Author Topic: Bombing and bailing becomming more popular.  (Read 7766 times)

Offline haggerty

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Re: Bombing and bailing becomming more popular.
« Reply #45 on: August 17, 2017, 04:15:06 AM »
The excuse that you want to get back into the action right away is lame, you know how long it will take you to get to target and its even faster to get home.  Account for that if you are going to bomb another team.  Some of us are trying to have a decent gaming experience here and you are wasting our time and enjoyment, if I wanted to climb for 20 minutes for no reason I'd play Microsoft Flight Simulator.  You say its their $15 they should be able to bomb and bail, its my $15 too, I should be rewarded for intercepting the bombers.  Giving a kill to the nearest interceptor wont stop bomb and bailers but it will likely stop the complaints about it as the interceptor atleast gets some kind of gratification for his mission even if it doesnt count towards score. It needs to hurt the bailers score more by counting as a death instead of a bail, most times they arent bailing to save time, they'd land if no one was near them. They are bailing to troll the interceptors, they know full well what the proxy range is and wait until the last second.
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Offline bozon

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Re: Bombing and bailing becomming more popular.
« Reply #46 on: August 17, 2017, 04:35:34 AM »
Perk the drones to give some incentive for bringing them back.

Lead plane for free, drones for a small perk tag each.

This has always been the simplest solution for several MA unwanted behaviours of bombers. If a player wants to bomb&bail or kamikaze the fleet, or carpet bomb GVs, or play mobile acks - he should pay the perks or fly a single bomber. Bring back your drones and they cost you nothing.
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Offline AAIK

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Re: Bombing and bailing becomming more popular.
« Reply #47 on: August 17, 2017, 06:59:52 AM »
Could this kind of behaviour be considered griefing?

Offline haggerty

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Re: Bombing and bailing becomming more popular.
« Reply #48 on: August 17, 2017, 07:28:52 AM »
Drone perks would be welcome by me, I think many more things in the game need to be perked, would be nice to see a variety of planes in MA.  I can't see a change like that happening after so many years though.  I think we would see alot more quality of life improvements if the devs played the game.
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Offline AAIK

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Re: Bombing and bailing becomming more popular.
« Reply #49 on: August 17, 2017, 07:36:52 AM »
  I think we would see alot more quality of life improvements if the devs played the game.

Agreed, spot on.

Offline puller

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Re: Bombing and bailing becomming more popular.
« Reply #50 on: August 17, 2017, 08:01:54 AM »
  I think we would see alot more quality of life improvements if the devs played the game.

Who says they don't...

Agreed, spot on.


Could this kind of behaviour be considered griefing?

Your a troll....
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Offline hitech

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Re: Bombing and bailing becomming more popular.
« Reply #51 on: August 17, 2017, 08:18:08 AM »
Could this kind of behaviour be considered griefing?

Absolutely NOT.

HiTech

Offline TequilaChaser

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Re: Bombing and bailing becomming more popular.
« Reply #52 on: August 17, 2017, 08:18:39 AM »
.
« Last Edit: August 17, 2017, 08:24:50 AM by TequilaChaser »
"When one considers just what they should say to a new pilot who is logging in Aces High, the mind becomes confused in the complex maze of info it is necessary for the new player to know. All of it is important; most of it vital; and all of it just too much for one brain to absorb in 1-2 lessons" TC

Offline Vinkman

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Re: Bombing and bailing becomming more popular.
« Reply #53 on: August 17, 2017, 08:24:39 AM »
It seems its become "socially" acceptible to bomb and bail these days.

What is going on?

Not this again.   Let it go.... :salute
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Offline oboe

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Re: Bombing and bailing becomming more popular.
« Reply #54 on: August 17, 2017, 08:25:41 AM »
I'd like to see bailed pilots unable to end their sortie until they touch down (or are killed).  I'd like to see them get the same "You must be stopped to end your sortie" message that pilots get.

I think the devs do play the game, and have since the beginning.   They have a different perspective though, so might not agree with our assessment of problems or proposed solutions, or just may take a long time to address what we think are issues.   I think they always have a lot of things to deal with or work on.

I do like bozon's suggestion of perking bomber drones.

Offline AAIK

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Re: Bombing and bailing becomming more popular.
« Reply #55 on: August 17, 2017, 08:27:51 AM »
https://en.wikipedia.org/wiki/Griefer

Methods #2:

Actions undertaken to waste other players' time. For example, when losing in a turn-based game, a player may play as slowly as possible. In other games, they may hide from an enemy when there is no tactical benefit in doing so.

It sure wastes the time of any interceptor in its current state.

Offline Vinkman

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Re: Bombing and bailing becomming more popular.
« Reply #56 on: August 17, 2017, 08:33:57 AM »
Code it so if you bail or crash an undamaged aircraft outside out a friendly radar ring the ENY penalty takes place.

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Offline Vinkman

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Re: Bombing and bailing becomming more popular.
« Reply #57 on: August 17, 2017, 08:42:06 AM »
The excuse that you want to get back into the action right away is lame, you know how long it will take you to get to target and its even faster to get home.  Account for that if you are going to bomb another team.  Some of us are trying to have a decent gaming experience here and you are wasting our time and enjoyment, if I wanted to climb for 20 minutes for no reason I'd play Microsoft Flight Simulator.  You say its their $15 they should be able to bomb and bail, its my $15 too, I should be rewarded for intercepting the bombers.  Giving a kill to the nearest interceptor wont stop bomb and bailers but it will likely stop the complaints about it as the interceptor atleast gets some kind of gratification for his mission even if it doesnt count towards score. It needs to hurt the bailers score more by counting as a death instead of a bail, most times they arent bailing to save time, they'd land if no one was near them. They are bailing to troll the interceptors, they know full well what the proxy range is and wait until the last second.

You think you deserve a reward for "intercepting" a Buff AFTER he's drop his load on your team mates?   :rofl

If you want to kill buffs and don't want them to bail on you, you are free to intercept them before they get to target. Try playing smarter instead of whining that you got to them when their mission was over and they chose to end it instead of having you do it for them.  :salute
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Offline The Fugitive

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Re: Bombing and bailing becomming more popular.
« Reply #58 on: August 17, 2017, 08:47:15 AM »
You think you deserve a reward for "intercepting" a Buff AFTER he's drop his load on your team mates?   :rofl

If you want to kill buffs and don't want them to bail on you, you are free to intercept them before they get to target. Try playing smarter instead of whining that you got to them when their mission was over and they chose to end it instead of having you do it for them.  :salute

I think it should be more about reward than punishment.

If a bomb and bailed gets to spend his $15 bailing a perfectly good plane, the interceptor,  whether before bomb drop or after should at least get the kill. After all he is spending HIS $15 to chase down and engage the "enemy".

Offline Vinkman

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Re: Bombing and bailing becomming more popular.
« Reply #59 on: August 17, 2017, 09:06:02 AM »
I think it should be more about reward than punishment.

If a bomb and bailed gets to spend his $15 bailing a perfectly good plane, the interceptor,  whether before bomb drop or after should at least get the kill. After all he is spending HIS $15 to chase down and engage the "enemy".

My point is the interceptor failed! Bailing a strategy. In the time it takes to fly home and land, he can be back over the target. or in a GV with troops running to the town he just flattened. Watch the dar, choose wisely, intercept before they drop; That's good game play.
My point is talking about rewards for failed game play is just silly. It's based on the premise that you are deserving of a target to kill. You aren't. You have to earn their engagement by getting yourself between the enemy and his objective. YOU MAY NOT BE HIS OBJECTIVE. 
I kill a lot of buffs and I don't spend a lot of time chasing empty ones back to their territory. A flying empty buff is no threat. The incoming buff will shut down my base and bomb the GVs out of the town I'm defending.  He wants to get to target so he's not going to bail. I'm between him and his objective.

Play Smarter. Play better.  :salute
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