Author Topic: I have been considering steam since the beging of april.  (Read 65510 times)

Online DmonSlyr

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Re: I have been considering steam since the beging of april.
« Reply #525 on: June 12, 2017, 08:33:16 PM »
:x  :rofl  :cheers:

One of those rare times im totally in agreement with the infamous spy agent AKA... AKAK :salute

That's funny because Fidelity just lowered their commission price from $7 to $4.99, due to being more competitive and maybe trying to increase demand. The same concept that lowering the tax rate will actually get more people to pay taxes and more people working to pay taxes, but that's another story. Doing fairly little to improve MA gameplay, or lowering the price to pick up demand, 2 very different approaches, is why AH is left with 107 players on a Saturday evening. On a new map
 non the less.
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Offline Ack-Ack

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Re: I have been considering steam since the beging of april.
« Reply #526 on: June 12, 2017, 09:05:37 PM »

That's funny because Fidelity just lowered their commission price from $7 to $4.99, due to being more competitive and maybe trying to increase demand. The same concept that lowering the tax rate will actually get more people to pay taxes and more people working to pay taxes, but that's another story. Doing fairly little to improve MA gameplay, or lowering the price to pick up demand, 2 very different approaches, is why AH is left with 107 players on a Saturday evening. On a new map
 non the less.


Does lowering the subscription price or even getting rid of the subscription business model offset the cost of getting the game on Steam?  Keep in mind, its not only the cost of getting AH distributed on Steam but also the cost of developing the Steam version and keeping it updated along with the non-Steam version.  A couple of key things you seem to leave out of your "business model"
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Offline LocoMoto

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Re: I have been considering steam since the beging of april.
« Reply #527 on: June 12, 2017, 09:36:19 PM »

Does lowering the subscription price or even getting rid of the subscription business model offset the cost of getting the game on Steam?  Keep in mind, its not only the cost of getting AH distributed on Steam but also the cost of developing the Steam version and keeping it updated along with the non-Steam version.  A couple of key things you seem to leave out of your "business model"
+1

Online DmonSlyr

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Re: I have been considering steam since the beging of april.
« Reply #528 on: June 12, 2017, 09:48:04 PM »

Does lowering the subscription price or even getting rid of the subscription business model offset the cost of getting the game on Steam?  Keep in mind, its not only the cost of getting AH distributed on Steam but also the cost of developing the Steam version and keeping it updated along with the non-Steam version.  A couple of key things you seem to leave out of your "business model"

That is true. I have not considered the cost of steam. The cost from steam is, well an extra cost. That's a risk. I guess htc would pay them a % of subs, so that's already a price decrease per subscription. I can see why lowering it even more would seem like too much, it may not even be enough to support the unit cost. Not sure the calculations for a system type per unit cost.

That being said there are probably 100 ways to price AH. Clearly the "grab" isn't strong enough. 1 way I like is something like 4.99 for early war only planes. 9.99 for midwar planes, 14.99 for all the planes. I'm only saying that this would work better than just 1 price. You could create a promo for AH, 7.99 limited time for the first 3 months. Spotify got me on that one, but theirs was 99cents, lol. These are just examples.  Some money is better than no money, and more subscribers are better than none/decreasing. If you got even 3000 new subs. You would immensely create a much better fighting atmosphere and overall more people would end up paying the 14.99 in the long run, with a hell of a lot more people in the MA. 
« Last Edit: June 12, 2017, 09:49:35 PM by DmonSlyr »
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Offline 10thmd

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Re: I have been considering steam since the beging of april.
« Reply #529 on: June 13, 2017, 01:18:22 AM »
Steam greenlight is now dead, valve is spooling up Steam Direct to take it's place.
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Offline Ack-Ack

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Re: I have been considering steam since the beging of april.
« Reply #530 on: June 13, 2017, 02:50:04 AM »
That is true. I have not considered the cost of steam. The cost from steam is, well an extra cost. That's a risk. I guess htc would pay them a % of subs, so that's already a price decrease per subscription. I can see why lowering it even more would seem like too much, it may not even be enough to support the unit cost. Not sure the calculations for a system type per unit cost.

That being said there are probably 100 ways to price AH. Clearly the "grab" isn't strong enough. 1 way I like is something like 4.99 for early war only planes. 9.99 for midwar planes, 14.99 for all the planes. I'm only saying that this would work better than just 1 price. You could create a promo for AH, 7.99 limited time for the first 3 months. Spotify got me on that one, but theirs was 99cents, lol. These are just examples.  Some money is better than no money, and more subscribers are better than none/decreasing. If you got even 3000 new subs. You would immensely create a much better fighting atmosphere and overall more people would end up paying the 14.99 in the long run, with a hell of a lot more people in the MA.

Your business model would leave a company out of business.
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Offline nugetx

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Re: I have been considering steam since the beging of april.
« Reply #531 on: June 13, 2017, 04:03:28 AM »
Your business model would leave a company out of business.

I guess what Dmonslayer is saying, that some people just don't want to pay 15$ monthly today to play a game.

Offline Ack-Ack

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Re: I have been considering steam since the beging of april.
« Reply #532 on: June 13, 2017, 04:36:09 AM »
I guess what Dmonslayer is saying, that some people just don't want to pay 15$ monthly today to play a game.

Some people don't mind paying a subscription either.  WoW and FFXIV are just two examples of millions of people paying a subscription price to play.
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Offline nugetx

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Re: I have been considering steam since the beging of april.
« Reply #533 on: June 13, 2017, 06:07:20 AM »
Some people don't mind paying a subscription either.  WoW and FFXIV are just two examples of millions of people paying a subscription price to play.

True, I'd like to see Aces High expansions with large ammounts of content which you purchase one time.

Offline JimmyC

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Re: I have been considering steam since the beging of april.
« Reply #534 on: June 13, 2017, 06:57:13 AM »
I`d like to get everything we get now for $15 a month and everything else they add, thrown in for free... like it is now.
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Offline lunatic1

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Re: I have been considering steam since the beging of april.
« Reply #535 on: June 13, 2017, 08:33:56 AM »
I`d like to get everything we get now for $15 a month and everything else they add, thrown in for free... like it is now.
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Offline DubiousKB

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Re: I have been considering steam since the beging of april.
« Reply #536 on: June 13, 2017, 08:45:40 AM »
True, I'd like to see Aces High expansions with large ammounts of content which you purchase one time.

A nuget of an idea.... Keep the monthly fee at the reasonable rate it is, but get paid to generate the content... It brings it's own set of challenges to the table but interesting thought..

Concern, all players in arena would need the assets as to be displayed on all FrontEnds, but only the paying subscriber has access to "use" the content? Might not work with our game as well as the mind's eye predicts.

Example, Content Pack $100,000:  10 New Aircraft, 6 new maps, All New Mission Queuing system (prompt player in flight to join the "queued" mission), New weather content pack...

In the above example, how does the non-paying subscriber see this?  Are they not allowed to join the Main Arena when a purchased map is in rotation? Do they not see the new aircraft in flight? Do they not experience the "weather content". If there was a complete road/train network with new destructible support structures, does the new player just not see them in game?  See the challenges there? Just spit-ballin...
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Online DmonSlyr

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Re: I have been considering steam since the beging of april.
« Reply #537 on: June 13, 2017, 10:56:32 AM »
I guess what Dmonslayer is saying, that some people just don't want to pay 15$ monthly today to play a game.


My point is that I wouldn't have subscribed to steam for 9.99 right off the bat. It took a risky a 99 cent for 3 months to get me hooked. Since I was able to get a good understanding of their service. I thought it was worth it. AH does not have a good strategy in this regard. I honestly at the age of 15 probably would not have subscribed to AH after only 2 weeks, if it weren't for the H2H that really allowed me to learn the game. Now Ive been here for over 11 years. Now that the #s have died and squads aren't there to bring as much learning and excitement for fights. The MA doesn't have as good of a grab as it use to for new players.

« Last Edit: June 13, 2017, 11:01:04 AM by DmonSlyr »
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Offline 10thmd

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Re: I have been considering steam since the beging of april.
« Reply #538 on: June 13, 2017, 11:42:12 AM »
I have a question. Can non subscribers set up their own arena's in FTP section?
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Offline Lusche

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Re: I have been considering steam since the beging of april.
« Reply #539 on: June 13, 2017, 11:43:43 AM »
I have a question. Can non subscribers set up their own arena's in FTP section?

Yes.
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