Author Topic: Control of a destroyer  (Read 7557 times)

Offline Coalcat1

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Re: Control of a destroyer
« Reply #75 on: July 25, 2016, 03:38:08 PM »
You won't need anyone in planes because the lethal 5" guns and 40mms in the Fletcher will kill anything before a plane can even get to them  :)
so true!

Offline Lusche

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Re: Control of a destroyer
« Reply #76 on: July 25, 2016, 03:39:54 PM »
You won't need anyone in planes because the lethal 5" guns and 40mms in the Fletcher will kill anything before a plane can even get to them  :)

You'd need to have the enemy coming  right over your boat for that. If you're lucky it will happen once or twice. Pass that picket at 3 miles distance and it won't happen at all.
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Offline Coalcat1

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Re: Control of a destroyer
« Reply #77 on: July 25, 2016, 03:40:18 PM »
So Bustr, do you work for HTC now?

Offline Latrobe

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Re: Control of a destroyer
« Reply #78 on: July 25, 2016, 03:40:32 PM »
The Fletcher is very fast and can chase them down.

Offline Lusche

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Re: Control of a destroyer
« Reply #79 on: July 25, 2016, 03:40:56 PM »

sigh
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Offline 68EZPkns

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Re: Control of a destroyer
« Reply #80 on: July 25, 2016, 03:55:05 PM »
I'm amazed no one is asking for larger task forces to counter the ease which aircraft have to sinking the CV and cruiser. Or that anyone didn't suggest for strategic play reasons to increase the size of the task force to make larger support ships available as single player controlled parts of the task force.

I have wondered all of these years why Hitech didn't evolve the current task force larger. Then try out the idea of player controlled vessels that could operate inside of some large ring of influence tethered to the task force. Subs can operate in the evil under world of the arena, we did in the alpha by accident many times. Once on the surface, ppppfht to any passing kiddy with a bomb or rockets.

You could always start from a better position and ask Hitech what "his" plans are for ships over the next year. You guys still have a battleship to deal with on AH3 live day 1.

Thats why I suggested the Atlanta class Light Cruiser to escort the CV TF. It was a AAA cruiser. Designed for anti-air.

https://en.wikipedia.org/wiki/Atlanta-class_cruiser

Its also had 8 torpedo tubes,maybe this would be the ship for player controlled.
« Last Edit: July 25, 2016, 03:56:54 PM by 68EZPkns »

Offline 68EZPkns

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Re: Control of a destroyer
« Reply #81 on: July 25, 2016, 04:08:10 PM »
And btw Battleground Europe:ww2 online has player controlled DDs and they are a blast.

Offline bustr

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Re: Control of a destroyer
« Reply #82 on: July 25, 2016, 05:17:33 PM »
Windows 10

You are asking for a larger task group in a thread where we are discussing individual cruisers. If you want to request larger task groups then make a new thread, don't try to hijack this one.

Hmmm, I thought this post was about individual destroyers.....

Most of you don't want to see past your index finger when you want something in the Wish List forum.

So most of you never ask why Hitech has never granted this kind of wish the other times it's been asked that I can remember in 15 years. Yes he said he would like to put in subs someday. I've never read anyone trying to understand why Hitech chose the large group model called a task group in his version of a water war. Instead of working forward from the single player single ship model back in the day. He has a rational which he hasn't appeared to change even until AH3 with a new capitol ship. Which will be the center of a new task force from what I could tell when I had to test the thing. It candles just like the CV when hit.

So this wish is like the old wishes spit balling wanting perked extras for your airplane. So now you want the task force deconstructed without even knowing why the task force was created in the first place and getting an upgrade in AH3 with a battleship. Who is going to defend this tiny thing from a kiddy with two 1000lb bombs who will tell his country on range where to find you all alone? By yourself you cannot even defend a task force from being sunk the way our game world works.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline Latrobe

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Re: Control of a destroyer
« Reply #83 on: July 25, 2016, 08:25:35 PM »
So we are getting subs! Nice! I think we should focus on Destroyers first.


windows10

Offline Dragon Tamer

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Re: Control of a destroyer
« Reply #84 on: July 25, 2016, 09:06:51 PM »
Hmmm, I thought this post was about individual destroyers.....

Really desperate to get ahead of me huh, picking a simple typo to make fun of me for? Classy. Ad hominem doesn't make you right.

Most of you don't want to see past your index finger when you want something in the Wish List forum.

Same with you, stone walling a conversation because you disagree with the subject matter.

So most of you never ask why Hitech has never granted this kind of wish the other times it's been asked that I can remember in 15 years. Yes he said he would like to put in subs someday. I've never read anyone trying to understand why Hitech chose the large group model called a task group in his version of a water war. Instead of working forward from the single player single ship model back in the day. He has a rational which he hasn't appeared to change even until AH3 with a new capitol ship. Which will be the center of a new task force from what I could tell when I had to test the thing. It candles just like the CV when hit.

suru suru ( ͡° ͜ʖ ͡°)

So this wish is like the old wishes spit balling wanting perked extras for your airplane. So now you want the task force deconstructed without even knowing why the task force was created in the first place and getting an upgrade in AH3 with a battleship. Who is going to defend this tiny thing from a kiddy with two 1000lb bombs who will tell his country on range where to find you all alone? By yourself you cannot even defend a task force from being sunk the way our game world works.
Windows 10

Kiddy?
« Last Edit: July 25, 2016, 09:08:34 PM by Dragon Tamer »

Offline bustr

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Re: Control of a destroyer
« Reply #85 on: July 25, 2016, 09:43:34 PM »
Usually in real life when a face to face conversation reaches this point with a shifting left and right of the questions like you have just taken. Things like calling a person some popular form of the current description for a hater with an ist attached happens to cover up not having or wanting to work on answers. It was obvious you also want single player control of the cruiser by your divergence from the word destroyer. The wish has happened in the past for control of the cruiser and we still only have the task group. And potentially a new task group built around a battleship.

A submarine is a shoe in to be a single player object for how they operated. The task force provides mutual support against aircraft just like the AI ack, manned ack , mobile ack and fighters do for an airfield. In WW2 single destroyers were sent to places with a very small chance of getting attacked by air. Destroyers were massed in task forces because air attacks were expected along with screening for submarines. Our whole arena system is populated with players toting 1000lb bombs looking to destroy things. A lone destroyer won't last long once spotted if the game is changed for object control in that manner. Then players will know to no longer ignore the support ships like most do today because they will disappear soon for the task force re-spawn. For the most part after sinking the cruiser and CV, we ignore the destroyers. Some players when bored sink them too and they go to the bottom faster than the two capitol ships.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline Latrobe

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Re: Control of a destroyer
« Reply #86 on: July 25, 2016, 09:53:18 PM »
I see what you're getting at bustr. Submarines are a shoe in but they hunted in wolfpacks. So all we need to do is add destroyers and hunt in wolfpacks too. Nice idea!  :aok

Offline RagingPineapple

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Re: Control of a destroyer
« Reply #87 on: July 25, 2016, 10:16:33 PM »
     I hope that I don't get as hard headed and obstinate when I'm old like you guys, jeez.

Offline Dragon Tamer

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Re: Control of a destroyer
« Reply #88 on: July 25, 2016, 10:20:07 PM »
It was obvious you also want single player control of the cruiser by your divergence from the word destroyer.
Windows 10

Shows what you know, I haven't played the game in over a year and I have no intention of coming back. In case you haven't heard DCS is getting the P-47.

You were just being narrow minded and bullying others for their creative ideas because you didn't like them so I decided to call you out on it as it should have been done sooner. It seems to be a recurring trend with you. Bending over for HTC sure has it's perks when it comes to forum leniency huh?

I wasn't calling you calling you a hater, I was calling you many other things but never hater.

Offline 68EZPkns

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Re: Control of a destroyer
« Reply #89 on: July 26, 2016, 08:37:01 AM »
I can wish for whatever i want, if you dont like it start your own thread.Yes I would love player controlled ships of all types but DDs would be a nice start.