Author Topic: The HO  (Read 14054 times)

Offline nrshida

  • Plutonium Member
  • *******
  • Posts: 8577
Re: The HO
« Reply #150 on: December 15, 2017, 01:32:38 PM »
Having said that, if you admit you're not suitable to be a trainer, yourself, how does that justify your chastisement of Rodent57

I have not chastised Rodent. It is really unnecessary to keep reviewing what's already been discussed. The order, motivations and tactics of the relative contributors are apparent to anyone who can look objectively.

Tactically I feel you are not trying to now engage in a reasonable discussion. I believe you are merely regrouping for a refreshed 'boil the frog' and informal fallacy-based approach. Why don't you drop by the MPA sometime instead and we'll interact on my terms and see who is correct in the grand and ongoing Air Quake vs ACM debate.

"If man were meant to fly, he'd have been given an MS Sidewinder"

Offline Zoney

  • Platinum Member
  • ******
  • Posts: 6503
Re: The HO
« Reply #151 on: December 15, 2017, 01:38:55 PM »
I avoid them for one reason only: it usually damages my plane.  My biggest joy is FSO and scenarios-a place where killing the other guy and living is rewarded.  So I try use the MA as a gym of sorts to stay trained up with those ends in mind.  Head on shots are a very poor decision if you want to get your plane home.  In FSO/Scenarios often times you and your squad mates are 3,4 even 5 sectors deep in enemy territory and nursing a damaged bird back home may be impossible.  This also adds a burden to the entire squad having to watch out for you because you made a poor decision.  I do not see Head-On passes as a choice between good or bad ACM, I see them as a low probability of you flying your plane away with kill and a working airplane.


                       ^^^This^^^
Wag more, bark less.

Offline Lazerr

  • Platinum Member
  • ******
  • Posts: 4846
Re: The HO
« Reply #152 on: December 15, 2017, 01:50:01 PM »
Really when you think about it.. the HO shot typically will put an end to a possible white knuckle scenario dogfight.. the kind that got me hooked on this game.

I guess if points are your thing.. HO HO HO away!  But your missing the fun, and the ability to learn from a well fought fight.

Offline Lusche

  • Radioactive Member
  • *******
  • Posts: 23888
      • Last.FM Profile
Re: The HO
« Reply #153 on: December 15, 2017, 01:54:46 PM »
I guess if points are your thing.. HO HO HO away! 


Care to explain this?  :headscratch:
Steam: DrKalv
E:D Snailman

Offline Wiley

  • Plutonium Member
  • *******
  • Posts: 8079
Re: The HO
« Reply #154 on: December 15, 2017, 02:00:15 PM »

Care to explain this?  :headscratch:

What most of them usually mean when they say that is, "If all you care about is the kill."

I always thought that was kind of the point of most fighter sorties... to kill the red guys.

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

JG11

Offline Lazerr

  • Platinum Member
  • ******
  • Posts: 4846
Re: The HO
« Reply #155 on: December 15, 2017, 02:01:34 PM »

Care to explain this?  :headscratch:

A lazy way of getting hit points/ occasional kill from a headon shot.

Kind of why I dont play rocket launchers only in FPS games throughout my gaming time.  More of a pistol and knife guy.

Point/kills could be awarded after a good dogfight.  The alternative would be experience and maybe some knowledge gained after losing the fight.

Offline Arlo

  • Radioactive Member
  • *******
  • Posts: 24759
Re: The HO
« Reply #156 on: December 15, 2017, 02:04:10 PM »
I have not chastised Rodent. It is really unnecessary to keep reviewing what's already been discussed. The order, motivations and tactics of the relative contributors are apparent to anyone who can look objectively.

Tactically I feel you are not trying to now engage in a reasonable discussion. I believe you are merely regrouping for a refreshed 'boil the frog' and informal fallacy-based approach. Why don't you drop by the MPA sometime instead and we'll interact on my terms and see who is correct in the grand and ongoing Air Quake vs ACM debate.

You mean your argument (and character assessment of me) has boiled down to a duel challenge no matter what I say, at this point? How quaint. Does this mean you're through trying to make a point or address the subject here? I hope not. Hope to see you in the 'MPA' (the MA?) this week. I'll be on hiatus for an unknown period of time after that. :)

Offline Zoney

  • Platinum Member
  • ******
  • Posts: 6503
Re: The HO
« Reply #157 on: December 15, 2017, 02:53:02 PM »
Arlo & Nrshida.  Can I ask you gentlemen a personal favor please?

Just knock it off.  If you must continue, please take it private.

I would really appreciate it.

Thank you my friends.
Wag more, bark less.

Offline Arlo

  • Radioactive Member
  • *******
  • Posts: 24759
Re: The HO
« Reply #158 on: December 15, 2017, 02:54:57 PM »
Anytime, Zoney.  :salute :cheers:

Offline Lusche

  • Radioactive Member
  • *******
  • Posts: 23888
      • Last.FM Profile
Re: The HO
« Reply #159 on: December 15, 2017, 03:37:09 PM »
A lazy way of getting hit points/ occasional kill from a headon shot.ht.

I'd say the opposite: If someone cared about his points, he would try to avoid the HO as much as possible. For when you die, your points are reduced (in case of score points they are quartered), your k/d goes down; your k/h and your k/s in particular go down because you have to start another sortie...

When I take the HO, It's usually because of these reasons: Either I don't see any other way to get out there alive; beign an opportunity that just happens to rpesent itself in a  frantic battle (if you suddenly cross my gunsight I will fire, no matter how it might look on your end). Or, and that may sound strange to some, because I simply freeze up - As I'm getting older this starts to happen more often than I'd like to admit...

In the end, it's the MA and I'm not here for duels. I want to eleminate you without getting sent to tower myself. That's why I try to avoid getting into your sights in the first place.

Steam: DrKalv
E:D Snailman

Offline Arlo

  • Radioactive Member
  • *******
  • Posts: 24759
Re: The HO
« Reply #160 on: December 15, 2017, 04:02:59 PM »
I firmly believe the mere act of dodging the HO then killing that pilot, afterwards (if he isn't in a faster plane and runs away), will convince any player that relies heavily on that tactic, yet is interested in staying in the game, to learn how to do more than just that. It doesn't matter who asks a trainer about how to HO, when to HO or even if to HO or if the trainer provides the answers. They'll ask better questions and get better advice as time goes by.

I also believe that many a seasoned veteran will take the HO shot from time to time (as evidenced in anecdotes in this very thread). I prefer the dodge (in spite of Titanic's on the deck Me-110 ho-down exhibition that night ;) ).

As to the side issue of channel 200 'call outs', most of us know that they don't serve the purpose of 'making the game better' .... but we also know its human nature in practically all online games of combat and/or competition for players to vent in moments of weakness. I don't expect it to ever end but its not an example of virtue.

I've had more than a dozen HO passes made on me in the last 24 hours in the MA. I received a pilot wound from one and was forced to ditch. I don't generally take to ch 200 (I even detune it) because I really can't play typer-High and fly (which is why I seldom .... ok,never .... return salutes, as well). If my opponent can't feel me smiling then I suppose that's not a feature of the game.

Offline The Fugitive

  • Plutonium Member
  • *******
  • Posts: 17921
      • Fugi's Aces Help
Re: The HO
« Reply #161 on: December 15, 2017, 04:52:45 PM »
I firmly believe the mere act of dodging the HO then killing that pilot, afterwards (if he isn't in a faster plane and runs away), will convince any player that relies heavily on that tactic, yet is interested in staying in the game, to learn how to do more than just that. It doesn't matter who asks a trainer about how to HO, when to HO or even if to HO or if the trainer provides the answers. They'll ask better questions and get better advice as time goes by.

I also believe that many a seasoned veteran will take the HO shot from time to time (as evidenced in anecdotes in this very thread). I prefer the dodge (in spite of Titanic's on the deck Me-110 ho-down exhibition that night ;) ).

As to the side issue of channel 200 'call outs', most of us know that they don't serve the purpose of 'making the game better' .... but we also know its human nature in practically all online games of combat and/or competition for players to vent in moments of weakness. I don't expect it to ever end but its not an example of virtue.

I've had more than a dozen HO passes made on me in the last 24 hours in the MA. I received a pilot wound from one and was forced to ditch. I don't generally take to ch 200 (I even detune it) because I really can't play typer-High and fly (which is why I seldom .... ok,never .... return salutes, as well). If my opponent can't feel me smiling then I suppose that's not a feature of the game.

But I think that is the point of this thread, the only answer a trainer should give about a HO is how to avoid it and use it to your advantage. It should NEVER be "go for the HO"

As for the "calling out on 200", I have done that many times, well pretty much every time all a guy does is try for the HO <------ notice I said TRY, I dont give them the chance often. I KNOW it helps. I have had guys try to HO me in a fight and after I call them out on it they work at it without the HO attempts and the fights are always more fun.

Not everybody listens and I think it is because they cant be bothered to learn ACMs. I dont think they realize how much fun this game really is when you challenge yourself to fight be it in a fighter, bomber or vehicle.

Offline Lusche

  • Radioactive Member
  • *******
  • Posts: 23888
      • Last.FM Profile
Re: The HO
« Reply #162 on: December 15, 2017, 06:26:04 PM »
But I think that is the point of this thread, the only answer a trainer should give about a HO is how to avoid it and use it to your advantage. It should NEVER be "go for the HO"


I believe this to be fundamentally wrong.
Steam: DrKalv
E:D Snailman

Offline Arlo

  • Radioactive Member
  • *******
  • Posts: 24759
Re: The HO
« Reply #163 on: December 15, 2017, 06:30:05 PM »

I believe this to be fundamentally wrong.

I believe the point of this thread is fundamentally wrong, as well.

Offline TheBug

  • Platinum Member
  • ******
  • Posts: 5652
Re: The HO
« Reply #164 on: December 15, 2017, 07:33:27 PM »
Seeing as how you are the filler in most fundamentally wrong threads, you must be grateful.  Just need to post a unfunny gif to cap it off.
“It's a big ocean, you don't have to find the enemy if you don't want to."
  -Richard O'Kane