Author Topic: Pre-release Patch 5 ** DX11 ** Released: Issues/Bug Reports  (Read 13743 times)

Offline KillerPops

  • Zinc Member
  • *
  • Posts: 42
Re: Pre-release Patch 5 ** DX11 ** Released: Issues/Bug Reports
« Reply #120 on: September 14, 2016, 05:05:43 PM »
There must be something very wrong with the drones of the TU2. They seem to be shot down even if they get no hits. In the Lanc thre is no sounds except engine sound.

Offline Lusche

  • Radioactive Member
  • *******
  • Posts: 23828
      • Last.FM Profile
Re: Pre-release Patch 5 ** DX11 ** Released: Issues/Bug Reports
« Reply #121 on: September 14, 2016, 05:46:47 PM »
The "Land 20 kill streak in a fighter" achievement isn't counting. After about than a dozen kills without a death it's still showing 0. The 15 kills version worked (got it 8/24)
Had no such problem in AH II before.

Ok, this seems to be an AH III arena problem with landings when it comes to achievements.
Landed kills in the Me 262, Me 163, Bf 109K in that arena and none of them counted in any "land kills" category. For all other ones it works (total kills, country kills and so on). That also explains why out of 368 total kills I allegedy landed only 155, which is way too low.
Apparently all or at least most of those 155 'landed kills' had been made by me in AH2 arena.
Steam: DrKalv
Elite:Dangerous: Snailman

Offline JimmyD3

  • Gold Member
  • *****
  • Posts: 3736
Re: Pre-release Patch 5 ** DX11 ** Released: Issues/Bug Reports
« Reply #122 on: September 14, 2016, 06:45:08 PM »
Found two of those small banana tree bushes stopping my GV dead still

439107,901,67965,12.1,6.9,-137.7
ndisles
FOV = 70.5

439076,892,67930,10.0,-7.4,156.9
ndisles
FOV = 70.5
Kenai77
CO Sic Puppies MWK
USAF 1971-76

Offline guncrasher

  • Plutonium Member
  • *******
  • Posts: 17307
Re: Pre-release Patch 5 ** DX11 ** Released: Issues/Bug Reports
« Reply #123 on: September 14, 2016, 08:47:49 PM »
on ndisles when taking off on auto at a1 nw you end up between 2 runways instead of going on nw runway.  not a biggie for fighters but big for bombers.


semp
you dont want me to ho, dont point your plane at me.

Offline Oldman731

  • Plutonium Member
  • *******
  • Posts: 9323
Re: Pre-release Patch 5 ** DX11 ** Released: Issues/Bug Reports
« Reply #124 on: September 14, 2016, 08:48:22 PM »
Alt-Tab still sends AH into another dimension.  I've been schooled in how to end it, then start it again, but it seems to me that you should be able to alt-tab back and forth, as in the olde days.  Particularly if you're fussing with your TrackIR or similar device.

- oldman

Offline Shrike

  • Copper Member
  • **
  • Posts: 339
      • Arabian Knights Official Web Page
Re: Pre-release Patch 5 ** DX11 ** Released: Issues/Bug Reports
« Reply #125 on: September 14, 2016, 10:24:30 PM »
The game crashes consistently when I click on achievement from the main screen.

It happens consistently for these two scenarios.

1.   Login to game
2.   Enter open melee arena
3.    Go to hanger
4.   Go to tower
5.   Click Achievement and game crashes

Or

1.   Login to game
2.   Enter open melee arena
3.   Click Achievement and achievements screen loads
4.   Go back to tower
5.   Click Achievements and game crashes

Symptoms
-   Game appears to freeze.
o   No mouse
o   No cigar no nothing

Resolution
-   Hit alt_+ tab to reveal a Windows application crash prompt to close the game.

Hope this helps <S>
AKShrike - CO Arabian Knights
USA!!!
http://aksquad.net/
USAF 85-95

Offline Condor

  • Nickel Member
  • ***
  • Posts: 704
Re: Pre-release Patch 5 ** DX11 ** Released: Issues/Bug Reports
« Reply #126 on: September 14, 2016, 11:09:46 PM »
Tonight while sitting in a T34 on tank island the game froze. Also, although vert sync was not disabled the frame rate was displayed as 97 when it froze. Crtl-alt-del and cancel put me back in the frozen game. Had to exit using windows key and end AH3 in task manager. Got message that AH3 was not responding. I logged back in and was back in the tank as if I had discoed. After I was back in it ran for two hours with great FPS and graphics.
Balrog in game. Some day my performance may justify the name. LOL

Offline Dobs

  • Persona Non Grata
  • Nickel Member
  • ***
  • Posts: 644
Re: Pre-release Patch 5 ** DX11 ** Released: Issues/Bug Reports
« Reply #127 on: September 14, 2016, 11:40:25 PM »
Spit XIV outside of 200 yards renders the wings as elliptical vs clipped.

GTX 980TI
Intel I7-6700K @4GHZ
32GB RAM
Fly at 3840x 2160 resolution

Offline Chalenge

  • Plutonium Member
  • *******
  • Posts: 15179
Re: Pre-release Patch 5 ** DX11 ** Released: Issues/Bug Reports
« Reply #128 on: September 14, 2016, 11:51:01 PM »
Spit XIV outside of 200 yards renders the wings as elliptical vs clipped.

Um, our Spit XIV IS elliptical.
If you like the Sick Puppy Custom Sound Pack the please consider contributing for future updates by sending a months dues to Hitech Creations for account "Chalenge." Every little bit helps.

Offline Mano

  • Gold Member
  • *****
  • Posts: 2183
Re: Pre-release Patch 5 ** DX11 ** Released: Issues/Bug Reports
« Reply #129 on: September 15, 2016, 12:43:57 AM »
Found two of those small banana tree bushes stopping my GV dead still

439107,901,67965,12.1,6.9,-137.7
ndisles
FOV = 70.5

439076,892,67930,10.0,-7.4,156.9
ndisles
FOV = 70.5


The Gv'ers call those House Plants.  :D :D
Everything is funny as long as it is happening to somebody else.
- Will Rogers (1879 - 1935)

Offline FLS

  • AH Training Corps
  • Plutonium Member
  • *******
  • Posts: 11594
      • Trainer's Website
Re: Pre-release Patch 5 ** DX11 ** Released: Issues/Bug Reports
« Reply #130 on: September 15, 2016, 01:35:14 AM »
Flying an offline mission and exiting the arena after 2 flights a few times to reset the AI causes Aces High to stop working.

 Exception Offset:0001d86c

Offline Chalenge

  • Plutonium Member
  • *******
  • Posts: 15179
Re: Pre-release Patch 5 ** DX11 ** Released: Issues/Bug Reports
« Reply #131 on: September 15, 2016, 05:19:28 AM »
While playing a film in the film viewer I could hear the hangar sounds playing in the background even though I was miles from any field.
If you like the Sick Puppy Custom Sound Pack the please consider contributing for future updates by sending a months dues to Hitech Creations for account "Chalenge." Every little bit helps.

Offline Vudak

  • Platinum Member
  • ******
  • Posts: 4819
Re: Pre-release Patch 5 ** DX11 ** Released: Issues/Bug Reports
« Reply #132 on: September 15, 2016, 05:23:34 AM »
When playing some films I posted in help and training, all sorts of weird stuff occurred (to me it looks like an airfield and random objects are floating in the air in the middle of the dueling field and the AA guns are firing. Not sure if anyone else can see it on my films.

Sent from my SM-G900V using Tapatalk

Vudak
352nd Fighter Group

Offline hitech

  • Administrator
  • Administrator
  • *****
  • Posts: 12304
      • http://www.hitechcreations.com
Re: Pre-release Patch 5 ** DX11 ** Released: Issues/Bug Reports
« Reply #133 on: September 15, 2016, 08:28:10 AM »
Ok, this seems to be an AH III arena problem with landings when it comes to achievements.
Landed kills in the Me 262, Me 163, Bf 109K in that arena and none of them counted in any "land kills" category. For all other ones it works (total kills, country kills and so on). That also explains why out of 368 total kills I allegedy landed only 155, which is way too low.
Apparently all or at least most of those 155 'landed kills' had been made by me in AH2 arena.

It's fixed for the next patch.

Offline Dobs

  • Persona Non Grata
  • Nickel Member
  • ***
  • Posts: 644
Re: Pre-release Patch 5 ** DX11 ** Released: Issues/Bug Reports
« Reply #134 on: September 15, 2016, 08:37:51 AM »
Alt-Tab still sends AH into another dimension.  I've been schooled in how to end it, then start it again, but it seems to me that you should be able to alt-tab back and forth, as in the olde days.  Particularly if you're fussing with your TrackIR or similar device.

- oldman

No issues with alt tab here-- Win10 Pro
GTX 980TI
Intel I7-6700K @4GHZ
32GB RAM
Fly at 3840x 2160 resolution