Author Topic: m3 without troops.. you missed the point  (Read 17196 times)

Offline Lusche

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Re: m3 without troops.. you missed the point
« Reply #135 on: October 16, 2017, 12:30:49 PM »
Now we are two weeks into the tour and have two weekends behind us. How's the capture data looking now?




Yes, there are less captured bases per hour played than in the tours just before. But then, the effort (=hours) per capture been at an 7 years low before the m3 troops were disabled. There are still way more bases captured/time than in all the years before. Furthermore, you can also see the recent increase being still within the bounds of the usual fluctuations.
For comparison, just look what impact the (then) new, larger towns in 2010 had on the rate of captures and thus on gameplay!
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Offline Delirium

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Re: m3 without troops.. you missed the point
« Reply #136 on: October 16, 2017, 01:16:47 PM »
Is there a correlation between the number of players (displayed by kill per hour?) and the method of capture? Some are determining the war winning concept has impacted overall gameplay and numbers online, I'm curious if that is entirely accurate.
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Offline Lusche

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Re: m3 without troops.. you missed the point
« Reply #137 on: October 16, 2017, 02:27:21 PM »
Is there a correlation between the number of players (displayed by kill per hour?) and the method of capture? Some are determining the war winning concept has impacted overall gameplay and numbers online, I'm curious if that is entirely accurate.

I'm a bit confused ... number of players displayed by kills/hour?  :headscratch:

Nevertheless, if I read the general meaning of your inquiry right you want to know if there are any kind or correlations between base captures (methods).
No, I can't see anything like that. Player numbers basically have been declining at a relatively steady pace since early 2008. The trend of an increasing share of captures by m3 is way older than that, essentially ever since vehicles were introduced.
Furthermore, I can not see any connection between captures/player and captures/played hours, those have been varying substantially in all directions depending on changes to gameplay mechanisms.

On a somewhat  related note: It is my own, subjective opinion, that teams (=chesspieces and squads), the ability to wage war in a persistant arena, to employ different strategies (opposed to just aerial combat tactics) and social features are the (potentially?) main strength's and unique feature of AH these days. I think those features should have been strengthened long time ago.
I don't know if I'm right, though ;)
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Offline Randy1

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Re: m3 without troops.. you missed the point
« Reply #138 on: October 17, 2017, 07:10:20 AM »
My WAG guess is htc disabled troops on M3's so they could measure M3 use to resupply. 

This is an effort to see if the M3 resupply whiners have a case.

Offline Delirium

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Re: m3 without troops.. you missed the point
« Reply #139 on: October 17, 2017, 08:18:00 AM »
I'm a bit confused ... number of players displayed by kills/hour?  :headscratch:

I just wanted to see if there was a negative correlation between M3 increased use and decline in players. Hard to say, unless it is compared upon kills per hour because the data isn't available for a direct comparison.

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Offline Lusche

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Re: m3 without troops.. you missed the point
« Reply #140 on: October 17, 2017, 08:24:35 AM »
I just wanted to see if there was a negative correlation between M3 increased use and decline in players. Hard to say, unless it is compared upon kills per hour because the data isn't available for a direct comparison.

There is.

I track player numbers by
Sampling actual numbers online during various times of the day, over the years.
Counting all indivdual pilots from the stat pages, whose scores are used
Totaling played hours for all those 'active' pilots for each tour.

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Offline Lusche

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Re: m3 without troops.. you missed the point
« Reply #141 on: October 17, 2017, 08:27:45 AM »
This is an effort to see if the M3 resupply whiners have a case.


Every change HT was/is ever making to the game is imposed upon him by "the whiners" I suppose.
Which makes me wonder why "the whiners" never managed to get rid of ENY limiter, the collision model, country switch limitations or perk the Spit 16 and La-7.

But maybe he's just going for you personally ;)


But beware we would argue by facts or reason instead of constantly blaming someone else for some vague injustice and constantly throwing the "whiner" phrase around in a unintentionally ironic way...
« Last Edit: October 17, 2017, 08:30:52 AM by Lusche »
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Offline Randy1

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Re: m3 without troops.. you missed the point
« Reply #142 on: October 17, 2017, 01:41:33 PM »
Lusche it wass just my wild guess.  I can not think of another reason for the htc interlope.