Author Topic: Aces High III Version 3.0 Patch 28 Release Notes  (Read 764 times)

Offline Skuzzy

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Aces High III Version 3.0 Patch 28 Release Notes
« on: March 28, 2017, 03:29:00 PM »
Here are the release notes for Patch 28.

1. Fixed an error with the B25's causing an incorrect damage display of some destroyed guns.

2. The radio bar now displays in front of the clip board.

3. Added Haptic Feed back to Oculus touch controllers.

4. The film viewer now reads the sound device configuration.

5. Film viewer now removes some animation items like craters after rewind.

6. Fixed an issue with the +- on icons only displaying to the left eye in VR devices.

7. Increased the total number of controllers supported at one time from 10 to 32. Some people with touch controllers were exceeding the maximum of 10 causing CTD's.

8. Map size is now saved when creating a new terrain.

9. Show zone lines is now disabled, in the map pop up menu, in the terrain editor.

10. Fixed an issue with with Terrain Edirot when dragging the map to the left or top outside of the map window.

12. Fixed a bug causing LVT's to get hung up when standing on their nose.

13. Fixed a Terrain Editor bug causing it not to check all vehicle spawns correctly.

14. Fixed a gauge flicker in the B29.

15. Fixed duplicate map rooms and hangar objects in ww1hgr and map room shapes.

16. The Terrain Editor "Error check" now checks if the field tied to a task group is a valid field number.

17. Added icons for battle ships and shore batteries.

18. When clicking on the map to aim guns, the position is now randomized by 200 yards.

19. If you are in a task group, it is automatically selected when opening the task group page.

20. Map settings are now saved between sessions in the Terrain Editor.

21. Added radar to the battle ships.
Roy "Skuzzy" Neese
support@hitechcreations.com