Welcome to Beta DX9/DX11 Patch 35. This version was built and released on July 27, 2016.
Test goals:------------------
Test stability of both DX11 and DX9 versions.
DX11 should be stable but may have some small graphic abnormalities.
The bug posted in the the last 2 releases are still on my list of items to do.
This release is primarily DX11 fixes,and support of VR head sets.
Please continue to post the bugs in there appropriate DX11 or DX9 thread.
HiTech
Corrections/Updates:---------------------------
Action: Moved the center point of the clip board so it centers better with VR.
Action: When the Clip board swing page opens, with VR, the clip board moves to the right
so you view it as the center of the 2 pages.
Action: Updated the default skin of the ki61.
Action: Moved a building off the road on the pac terrset.
Action: Fixed an issue in VR where the view point was not being set correctly, when exiting the game.
Additional Information:
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Use the ".psave filename" command to save your position in the terrain/world. If you do not provide a file name, then file will be saved as "cmepos.txt" in the "settings" folder. Thank you!
Thanks for the help with the creation of Aces High III.
HiTech & Crew
THE BETA TEST IS OPEN TO EVERYONE.Note, we have had many reports of Avira, Avast, Norton, and Kaspersky false triggering on the patch files as well as the entire Beta installation file. Either include the file name in the ignore list of your anti-virus, or disable your anti-virus before updating/installing to mitigate the false triggers.
The patch (
take note of which version you have, if you are manually patching!):
Beta Patch 34 to Beta Patch 35The full install:
Full Version 0.02 Patch 35.