Not what I was implying. I think about everyone and gameplay when I write wish list posts.
I'd rather shoot my enemy out of the air than have my own ack kill him before me.. does that make sense?
I'm seriously not denying that it's part of the game or part of war or thats it's not unforgiving. I just don't want it to be a habbit for people to get easy kills by getting in a manned ack. I'd rather people take off and experience air combat than cheap out by getting into a manned ack. If you make it too easy for people to ruin others sorties by a manned gun, people are going to get fed up for wasting that much time getting there.
I don't really think you know all that much about "what people want" in this game.
In the case of a "fighters arena" I think you would be lucky to get 5 percent of the players in there. With the numbers we have thats 7 guys.
When it comes to other players "fighting". I think you'd be lucky to see 35-40 percent of players "ok" with, never mind "look for" fights. Most would rather avoid fights at any cost.
Why they avoid fights? It is because there is an upper 2-3% of the players that are known "sharks" or "killers". When these players are found, players move to the other side of the map to avoid them. They don't want, nor can they even think of fighting those players and so move on.
Now, we both know, practice, practice, and just a bit more practice will bring these players much closer to that top group, but most either dont have the time, or confidence to bother investing the energy to do that practice. They will take MONTHS and MONTHS to earn enough perks to crash their first ME262 because they will NOT step outside that comfort zone and become the target of those upper 2-3%.
It is what it is. If you don't want to get shot down by a ground gun, don't fly near an enemy base, because the odds are very good that the guy you just shot down believes he doesn't stand a chance against you in a plane and so will jump in a gun.
Changing things to "force" a player into a situation they don't want to be in isn't the best way to retain PAYING customers, so you won't see any changes on that front. The only way to effect any change is to take these guys under your wing and teach them to be better. Build their confidence so they will KEEP coming back to try you.
I harp on HOs. I KNOW Hitech isn't going to change how the HO works. Also, i could learn to HO, it is a skill that is learn-able, there are a number of players that count on nothing else. But instead I try to educated the other players in the hope they will NOT go for the joust and instead work to fight it out.
Be that guy, teach other to fight. The more you teach, the more guys you'll have to fight. Don't be like a certain "tanker" that after he killed me and I asked for some tips. He laughed and called me "the enemy" and he said wouldn't teach me anything.
This is a game and the better the opponent is the more fun it is to fight them. Well thats how I look at it. If the guy is going to run to an ack gun, why give him a target?