Author Topic: Why the disparity between aircraft and vehicle perks?  (Read 10572 times)

Offline Mano

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Re: Why the disparity between aircraft and vehicle perks?
« Reply #120 on: July 17, 2017, 03:40:33 PM »
Save up your perks, then you can fly any plane you like.  I have been saving vehicle perks for a few years and I can use any gv I like anytime.  I just prefer to use the non perked rides because I enjoy the faster rides and they are great for attacking other bases. If I lose a Tiger II defending a base.....no big deal. I still have tons of perks. I suggest you do the same. If you lose one Me-262 you will still have tons of perks to play with.

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Offline SlipKnt

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Re: Why the disparity between aircraft and vehicle perks?
« Reply #121 on: July 17, 2017, 04:20:06 PM »
LOL!  the P-38L need to be perked?  How does the Lightning unbalance the game play?

I think the P38 should be perked in the hands of Ack-Ack, Shuffler, and Lazer...  Just a request.  Should I put that on the wish list though?  HAHAHAHA

 :rock
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Offline Vinkman

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Re: Why the disparity between aircraft and vehicle perks?
« Reply #122 on: July 17, 2017, 04:46:59 PM »

(Image removed from quote.)

the right hand axis is juck thought. % Fun to fight?   It's only ten percent fun to fight a Tempest?  :rofl
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Offline lunatic1

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Re: Why the disparity between aircraft and vehicle perks?
« Reply #123 on: July 17, 2017, 06:53:26 PM »
We are not telling what choices to make, we draw conclusions from the choices people make.

And the conclusion is that people with 'the choice'  fly late war planes in majority.
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Offline lunatic1

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Re: Why the disparity between aircraft and vehicle perks?
« Reply #124 on: July 17, 2017, 06:56:44 PM »

WOW...dude...you already have an account...you can play...for free...it doesn't matter about steam dude...you've already got the game...just because you don't want to pay for it...is why you are not in the Melee arena now...don't try to beat around the bush...you can already play for free...you don't...excuses are lacking from you now...
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he has already burned his Free 2 week trial, so now if he want's to play in the Melee arena, he has to pay.
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Offline lunatic1

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Re: Why the disparity between aircraft and vehicle perks?
« Reply #125 on: July 17, 2017, 07:00:28 PM »
I think the P38 should be perked in the hands of Ack-Ack, Shuffler, and Lazer...  Just a request.  Should I put that on the wish list though?  HAHAHAHA

 :rock

lol
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Online Chris79

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Re: Why the disparity between aircraft and vehicle perks?
« Reply #126 on: July 17, 2017, 07:08:43 PM »
Think of it like this, you use EZ mode AC to unlock more fun AC. The higher the ENY of a particular plane the more rewarding it becomes to land kills. Example, landing 4 kills in Lgay mehh, land 4 kills in a 110c is fun.


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Offline puller

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Re: Why the disparity between aircraft and vehicle perks?
« Reply #127 on: July 17, 2017, 07:10:44 PM »
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he has already burned his Free 2 week trial, so now if he want's to play in the Melee arena, he has to pay.

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Offline DmonSlyr

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Re: Why the disparity between aircraft and vehicle perks?
« Reply #128 on: July 17, 2017, 07:59:04 PM »
No, you are trying to tell people what to fly and when to fly it.  That's been the crux of your wish the entire time, you want people to play how you want them to play and fly what you think they should fly.

None of those late war planes have a negative effect on game play, no reason to perk them.

It all comes down to that arguement by many of you guys. But not in this case.  some cases, yes, he wants to change the game in many ways, which I certainly don't want. But in this case, I think he is right about the overall idea of making more late war planes perked. I think some late war planes do unbalance the game play and make the game not as fun. For example, if you were in an arena with only jets, the fight would be a lot slower. There wouldn't be as many close quarter furballs and everything would be spread out in the sky. This is not as intense in most cases. With WW2 planes, the fights are close quarters and more actionable or intense. The WW1 arena is like a furball on steroids, which is exciting! So when you look at specific planes in the WW2 genre that were built closest to the end of the war, they will be very fast, and very agile, thus drawing out the fights and making them slower (ie, run away, dive away, fly at 25K, always go 360 or faster and scurry away at any lost advantage) this drives players nuts. They don't want to fly in these types of planes, but they have to escape the hoards of La7s, Yak3s and 190Ds who chase them down every time. It gets old. You see an arena filled with late war monster planes with people who are too affraid to get down and dirty, so they fly the fastest planes at the highest alt and pick all day.

With less of these planes, you will see more furballs, more people actually fighting, lower alt fights, faster furballs, and more balanced fights overall. If people like me always flew 190Ds and LA7s, it would unbalance the game. People like skyyr got 1/3 the kills of AH in the damn planes.. Maybe if the plane was perked, people wouldn't choose it as much, and therefore would make fights quicker by putting them in planes they can't simple run in.. and make the gameplay dull.

And if you have 12,000 perks, and fly a 190D or p51D, are you really going to B and complain and quit the game about having to spend 5 perks? Gimme a break.
« Last Edit: July 17, 2017, 08:06:46 PM by DmonSlyr »
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Offline Petey

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Re: Why the disparity between aircraft and vehicle perks?
« Reply #129 on: July 17, 2017, 08:48:14 PM »
perk the Stuka..... wait wrong thread  :devil
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Offline Zygote404

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Re: Why the disparity between aircraft and vehicle perks?
« Reply #130 on: July 18, 2017, 12:12:14 AM »
It all comes down to that arguement by many of you guys. But not in this case.  some cases, yes, he wants to change the game in many ways, which I certainly don't want. But in this case, I think he is right about the overall idea of making more late war planes perked. I think some late war planes do unbalance the game play and make the game not as fun. For example, if you were in an arena with only jets, the fight would be a lot slower. There wouldn't be as many close quarter furballs and everything would be spread out in the sky. This is not as intense in most cases. With WW2 planes, the fights are close quarters and more actionable or intense. The WW1 arena is like a furball on steroids, which is exciting! So when you look at specific planes in the WW2 genre that were built closest to the end of the war, they will be very fast, and very agile, thus drawing out the fights and making them slower (ie, run away, dive away, fly at 25K, always go 360 or faster and scurry away at any lost advantage) this drives players nuts. They don't want to fly in these types of planes, but they have to escape the hoards of La7s, Yak3s and 190Ds who chase them down every time. It gets old. You see an arena filled with late war monster planes with people who are too affraid to get down and dirty, so they fly the fastest planes at the highest alt and pick all day.

With less of these planes, you will see more furballs, more people actually fighting, lower alt fights, faster furballs, and more balanced fights overall. If people like me always flew 190Ds and LA7s, it would unbalance the game. People like skyyr got 1/3 the kills of AH in the damn planes.. Maybe if the plane was perked, people wouldn't choose it as much, and therefore would make fights quicker by putting them in planes they can't simple run in.. and make the gameplay dull.

And if you have 12,000 perks, and fly a 190D or p51D, are you really going to B and complain and quit the game about having to spend 5 perks? Gimme a break.
I agree with this but I'd add that its also the overall multi-ability of late war planes that cause problems.  Take the Yak3.  If you fly a Spit 9 you make a trade off on speed in exchange for E holding and turn rate.  If you fly a Yak3 however you can turn with a Spit 9, climb with a Spit 9, accelerate with a Spit 9, dive with a Spit 9 and its trade off is that its much slower than a Spit 9? NO.  Its way way faster up to 20k.   

Both planes are free so why would you fly a Spit 9?  Also note that the Yak3 is only 2 ENY less at 18 than the Spit 9 at 20? Doesn't make much sense.

Compare the Yak3 with the Yak9U, Yak9T etc and you'll see the same thing.   

Even worse than that is the Ki84 and the Ta152. 

KI vs TA at normal AH alts
Speed (slight advantage TA)
Climb (medium advantage KI)
Turn (huge advantage KI)
Acceleration (huge advantage KI)
Turn Radius (huge advantage KI)
Lethality (huge advantage TA)

Makes no sense at all.   At the very least a rethink of the ENY values need to be considered.  I can up a KI and get kills easily just flying around at low alt pouncing on stuff farming perks with my 20 eny rating or up a TA, take 10 minutes grabbing alt and then work very hard to get kills with my 10 eny rating.   

Offline bozon

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Re: Why the disparity between aircraft and vehicle perks?
« Reply #131 on: July 18, 2017, 03:51:50 AM »
Relative ENY values are next to meaningless, since there is very little to spend perk points on. The more things that get a perk tag, the more important ENY becomes.

I happen to fly mostly high ENY planes, but that makes 0 difference to me. The points just keep piling up faster than they would have had I flew the best fighters.
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Offline Lusche

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Re: Why the disparity between aircraft and vehicle perks?
« Reply #132 on: July 18, 2017, 05:14:34 AM »
Relative ENY values are next to meaningless, since there is very little to spend perk points on.

I never had a problem draining my fighter perks...  :noid
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Offline Zygote404

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Re: Why the disparity between aircraft and vehicle perks?
« Reply #133 on: July 18, 2017, 05:27:32 AM »
Relative ENY values are next to meaningless, since there is very little to spend perk points on. The more things that get a perk tag, the more important ENY becomes.

I happen to fly mostly high ENY planes, but that makes 0 difference to me. The points just keep piling up faster than they would have had I flew the best fighters.
But when numbers are skewed in someone's favour, they can still up some of the best planes because the ENY values are out of whack.

Much rather fight 3 tiffies (10) than 3 KI or Yak3 (18).

Offline Lusche

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Re: Why the disparity between aircraft and vehicle perks?
« Reply #134 on: July 18, 2017, 05:48:24 AM »
Makes no sense at all.   At the very least a rethink of the ENY values need to be considered.  I can up a KI and get kills easily just flying around at low alt pouncing on stuff farming perks with my 20 eny rating or up a TA, take 10 minutes grabbing alt and then work very hard to get kills with my 10 eny rating.   

I had flown both quite a lot in my time. And just for 'getting a lot of kills' without any secondary consideration I would always have chosen the TA. Devastating armament & ample firing time made getting lots of kills more easy for me than in the Ki-84.

That's how different personal experience can be :)
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