Author Topic: In Game QF17pdr  (Read 1055 times)

Offline lunatic1

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In Game QF17pdr
« on: July 21, 2017, 06:00:58 PM »
I wish to have to in game 17pdr to have the same views as the 88mm and the 37mm ground guns. its on a towable 2 wheel chassis. it is not in closed, the operators or gunmen can look around and see everything around in in real life, as it should be in game. thankyou
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Offline lunatic1

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Re: In Game QF17pdr
« Reply #1 on: July 23, 2017, 01:03:26 AM »
and even the shore batteries have external views and they are enclosed.
C.O. of the 173rd Guardian Angels---Don't fire until you can see the whites of their eyes...Major devereux(The Battle Of Wake Island-1941.
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Offline lyric1

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Re: In Game QF17pdr
« Reply #2 on: July 23, 2017, 03:25:14 AM »
While there at it model in the downward elevation. PLEASE!

The crater map base guns at vbases are all but useless sitting on top of hills when tanks have shots on the guns.


Offline lunatic1

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Re: In Game QF17pdr
« Reply #3 on: July 23, 2017, 11:58:33 AM »
 
While there at it model in the downward elevation. PLEASE!

The crater map base guns at vbases are all but useless sitting on top of hills when tanks have shots on the guns.
:aok
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Offline popeye

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Re: In Game QF17pdr
« Reply #4 on: July 31, 2017, 07:32:54 AM »
+1
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Offline Kingpin

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Re: In Game QF17pdr
« Reply #5 on: July 31, 2017, 01:07:44 PM »
While there at it model in the downward elevation. PLEASE!

The crater map base guns at vbases are all but useless sitting on top of hills when tanks have shots on the guns.

+1
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Offline Zener

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Re: In Game QF17pdr
« Reply #6 on: July 31, 2017, 04:18:58 PM »
While there at it model in the downward elevation. PLEASE!

The crater map base guns at vbases are all but useless sitting on top of hills when tanks have shots on the guns.

+1  :aok

Offline 715

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Re: In Game QF17pdr
« Reply #7 on: July 31, 2017, 09:04:13 PM »
While there at it model in the downward elevation. PLEASE!

The crater map base guns at vbases are all but useless sitting on top of hills when tanks have shots on the guns.

+1

I measured the depression of the in game 17lber to be 1 degree.  Someone (sorry can't remember who) posted that the real gun had 6 degree depression.

Offline lyric1

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Re: In Game QF17pdr
« Reply #8 on: July 31, 2017, 11:46:47 PM »
+1

I measured the depression of the in game 17lber to be 1 degree.  Someone (sorry can't remember who) posted that the real gun had 6 degree depression.

http://bbs.hitechcreations.com/smf/index.php/topic,388272.0.html



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Offline lyric1

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Re: In Game QF17pdr
« Reply #9 on: August 06, 2017, 08:05:46 PM »
Typical situation on crater map V-bases.

17 Pounder is useless enemy gv's under the gun the moment they appear.



Offline popeye

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Re: In Game QF17pdr
« Reply #10 on: August 15, 2017, 08:50:11 AM »
Thanks for the fix to the elevation.   :aok

Views next?   :D
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Offline SlipKnt

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Re: In Game QF17pdr
« Reply #11 on: August 15, 2017, 10:19:56 AM »
+1
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Offline Alpo

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Re: In Game QF17pdr
« Reply #12 on: August 15, 2017, 11:58:17 AM »
While there at it model in the downward elevation. PLEASE!

The crater map base guns at vbases are all but useless sitting on top of hills when tanks have shots on the guns.

+1
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Offline 715

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Re: In Game QF17pdr
« Reply #13 on: August 15, 2017, 02:36:02 PM »
Thanks for the elevation fix HiTech.

Offline bustr

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Re: In Game QF17pdr
« Reply #14 on: August 16, 2017, 03:30:40 PM »
Just tested the new depression angle. Based on this screen capture you will be able to hit the ground as close as 115yds. There is a has mark above the center of the reticle that comes into play with the new angle.


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