Author Topic: 6 hours  (Read 12176 times)

Offline SQUAT!

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6 hours
« on: November 27, 2017, 05:55:35 AM »
Is it just me ir is a 6 hour wait to switch countrys just to damn long? Considering the number of players its a bit harsh. Cant we get it down to 3 hours? Or dare i say 1?

Offline Lusche

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Re: 6 hours
« Reply #1 on: November 27, 2017, 06:23:02 AM »
 :uhoh
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Offline FESS67

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Re: 6 hours
« Reply #2 on: November 27, 2017, 07:03:16 AM »
I logged off about 4 hours before my usual time because the fights we had evaporated and became knight on bish.  Maybe I would have switched if here was a shorter lock out time.  IMO 3 sides combined with the size of the maps is probably a bigger issue than side switch times.

Offline Max

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Re: 6 hours
« Reply #3 on: November 27, 2017, 08:20:14 AM »
It used to be a 12 hr wait. There were many casualties in the great side switch war of 2015  :devil 

Hitech pretty much nailed the coffin shut on the current 6 hr limitation.  :old:

Offline DmonSlyr

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Re: 6 hours
« Reply #4 on: November 27, 2017, 09:02:46 AM »
Should seriously be 3 hours. Still runs with 24 hour time period. The fights can be completely different after 3 hours. 6 hours leaves very little room to switch if #s change, which they normally do.
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Offline Copprhed

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Re: 6 hours
« Reply #5 on: November 27, 2017, 09:15:36 AM »
Oh god, the Frankenwhiners are back.  The bishops, who are regularly 2 to one on both other sides combined should be forced to swap sides. The Rooks and the knights are not the problems.
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Offline Vraciu

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Re: 6 hours
« Reply #6 on: November 27, 2017, 09:45:00 AM »
Is it just me ir is a 6 hour wait to switch countrys just to damn long? Considering the number of players its a bit harsh. Cant we get it down to 3 hours? Or dare i say 1?

Too long.  But this has been beaten to a pulp.   :salute
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Offline Vraciu

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Re: 6 hours
« Reply #7 on: November 27, 2017, 09:45:37 AM »
I logged off about 4 hours before my usual time because the fights we had evaporated and became knight on bish.  Maybe I would have switched if here was a shorter lock out time.  IMO 3 sides combined with the size of the maps is probably a bigger issue than side switch times.

For now, yes. 
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Offline JunkyII

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Re: 6 hours
« Reply #8 on: November 27, 2017, 11:54:11 AM »
See Rule #4
« Last Edit: November 27, 2017, 11:56:58 AM by Skuzzy »
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Offline Canspec

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Re: 6 hours
« Reply #9 on: November 27, 2017, 12:35:41 PM »
Is it just me ir is a 6 hour wait to switch countrys just to damn long? Considering the number of players its a bit harsh. Cant we get it down to 3 hours? Or dare i say 1?

This will not end well..... :uhoh
« Last Edit: November 27, 2017, 12:37:14 PM by Canspec »
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Offline Gman

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Re: 6 hours
« Reply #10 on: November 27, 2017, 12:43:40 PM »
What I still don't understand is how one system is in place to, and I quote "nudge players to decide to switch sides" (this is ENY), while another is there to prevent them from doing so (switch time limit), when those "nudge" conditions change - which they do, wildly, on an hour to hour basis with under 300 players in the arena (this is generous, more like 200 most of the time).  Essentially what exists now is a "we want you to encourage side switching if "x" happens, but want to prevent it from happening more than once per playing session, even is the same "x" variable on team 2 or 3 happens again, which happened on team 1 to encourage the switch in the first place".  Still find this odd.
« Last Edit: November 27, 2017, 12:46:41 PM by Gman »

Offline hitech

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Re: 6 hours
« Reply #11 on: November 27, 2017, 12:46:33 PM »
What I still don't understand is how one system is in place to, and I quote "nudge players to decide to switch sides" (this is ENY), while another is there to prevent them from doing so (switch time limit), when those "nudge" conditions change - which they do, wildly, on an hour to hour basis with under 300 players in the arena (this is generous, more like 200 most of the time).  Essentially what we have now is a "we want you to encourage side switching if "x" happens, but want to prevent it from happening more than once per playing session".  Weird.

Read up how shock absorber and springs work together.

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Offline Gman

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Re: 6 hours
« Reply #12 on: November 27, 2017, 12:47:18 PM »
Okay, but does that shock and spring not change over different sized bumps?  And doesn't that shock/spring system fire more than once per driving session?  I get the analogy, what I don't understand is why the switch limit is in place when the exact same conditions can apply again after the player has switched to another team (ie that team now gains a lot of players % wise, but the player is now stuck).
« Last Edit: November 27, 2017, 12:49:07 PM by Gman »

Offline hitech

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Re: 6 hours
« Reply #13 on: November 27, 2017, 12:48:52 PM »
Okay, but does that shock and spring not change over different sized bumps?  And doesn't that shock/spring system fire more than once per driving session?

Read some more. And think group not individual.

HiTech

Offline Gman

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Re: 6 hours
« Reply #14 on: November 27, 2017, 12:53:59 PM »
I am looking at it from a team/group perspective I believe.  Again, if the conditions which encourage the switch in the first place (reduced numbers on one team), then exist again in an hour on the team 2 where the player switch to, why is he then prevented from accepting that "encouragement (eny)" a second time?  Are the conditions not the same as when he switched the first time?

This is specificallly what makes people log off IMO - they can switch to take advantage of ENY or finding a fight once, but then they are stuck there for the rest of the playing session, and when the same conditions that existed before exist, they can't react to them.

I also realize this always bakes down to "the numbers", which players don't have access to, and probably wouldn't understand even if we did.  It is what it is, obviously it isn't going to change at this point, but the reality is players DO log off after they've switched, and can't switch again, dozens have said so.  Maybe they aren't in the majority, but it is a fairly common frustration to those looking for fights, not a "team".
« Last Edit: November 27, 2017, 12:56:09 PM by Gman »