If this thing would last for the full next tour, I could show any change in vehicle vs bomber base captures. And, of course, kills&deaths for all freight carrying vehicles.
There's no doubt that 251 deaths would go up almost exponentially, as before two days ago it was almost never used for anything in the MA.
Let's hope it sticks around for at least a full tour then.
I captured a base last night with one as well. In fact, I scored a kill on an M3 attempting to resupply the town. They're just slower is all, so I suppose it's not the end of the world.
SDK has more armor than an M3 though, so it makes up for it. I've survived strafes with the SDK that would destroyed the M3.
My guess is he cant split the M3 usage supply/troop drop. By removing troop drop from the equation he can now see how often the M3 is used for supply runs. If it looks like the supply runs ARE an unbalancing issue then maybe he will change it. Im sure the troop cuts for the M3 are only temporary.
That is a good point. That may mean the end result of this test will be; troops/no field sups for M3's, or, M3's stay as they were, but a perk tag is placed on it. Maybe 1-3 perks.
Mind you, I'm not saying the M3 should be perked.