Author Topic: Beta 36/37 ** DX11 ** Released: Issues/Bug Reports  (Read 3671 times)

Offline Bizman

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Re: Beta 36/37 ** DX11 ** Released: Issues/Bug Reports
« Reply #15 on: July 29, 2016, 12:50:11 PM »
Greebo's CraterMA, A5, HE111H, default settings: Tower 29 fps, Field in cockpit 29 fps, in-flight in cockpit 29 FPS.

Partially cloudy, nice floats of altocumulus (?). Single clouds/cloud squares in the edge of the cloud mass jerked.

Bombed A28 town. The houses were shining in the sunlight. They were also flickering a lot. The flickering was more obvious when zoomed through the bomb sight. Both the houses and gun pits did that.
Quote from: BaldEagl, applies to myself, too
I've got an older system by today's standards that still runs the game well by my standards.

Kotisivuni

Offline Mano

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Re: Beta 36/37 ** DX11 ** Released: Issues/Bug Reports
« Reply #16 on: July 29, 2016, 01:35:14 PM »
What is it called so I can map it?  Anyone know?


 :salute
Everything is funny as long as it is happening to somebody else.
- Will Rogers (1879 - 1935)

Offline bustr

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Re: Beta 36/37 ** DX11 ** Released: Issues/Bug Reports
« Reply #17 on: July 29, 2016, 02:25:06 PM »
Two years of testing and my mother board won't post. A replacement will be here Monday. Hope AH3 is about to go live. Someone say hello to the TT mangler tree for me. It's being very behaved now.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline Wiley

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Re: Beta 36/37 ** DX11 ** Released: Issues/Bug Reports
« Reply #18 on: July 30, 2016, 01:15:56 PM »
Got stuck in a tree.

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

JG11

Offline Kanth

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Re: Beta 36/37 ** DX11 ** Released: Issues/Bug Reports
« Reply #19 on: July 30, 2016, 04:51:43 PM »

Crater MA
V140 Knights
Launch Jeep, talking on private VOX channel works.
Start driving jeep forward, private VOX channel stops working.
using
.resetv 1
.resetv 2
.resetv 3
do not fix the problem.
Gone from the game. Please see Spikes or Nefarious for any Ahevents.net admin needs.

Offline bustr

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Re: Beta 36/37 ** DX11 ** Released: Issues/Bug Reports
« Reply #20 on: July 30, 2016, 04:52:32 PM »
The mangler tree grabs your panther and slams it's rear end down and under the road bed, over and over and over.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline flatiron1

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Re: Beta 36/37 ** DX11 ** Released: Issues/Bug Reports
« Reply #21 on: August 02, 2016, 11:13:49 AM »
which ever patch moved your ah2 settings to ah3  was a great idea thanks.

Offline Chilli

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Re: Beta 36/37 ** DX11 ** Released: Issues/Bug Reports
« Reply #22 on: August 02, 2016, 01:55:12 PM »
We still have an issue with the game suddenly "stalling".  You can hear the engine running and I believe even autopilot and joystick inputs work.  Maybe even vox works?? Anyhow, the screen dumps your graphics back to the join arena menu or something.  Windows key or alt + tab, then open the game running from the desktop puts you back in the game with views and controls again.   :headscratch:

Filmviewer did not show drones for He111 that I was attacking.  Also, the fullscreen button does not work.
« Last Edit: August 02, 2016, 02:15:47 PM by Chilli »

Offline AKQwik

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Re: Beta 36/37 ** DX11 ** Released: Issues/Bug Reports
« Reply #23 on: August 02, 2016, 04:29:30 PM »
I'm not sure if this has been reported, but DX11 crashes if I have Teamspeak on.  DX9 works fine with Teamspeak.  I decided to use DX11 when I entered Combat Challenge on Friday, in the past I've used DX9 without any problems.

Offline Chilli

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Re: Beta 36/37 ** DX11 ** Released: Issues/Bug Reports
« Reply #24 on: August 03, 2016, 02:35:25 PM »
After being afk and inactive for more than 30 minutes, I returned to the screen freeze that I have referred to prior.  This time there was no response from alt + tab.  Once I hit the windows key the screen went to black.  I had to hard boot to restore control of my computer.

This is the best data that I could recover from the event recorder.  It says application ahbeta11.exe hang:

- EventData

   ahbeta11.exe
   0.0.0.0
   6ac
   01d1ecf2683bef8b
   4294967295
   C:\Aces High Beta 18\ahbeta11.exe
   6336e2a7-58fd-11e6-82d4-fefefefefefe
   
   
   54006F00700020006C00650076006 5006C002000770069006E0064006F 00770020006900730020006900640 06C00650000000000

Offline Greyga

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Re: Beta 36/37 ** DX11 ** Released: Issues/Bug Reports
« Reply #25 on: August 03, 2016, 03:39:00 PM »
During the recent Combat Challenge I experience high speed joystick lock up in the F4F 3 separate times.  I fly it often in AHII and have never experienced this before, and a squaddie said I should mention it here.  He said some others had reported similar occurrences. I just chalked it up to a flight model/sound change as I didn't have the typical creaking sound that warns you of excessive speed. However maybe it was a bug so I thought I would share it with you.

Also like to say y'all are doing a great job with the new game.  Other than the logs crashing us the Combat Challenge looked awesome in the new game.
AKGreyga

Offline Slate

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Re: Beta 36/37 ** DX11 ** Released: Issues/Bug Reports
« Reply #26 on: August 06, 2016, 09:13:17 PM »
   Lanc drones not appearing on film. Also when I fired on center Lanc the left drone also started taking damage and was smoking I'm sure I did not hit it but could not review film.

I always wanted to fight an impossible battle against incredible odds.

Offline Shuffler

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Re: Beta 36/37 ** DX11 ** Released: Issues/Bug Reports
« Reply #27 on: August 06, 2016, 11:14:59 PM »
I waited till his update to report to be sure.... Since the update before last, when you shoot the lead bomber all bombers take the damage. If it goes down they all go down. I experienced this on several occasions shooting at B-29s, Lancs, and B 26s.

Just tonight I shot down Burnz in his B 26s twice and all took damage and went down when the lead did.
80th FS "Headhunters"

S.A.P.P.- Secret Association Of P-38 Pilots (Lightning In A Bottle)

Offline Tracerfi

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Re: Beta 36/37 ** DX11 ** Released: Issues/Bug Reports
« Reply #28 on: August 07, 2016, 09:57:42 AM »
I waited till his update to report to be sure.... Since the update before last, when you shoot the lead bomber all bombers take the damage. If it goes down they all go down. I experienced this on several occasions shooting at B-29s, Lancs, and B 26s.

Just tonight I shot down Burnz in his B 26s twice and all took damage and went down when the lead did.
I can confirm i thought it was a fluke but it does seem so
You cannot beat savages by becoming one.

He who must not be named

Offline Shuffler

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Re: Beta 36/37 ** DX11 ** Released: Issues/Bug Reports
« Reply #29 on: August 07, 2016, 05:52:46 PM »
I also noted in Beta AVA last night that when flying the 111, when someone keys their mic the engine sounds go away completely. This is while in F1 and F3 mode. I have not noticed this on any other plane yet.
80th FS "Headhunters"

S.A.P.P.- Secret Association Of P-38 Pilots (Lightning In A Bottle)