Author Topic: How can this be put nicely?  (Read 15454 times)

Offline Chilli

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How can this be put nicely?
« on: February 07, 2018, 02:32:03 PM »
There has been a departure from "some" fun aspects in the game, in favor of "some" more challenging aspects of the game.

In short, resupplying towns at current rate does nothing to promote air combat.  Add to that the incredible difficulty in spotting M3s long enough to be able to track its position for a realistic strafing run, I am back to re-arranging my sock drawer to improve entertainment value.

I just wish that portion of the "game" would be nudged in favor of the lonely fighter wishing to experience more air conflict.

The shiny ground objects with wheels or sometimes tracks, would be much better serve the active roll of combat if they were needed to cut off troop advance from C47s or M3s, rather than deliver time warp magical dust from Merlin the Wizard.

(Well, at least it sounded nicer in my head).

Offline zack1234

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Re: How can this be put nicely?
« Reply #1 on: February 07, 2018, 02:58:41 PM »
 :)
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Offline Copprhed

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Re: How can this be put nicely?
« Reply #2 on: February 07, 2018, 03:27:22 PM »
Dead horse  :bhead
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Offline molybdenum

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Re: How can this be put nicely?
« Reply #3 on: February 07, 2018, 08:23:25 PM »
There has been a departure from "some" fun aspects in the game, in favor of "some" more challenging aspects of the game.

In short, resupplying towns at current rate does nothing to promote air combat.  Add to that the incredible difficulty in spotting M3s long enough to be able to track its position for a realistic strafing run, I am back to re-arranging my sock drawer to improve entertainment value.

I just wish that portion of the "game" would be nudged in favor of the lonely fighter wishing to experience more air conflict.

The shiny ground objects with wheels or sometimes tracks, would be much better serve the active roll of combat if they were needed to cut off troop advance from C47s or M3s, rather than deliver time warp magical dust from Merlin the Wizard.

(Well, at least it sounded nicer in my head).

Be careful what you wish for.

When HT tested neutering m3s for a month, there was a great deal of unhappiness. Several people threatened to cancel their subscriptions if turned out to be permanent.
Then HT instituted the GV dar. Many players teetering on the edge of unsubscription fell into the abyss.
It is changes like this--trying to make players play the way you'd like rather than the way that they like--that has cost HT a substantial # of long term subscribers.
If HT is trying to transition his game into a far more fighter-oriented endeavor, then that's his call. But things like what you are hinting at will further erode the long term player base, thus lowering player numbers even more (and making it even harder for people to find a fight).

Is that really what you want?

Offline Mongoose

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Re: How can this be put nicely?
« Reply #4 on: February 07, 2018, 09:11:51 PM »
  Base capture and resupply give add extra dimensions to the game, and give us the opportunity to apply tactics and strategy.  Instead of complaining about this tactic, come up with a tactic to counter it.
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Offline Devil 505

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Re: How can this be put nicely?
« Reply #5 on: February 07, 2018, 09:22:31 PM »
Instead of spamming M-3's to resup a town before troops get to the map room, maybe you should actually mount a defense or counter attack.

Resupply does not add anything worthwhile when the intent of the game is combat.
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Re: How can this be put nicely?
« Reply #6 on: February 07, 2018, 09:39:20 PM »
  Base capture and resupply give add extra dimensions to the game, and give us the opportunity to apply tactics and strategy.  Instead of complaining about this tactic, come up with a tactic to counter it.

resupply is just another one of those corner cutting tactics that "gamers" these days have over used. Its just another way to AVOID combat in "the best WW2 and WW1 combat experience online!" game.

Offline Copprhed

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Re: How can this be put nicely?
« Reply #7 on: February 07, 2018, 10:03:40 PM »
OR it's a viable tactic used to stop one side from taking another's bases. There's no problem at all with resupply.
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Offline Puma44

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Re: How can this be put nicely?
« Reply #8 on: February 07, 2018, 11:11:54 PM »
OR it's a viable tactic used to stop one side from taking another's bases. There's no problem at all with resupply.

Ditto.  Trying to force anyone to play their $14.95 your way isn’t going to bode well.  There are constantly players whining about others not playing the way they want or complaining about no one posting missions.  Pretty much a matter of put up or shut up.



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Offline lunatic1

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Re: How can this be put nicely?
« Reply #9 on: February 08, 2018, 12:20:37 AM »
Instead of spamming M-3's to resup a town before troops get to the map room, maybe you should actually mount a defense or counter attack.

Resupply does not add anything worthwhile when the intent of the game is combat.
mean while m3's  251's c-47's running troops until the base is won-running M3's to resupp town/base is base defense-M3's carry a .050 cal machine. I have shot down planes our M3's and some wirbels and have been oiled and shot down by M3's-don't say using M3's is not combat. people who want to dump M3's just a 1 sided battle to take a field as easily as they can...players who come in to attack a field have alt and speed advantage on the base they are attacking. seems to me they too lazy to watch spawn for M3's.
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Offline JunkyII

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Re: How can this be put nicely?
« Reply #10 on: February 08, 2018, 12:30:48 AM »
Ditto.  Trying to force anyone to play their $14.95 your way isn’t going to bode well.  There are constantly players whining about others not playing the way they want or complaining about no one posting missions.  Pretty much a matter of put up or shut up.
It's not a matter of telling people how to play the game, it's a suggestion for HTC to change the games META by either nerfing resupply or buffing the defense of it.

OR it's a viable tactic used to stop one side from taking another's bases. There's no problem at all with resupply.
No doubt it's a viable tactic in the current game...but there's for sure a problem if people go right to M3s before even thinking about countering an enemy with a realistic combat counter...The counter to a fighter hitting a base shouldn't be an M3, it should be a whirb or fighter interceptor... The counter to a Bomber heading to a strat isn't waiting for the bomber to drop bombs in a M3, it should be a fighter intercept.


Picking up what I've been putting down?? Probably not because it's the same tired arguments that it's a whine to make people play the way they want to play...combat simulator ain't fun when there's no combat

mean while m3's  251's c-47's running troops until the base is won-running M3's to resupp town/base is base defense-M3's carry a .050 cal machine. I have shot down planes our M3's and some wirbels and have been oiled and shot down by M3's-don't say using M3's is not combat. people who want to dump M3's just a 1 sided battle to take a field as easily as they can...players who come in to attack a field have alt and speed advantage on the base they are attacking. seems to me they too lazy to watch spawn for M3's.
Oh they have alt and speed advantage in an attack??? Fly from a different field...heck most CV fights if they aren't won in the initial 10-20 minutes of the first plane upping from the CV then the CV is getting vulched...a plane carrying ords vs a light plane upping to defend, which one will have the alt and speed advantage???....your argument is a direct reaction from M3 resupply, less people up for a base defense in a timely matter when they can easily just resupply a town.
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Offline JunkyII

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Re: How can this be put nicely?
« Reply #11 on: February 08, 2018, 12:33:40 AM »
Time to crawl back to the other combat games I play where the game forces people to engage in combat or you lose....

Oh wait we do have that here, it's called Special Events and a lot of you still try to avoid it in there  :rofl :rofl :rofl

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Offline FESS67

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Re: How can this be put nicely?
« Reply #12 on: February 08, 2018, 12:40:35 AM »
You cannot be all things to all men


HTC is trying to be just that and it creates exactly the discord we see now.  What is ACES HIGH to you?

For me it is an air combat game.  I love to fly a fighter and engage in combat with other fighters.  I do not want to worry about land grabs or strategic goals and I certainly do not give a crap who wins the map.

Others feel differently.  I was told tonight that 'we do not need your kind' because I was fighting the biggest dar bar instead of looking at the tactical view and defending a base.  It does not matter if you prefer to play as a fighter, buff, GV or if you perfer to furball, take bases, protect bases, supply, sneak.....whatever.

I am with the OP.  When the air war dries up I am out.  I simply have no desire for the GV side, and that includes hunting GVs in a plane, it just annoys me.

All of us have different needs / desires from the game.  Mine is air to air combat.  Bombing targets and moving dirt bores me to the point that I just log off when the air combat is not there. 

I do not hate on the guys with different needs and I ask the same respect in return.





Offline Copprhed

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Re: How can this be put nicely?
« Reply #13 on: February 08, 2018, 03:22:19 AM »
See Rule #4
« Last Edit: February 13, 2018, 09:54:37 AM by Skuzzy »
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Offline save

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Re: How can this be put nicely?
« Reply #14 on: February 08, 2018, 03:53:23 AM »
Like someone stated, everyone want to change the game in their favor.
If you walk down the lane in wishlist forum you can see many things that do just that:

Wirbelwind with no tracers, Bombers that can be used as a triple death-star's on the runway.. etc etc...

What does promote combat, GV vs GV, anti-aircraft vs aircraft, aircraft vs aircraft... main gun vs aircraft ?

My personal view :
If you want to present some sort of realism the main gun vs aircraft must be much harder to accomplish.

No one without any death wish will go one vs one vs a hidden Wirbelwind, when you spot it, you are already dead.
This has become the best way of defending a base, why try to up a plane when a Wirbelwind can do the same feat without even been seen before he press the trigger, vs an aircraft with type @ 6k range icon.

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Yesterday evening Euro TZ we had big map for about 75 players in total, the front line extended to ~15  bases, many in GV's.

My squad with 3 online pilots made one successful attempt to get some flying action.
After the red pilots got shot down, after a good fight - Wirbelwinds replaced the fighters, much owing to the fact that when a pilot see flying action it turn attracts other fighter pilots to join in.
The red planes got simply outnumbered -fully understandably they did take off when their world are full of high potential vulchers.

Often it is a bit too long between the  bases to support the field you want to defend.

The above scenario could best be mitigated by support fighter fields (1-3) depending on the map - connected to the main field- not defended by acks, not too far away from the main field- but far enough to give the defenders a chance to take off and get some altitude and defend the airfield.
If the FH get destroyed - no uppers are allowed from either main field or the support fighter fields.

A solution to the Wirbelwind dilemma, denying GV the range to a flying target would make them a bit less effective than they are now.
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