Author Topic: New GV dar  (Read 46020 times)

Offline scott66

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Re: New GV dar
« Reply #435 on: December 18, 2017, 06:44:48 PM »
Now I really want invisibility cloaks for planes like the GVs have. And Hitech can put an invisible mother ship inside of a cloud that we can fly through and will rearm planes. Hitech built mother ships that launched alien claw fighters and they could rearm back in them during AH2. Those were made available a few times over the years by Hitech including being able to fly the claws with their laser blasters and plasma aerial mines we could leave in our wake. It's not a matter of Oh really, they exist and are not used anymore for some reason...... :cry

I've never needed GVDAR to find GVs, nor anyone I know in the game who bombs them. Once defenders put it out on country GVs are at a field, bombs are minutes away. POTW calls Waystin, Ra, and slider in first thing to up tanks and I bring an IL2. GVs don't last very long with us after 15 years of this. It is a waste of time for Gvers to try and check out every flashing field or shore battery just to not find an enemy tank to drive out and shoot at, since the flashing often is a plane passing in that sector.

GVDAR is a Catch22, with it you spawn and know you will have to fight, not what kind of a fight. Without it, GVers to a proven degree avoid combat(hide) and contact as much as possible all night long. Does Hitech owe it to the customers looking to fight GV's with a GV less than to customers who want to hide from fighting anyone if they can manage it all night? We used to have 200ft as the NOE minimum and much of the community hid under it and avoided each other all night long with 400 players a night in the MA. Now that minimum is at 65ft.....today they no longer run missions, instead hide above 15k and don't fight, or suddenly disappear and find another front to attack a defenseless field on....unintended consequences of trying to force people to fight each other. At least today you see DARBARs and flashing everything all over the maps. It's just getting at them and getting them to hang around to fight becomes a problem. I liked it better with 200ft minimums because breaking up an NOE base attack meant they were all below 7,000ft and available to shoot down in one tiny space. Today half the time you are lucky if the jabos who just came in at 15k to drop bombs on your field will stop popping back up to avoid fighting you for the field.   

So does that mean our low numbers are because combat game players today are looking for combat games that maximizes game functions to enable them to be in a combat game while hiding from the combat all night as the preferred game play strategy? Then.....I want NOE back to 200ft and the resupply mother ships out of the mothball fleet and back in the air since the GVs have Klingon cloaking trees and instant resupply anywhere.
now is there was only a way you could enable all that on your next map... Hmm... :cheers: and if you go that route please enabled Photon torpedoes
« Last Edit: December 18, 2017, 07:13:32 PM by scott66 »
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Offline Ciaphas

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Re: New GV dar
« Reply #436 on: December 18, 2017, 06:53:36 PM »
You really don't get it.

Stop looking at this as a GV guy vs. Plane guy argument. It's not.

It all comes down to not allowing players to avoid combat in a combat game. Any change that promotes more combat overall is a good change. The GV dar does just that.

If you don't like it because it hurt's YOUR play style - TOO BAD. The overall game is better with GV dar and you need to get over it.


I agree with you man, just simply stating that if someone doesn’t like it, disable it. Out of sight out of mind.


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Offline The Fugitive

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Re: New GV dar
« Reply #437 on: December 18, 2017, 07:25:54 PM »

I agree with you man, just simply stating that if someone doesn’t like it, disable it. Out of sight out of mind.


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Usually the guys that dont like the GV dar are those that it is pointing out... those that WANT to avoid combat. For them to turn it off its not going to let them hide again.

Offline Electroman

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Re: New GV dar
« Reply #438 on: December 19, 2017, 12:08:40 AM »
You really don't get it.

Stop looking at this as a GV guy vs. Plane guy argument. It's not.

It all comes down to not allowing players to avoid combat in a combat game. Any change that promotes more combat overall is a good change. The GV dar does just that.

If you don't like it because it hurt's YOUR play style - TOO BAD. The overall game is better with GV dar and you need to get over it.

Another untrue / uneducated statement...

It is EXACTLY that! it has now given the bomb****s a higher advantage over the GV players and taking away their form of gameplay. Who are you to say that hiding in trees, stealth protecting a base from incoming sneak GV's is not a form of combat? Who are you to say that hiding in trees to avoid being bomb****ed to prevent any sort of GV advancement on a base is improving the gameplay?

Sorry...but you are no one...like the rest of us...another paying customer and one who has an opinion for what suits you versus the rest of that have opinions that suit our views. GV players (and I use that term loosely as I never considered myself a "GV'er" much in the past) have found ways to hone their craft...just like pilots in planes with ACM. This is their form of it - and it was taken away. So like I said...I'll enjoy dropping a few thousand eggs on peoples heads now because I can with much more ease now.

We'll agree to disagree.

Offline Electroman

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Re: New GV dar
« Reply #439 on: December 19, 2017, 12:10:41 AM »

I agree with you man, just simply stating that if someone doesn’t like it, disable it. Out of sight out of mind.


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No - that adds to the lopsided advantage even further. Disabling it for yourself gives the other country even more of an advantage.

Have you played this game before?  :huh

Offline Ciaphas

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Re: New GV dar
« Reply #440 on: December 19, 2017, 07:09:48 AM »
Nah man, just started tomorrow


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Offline Ciaphas

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Re: New GV dar
« Reply #441 on: December 19, 2017, 07:15:01 AM »
Besides it’s, available to all players, right? So if the advantage is given to everyone it balances itself out. I could understand the griping if it was only offered to those in the air but it’s not. Also, when in the history of tank warfare were solo GV missions the norm? Seems like GV’ers need to bolster their numbers a bit. Sorry but that is just the reality of the situation.


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Offline JimmyD3

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Re: New GV dar
« Reply #442 on: December 19, 2017, 09:35:20 AM »
Okay Devil, and Fugi, lets have the names of at least 25 gv'ers in game that have been avoiding combat with these techniques  you describe???? Cybro doesn't count. You can't do it. :banana:
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Offline wil3ur

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Re: New GV dar
« Reply #443 on: December 19, 2017, 09:55:01 AM »
I normally don't GV, but yesterday I was able to approach a base, deack it from an elevated position, shoot a couple GV's on the base.  At one point I was tracked and out of ammo so had to smoke myself out and wait for supplies... but all in all, the GV dar did not prevent me from getting into position, taking out base guns, and eventually landing.

On subsequent Seek and Destroy missions in a GV which I never do... there was nothing done that prevented someone from being completely hidden and popping us off as we tried to find them.  Add to the fact you no longer hear the gun shots, simply the explosion or the instatower, and there's no real way still to try and track the tank except by sheer luck.

Honestly, I see nothing hurt by this... and if anything, it got someone who does not except for an occasional wirblewind sortie into a tank for a good couple hours.
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Offline waystin2

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Re: New GV dar
« Reply #444 on: December 19, 2017, 10:04:09 AM »
I normally don't GV, but yesterday I was able to approach a base, deack it from an elevated position, shoot a couple GV's on the base.  At one point I was tracked and out of ammo so had to smoke myself out and wait for supplies... but all in all, the GV dar did not prevent me from getting into position, taking out base guns, and eventually landing.

On subsequent Seek and Destroy missions in a GV which I never do... there was nothing done that prevented someone from being completely hidden and popping us off as we tried to find them.  Add to the fact you no longer hear the gun shots, simply the explosion or the instatower, and there's no real way still to try and track the tank except by sheer luck.

Honestly, I see nothing hurt by this... and if anything, it got someone who does not except for an occasional wirblewind sortie into a tank for a good couple hours.
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Offline bustr

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Re: New GV dar
« Reply #445 on: December 19, 2017, 02:34:46 PM »
All Gvers combat tactics are not monolithic just like all airplane drivers tactics are not in this game.

Does Hitech owe it to the customers looking to fight GV's with a GV less than to customers who want to hide from fighting anyone if they can manage it all night?

I know GVers in the game who before GVDAR couldn't find fights with other GVers who never bother to visit these forums. Most of the GVers in these forums complaining about GVDAR want to hide as long as they can from other GVs and planes. Airjer was the first GVer who by accident or by sneaky strategy used the GVDAR to fake out my hunting him with an IL2 and almost captured my feild out from under me before I decided to make one more pass over the town. If I had been 30 seconds later, he may have gotten it. From this point on, GVDAR is only to let me know I can hunt a GV with an IL2 if I'm so inclined. The rest will be old school hunting it down or letting my squad mates who like to fight GV-vs-GV know where to go hunt one. Their time in the evening is limited so GVDAR has improved their ability to find fights with GV's courtesy of Hitech. Seems like he's looking out for his customers that way since this is a combat game.

It's funny how the competition dumps all of their tanks within a mile of each other and they run around like keystone cops with shotguns blasting each other in the open and call that combat. But, the closer Hitech brings us to that in this game, it's called the equivalent of mental abuse against grown men..... :rolleyes:
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Offline Electroman

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Re: New GV dar
« Reply #446 on: December 19, 2017, 04:53:19 PM »
Their time in the evening is limited so GVDAR has improved their ability to find fights with GV's courtesy of Hitech. Seems like he's looking out for his customers that way since this is a combat game.

No Bustr...I regrettably disagree. GV's have always had the ability to find a fight through sound, using an FI to find GV's, etc. Those tactics have not changed. What it has done is narrow the search area down further to a specific area reducing the time it takes to find a GV to fight. Nothing else has changed for the GV to GV fight from that perspective.

What it has also done is reduced the amount of time it takes to find a GV from an aircraft perspective by the same principles and now causing the unfair advantage. This is what most are upset about.

You can go on and on about your mothership / kilngon cloaking device banter. The fact of the matter is...the game was changed too much - for the worse.

Offline JimmyD3

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Re: New GV dar
« Reply #447 on: December 19, 2017, 05:08:09 PM »
Most of the GVers in these forums complaining about GVDAR want to hide as long as they can from other GVs and planes.

It's funny how the competition dumps all of their tanks within a mile of each other and they run around like keystone cops with shotguns blasting each other in the open and call that combat. But, the closer Hitech brings us to that in this game, it's called the equivalent of mental abuse against grown men..... :rolleyes:

Bustr my friend your statement about "most of the gvers on these forums" is just out and out wrong and you know that. Go ahead and list at least 25 known long time GVers that fall into that category. You can't, because its not true.

And running around like keystone cop with shotguns blasting each other? Isn't that what air combat is? Flying around shooting at the enemy. No sir you are playing double standards, as are Devil and Fugi.

I have adapted to the change, I am still getting just as many gv kills, and aircraft kills as before, but there are many that will not or can not adapt. To them they are forced into a tough decision. And for ANY ONE on this forum to suggest that the likes of DR7, Killroy, Mano, Tyfoo, Virgle, Slider, GT101, GS, Rain000, Redctchr, WWhiskey (RIP) Hoagi, SEagle, DFCrash, Bangsbox, and numerous others, are not skilled and capable players of this game, just shows their ignorance and jealousy.

This thread needs to sealed, before bad blood comes from it.  There I'm done, no more discussion with FOOLS, you can't win. :mad:
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Offline Devil 505

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Re: New GV dar
« Reply #448 on: December 19, 2017, 05:13:23 PM »
Explain how anything I've said regarding the GV dar is a double standard.
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Offline Ciaphas

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Re: New GV dar
« Reply #449 on: December 19, 2017, 05:15:28 PM »
If bad comes from this thread, those holding grudges need to unplug and take a break for a while.


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