Author Topic: Negligent High Value Strategic Target Defense = Poor Gameplay  (Read 468 times)

Offline Chilli

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Negligent High Value Strategic Target Defense = Poor Gameplay
« on: September 18, 2016, 12:55:54 PM »
Picture worth a thousand words.......  Note:  with nearly 100 online players on, equally distributed, there was not a single air engagement over this entire island for ~ 45 minutes that I spent flying in to single handed evoke a fight response.  :frown:  Will HTC consider making these bases indestructible?


« Last Edit: September 18, 2016, 12:58:29 PM by Chilli »

Offline Lusche

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Re: Negligent High Value Strategic Target Defense = Poor Gameplay
« Reply #1 on: September 18, 2016, 01:05:58 PM »
If you make all bases next/near strat targets uncapturable on NDISLES, there's almost only the center ilsand left to be captured.
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Offline Bruv119

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Re: Negligent High Value Strategic Target Defense = Poor Gameplay
« Reply #2 on: September 18, 2016, 02:09:58 PM »
hmmm  grillman took p32 and A35 early this morning.   What were the knights doing at this time chilli? fighting Bish for the war win?   

Did you attempt to re-take that vbase?   would have been pretty easy with a 6k field Tu2s or lancs could have flattened it in 2 passes. 

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Offline Chalenge

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Re: Negligent High Value Strategic Target Defense = Poor Gameplay
« Reply #3 on: September 18, 2016, 09:14:13 PM »
Same old story; distracted by tank town.
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