Its the type/style of game we have today.
In the old days team work, squads, pretending to be a WWII pilot was the reason MOST of us played the game. To slip into the alternate reality and fly/work with your mates/comrades/friends is what it was all about. Whether you were winging and dogfighting all night, or part of a buff group hitting a base/start/porking run it was pretending to be "that" pilot. Working to get the job done, not wanting to let your mates down, thats what it was all about. All this did was generate action, and fun for both friend and foe alike.
Today, its more about getting a good score, racking up kills by picking and avoiding fights, hiding in ack, running supplies instead of defending, porking bases only to lawndart again avoiding all fights just to "get the job done". Score, ranks, and name in lights seem to be the driving factor these days.
Posting missions gets very little action these days (tho many spent 5 minutes pre launch spamming the radio to get players to join in the old days). Most either dont know how to join one, how to work in one, or feel they cant be held responsible to pull their weight and so feel embarrassed to fail in front of others so dont join. Tagging along in a "movement" by a few well know players here and there is ok as they can hide in the anonymity of the group.
This game has lost a lot of fun to the "gamer" generation.