been, and there you will always long to return."

Fate whispers to the warrior "You cannot withstand the storm" and the warrior whispers back "I AM THE STORM"

Offline LCADolby

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Re: Random failures
« Reply #28 on: June 03, 2016, 10:10:44 AM »
You first, what small mistake do you think is going to lead to failure in the real world?

Cowl flaps?  Only if you're so brain dead you don't notice a temp rise.

Mixture mis-set?  Again only if you're not paying attention.  Although this one probably has the most potential for an immediate issue if you cause detonation.  Most WWII aircraft had set and forget mixture controls -- either cutoff, auto lean or auto rich.  No tweaking needed.

Over boost?  Once ran the props on the B-24 down thinking I was closing the cowl flaps (major brain fart).  The grunting from the engines alerted me that "something ain't right here".  No ill effects but we did pay pretty close attention for the next couple of weeks just in case I had weakened a cylinder.

Small mistakes don't cause problems.  It will be a cascade of mistakes. 

In the heat of battle its very easy to make a, what I consider, small mistake regarding all those you consider being brain dead not to notice. That's unfortunate, I thought you might have listed inaccuracies in il2BoS engine management and failures. Do you have anything worth reading at your finger tips?
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Offline Zoney

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Re: Random failures
« Reply #29 on: June 03, 2016, 10:24:45 AM »
Do you have anything worth reading at your finger tips?

Come on Dolby, you are better than that.  Show a little respect to someone who has actually flown the aircraft he's talking about please.   :salute
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