Ehhh, idk, I feel like 50 Cal's in fighters are too weak. Where as the bomber gunners are very strong. Its prolly because bombers have more level guns flying straight. It is a game after all, and lag/warp connection does have an impact. You can take a lot more damage in AH and still fly perfectly fine, oil leak, ,half tail falls off, rad hit, guns out, there's many situations where you can still fight if you are damage. In real life, it might not be very smart to do, if you can escape the enemy, you will go home. Most players in AH have to rake planes with 50s just to bring them down. In real life, you give a guy a PW or Oil leak, that's the end of the fight, most of the time. No need to waste so much ammo making sure they die. It all depends on the situation though. In AH, you have to make sure you get the kill, this means it takes extra time and bullets to take down players. With the current 50 Cals, you have to hit the same spot for atleast 1.5 seconds for anything to happen. If it's shorter than that, it feels like 50s do very little damage. You can sprite a plane all over the place for 5 minutes and do no damage. Only big burst shot opportunities will take the guy down. 50s get you picked and killed moreso than planes with cannons, simply because of the time it takes to down planes. Snap shots don't work well at all with 50s.