Author Topic: loss of members  (Read 28490 times)

Offline amp

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Re: loss of members
« Reply #390 on: July 26, 2016, 02:50:40 PM »
The topic made me feel sad... :frown:


So....


I re-subscribed and am happy again!   :banana:


Now, if only I could get my good name back.  :aok


 :salute :cheers:

Offline Bear76

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Re: loss of members
« Reply #391 on: July 26, 2016, 02:55:28 PM »
I like turtles  :aok

Offline Rolex

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Re: loss of members
« Reply #392 on: July 26, 2016, 04:29:59 PM »
I'm in the VR business, building hardware, firmware, algorithms and software. Our systems are used by the producers of Game of Thrones, by NASA and we're number one in our industry with game developers worldwide.

Game developers tell us similar themes - getting new players to commit (yes, it's a commitment) to a game these days requires an "experience." That's what younger people want.

VR provides that experience. There aren't many new hardware advances these days. VR is not easy to implement, and HTC doesn't have rooms full of developers. I can't imagine how hard it is to do and create a new engine at the same time. Even harder with customers (who have no idea what the challenges are) throwing darts at them while they're working on it.

But, it's important for any game now.

Offline Lusche

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Re: loss of members
« Reply #393 on: July 26, 2016, 04:31:40 PM »
But, it's important for any game now.


I just wish it was important for me as an individual gamer as well  :(
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Offline Rolex

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Re: loss of members
« Reply #394 on: July 26, 2016, 04:57:27 PM »
That's because you're old now. :)

Offline Lusche

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Re: loss of members
« Reply #395 on: July 26, 2016, 04:59:47 PM »
That's because you're old now. :)

No, that's because I can't afford that stuff   :ahand
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Offline DmonSlyr

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Re: loss of members
« Reply #396 on: July 26, 2016, 05:29:31 PM »
Man, I just lost a 5 kill sortie from a puff ack at 12K diving at 460 MPH straight down, 8K away from the enemy CV while I was over my own CV. I just go Poof. Like a F u Cing sniper shot my my pilot from the boat 12K high. "You have been killed" What a joke. Then I watch bomber fly right through and take no damage.


I get 10 minutes to play today and my sortie gets instantly ruined.

I mean come on. This crap has got to be fixed. It's just such BS.

« Last Edit: July 26, 2016, 05:31:45 PM by DmonSlyr »
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Offline Masherbrum

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Re: loss of members
« Reply #397 on: July 26, 2016, 05:30:01 PM »
 :rofl
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Offline Rolex

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Re: loss of members
« Reply #398 on: July 26, 2016, 06:02:28 PM »
Sorry to hear that, Lusche, but that's a lifestyle choice your family has made. ;)

Oculus Rift is $599.

Hey, we have no idea what platform they're using. They could be doing something radical like porting a VR version to Android so the hardware would be inexpensive. We ported a Windows Unity-based 3D program to Android far easier than we thought we could. I doubt they're doing that, but you never know...

There aren't too many successful business models based on prospective customers being in poverty.

Offline Paladin3

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Re: loss of members
« Reply #399 on: July 26, 2016, 06:29:22 PM »
Was he png'd over that post?


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Offline pembquist

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Re: loss of members
« Reply #400 on: July 26, 2016, 06:47:44 PM »
If not being able to justify shelling out 600 bucks for breakfast goggles is considered poverty than I need to move to a poorer country, or at least one where the mass affluent are less out of touch with the circumstance of most people. Oops! Politics leakage ABORT ABORT!

Oh! And Damn You Auto Complete!
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Offline Gman

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Re: loss of members
« Reply #401 on: July 26, 2016, 06:52:56 PM »
I think the OSVR units coming will make VR affordable.  For 3 or 400$, the price of a mid range/decent video card, it'll make entry into VR a reality for a lot of gamers.  It IS expensive now, I spent $2175 for a Vive and Rift CDN, that's retail on the dot after shipping/tax for new units.  However with the Razer OSVR and other options coming, that will equal the Rift in performance according to early reports - as Rolex said, it DOES provide a crazy immersive experience compared to monitor gaming.  We have had 4 of the best gaming monitors you can buy this year, 34" and 2 27" ROG Swift Asus and a 4k 28" Acer, all Gsync.  I NEVER thought you would drag me away from my lcd panels for gaming, especially for flight sims.  I'm hooked on VR, for DCS I'll never go back, and once AH/HTC comes up with a way to make quick head movements to the rear for tracking enemy planes in fights faster than how VR is now (HT has already suggested ideas I believe he is working on for this very reason), I'll never go back for AH/Beta either.

Until you actually try it, and get that feeling of speed on the deck, of altitude looking out of your cockpit up at high alt, and the feeling looking around inside the cockpit - you just can't tell, especially from YT videos, what you're missing.

I understand the frustrations of waiting for AH3, but what I took away from what HT said, regarding dx9/dx11/VR/etc, that if he doesn't work on implementing VR into the new product NOW, it'll be FAR harder and slower slugging to do it LATER.  That's just an assumption, but that's the gist of what I read between the lines.  For average long term player, it seems like balancing pushing AH3 out faster vs inclusion of VR.  Since VR IS the future, and not just IMO but in pretty much every gaming mag/site/etc out there, I think HTC is placing their chips at least partially with VR being able to attract new players into the new game. 

I've commented enough over the years vis a vis HTC forum/PR policy and repeating and rehashing one player's opinions isn't going to make any difference, so I'll stand pat on that for once.  I do think that VR will be at very least important, and in all likelihood critical to the future success of AH3.  Unfortunately that likely = more time until AH3 launches.  Unfortunately that likely = more time until AH3 launches.  It's not really HTC's fault that VR came out near the latter part of their development cycle, and I'll wager the first time they used it in their shop and got it working in the air or in another flying demo, it was a pretty obvious decision that it was something that needed to be included with AH3. 
« Last Edit: July 26, 2016, 07:02:10 PM by Gman »

Offline Rich46yo

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Re: loss of members
« Reply #402 on: July 26, 2016, 06:58:38 PM »
WW2online have a very good ground war, the air-war is not up to AH, but again the ground war is much better than Aces High in my opinion.

Ground troops, towed guns better tank simulator, and a command structure AH currently missing in arenas.

And ww2ionline have the best icon system n any game i've seen.

Does anyone still play that game? Boy in its day it was a great game but i thought the numbers were zilch, plus the poor decisions they make like not allowing non-members into the forums so they can see the state of the game or even learn about it.
"flying the aircraft of the Red Star"

Offline Gman

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Re: loss of members
« Reply #403 on: July 26, 2016, 06:59:18 PM »
WW2online is pretty dead.

Offline hitech

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Re: loss of members
« Reply #404 on: July 26, 2016, 07:00:06 PM »
Was he png'd over that post?


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Not simply because of that post