Whether he's right or wrong is a matter of opinion, but on most of the big ones, he's outlined his logic why they haven't been done repeatedly.
Well that logic to shoot things down wasn't put into action to improve things either. That's what is confusing to me, the world has changed around AH but nobody seems to have taken notice. Their logic has led to almost NO changes, which is just as unhealthy as implementing tons of changes. Hence the serious decline in numbers. When player numbers went from 1,000 to 500, there should have been a serious call to action. I do agree that they should have somebody specifically for monitoring the forums, taking down ideas and explaining why some ideas are just bad. At this point though, I'm not sure they WANT to save it. When it was 1,000 players, they could afford to sit back and say "it's working fine." When they got down to these numbers, with players screaming on the forums for them to do something to get the game back, changes should have been made. Years ago.
I disagree. Mainly because what a ton of people say they want, and what they actually want are very often two different things.
What I meant was this is a small community. Those other games are going through the opinions of many thousands of players. In AH, the forum community is considerably smaller, and it's not nearly as tough to sift through the opinions and ideas, whether they are good or bad.
Ingame tutorials is what I would be working on if I were him.
Totally agree. Ultimately this thread is about improving the experience for newcomers so they are more inclined to stick around, and in-game tutorials would be a HUGE step. The youtube videos were a nice try, but with the UI the way it is, honestly I can't even hardly see them on my computer. Better just to have the game walk you through.
I agree, gamers look for something that's showing constant development and stuff being added. I agree with you wholeheartedly about most of that, but fundamental gameplay IMO can't change terribly much without becoming something else entirely. It's not a perfect analogy, but it would be kind of like adding a piece to chess. It's not the same game anymore.
Agree there too, changing the fundamental gameplay would be an awful idea. There's just a ton of improvements that can be made to the UI, website, etc. that would make the game better for everyone, including the new players. Over the years, we've just dealt with it because we just enjoyed the game. At this point, we're just trying to save the game from going extinct.
The problem is, sandbox is just not nearly as popular as instant action, which at the end of the day is what I think is the root of most peoples' complaints are in here. Planetside 2 numbers vs Counterstrike numbers. Orders of magnitude difference.
Not totally on with you there. Open world, sandbox style games are very popular. Elder Scrolls Online, Eve Online, World of Warcraft, Microsoft Flight Simulator/P3D/Xplane, Elite Dangerous, The Forest (littler known but fun), there are literally tons of popular and somewhat popular open world, sandbox environment games out there that have huge followings. I mean I agree the quick match stuff like WoT, Rocket League, League of Legends, etc. are all HUGE games, but there's still a large market for sandbox games. What seems to be missing in AH that every other sandbox game has is things to do other than PVP. Ya, you can go bomb enemy strats or take out a town with a tank which is more PVE (I guess?). There's no advancement, no material production, no monetary system, nothing of the sort. Which I'm fine with, it's a great game for flat out PVP, but I can't think of any other "sandbox" game out there that ONLY has PVP. So honestly I can't even consider AH a sandbox, since the only thing to do is blow things up. And I mean really, that's how it should be, it's a game about WWII stuff killing each other.
Then you factor in that with the exception of a couple of freaks like Lazer and Ernst, this game is pretty much unplayable on mouse and keyboard and it's not great on a gamepad. IMO you pretty much need a joystick which very few have as standard equipment. It's just not something the majority are willing to invest in.
Most definitely, not even pretty much, you absolutely NEED a joystick. But let's be honest, you can buy a joystick for like $30, which is less than one meal at a restaurant. You can find them on craigslist for even cheaper. If someone doesn't want to spend $20-$30 on a joystick, why in the world are they looking at a flight simulator? A flight "game", ok-ish. A game that prides itself on realistic flight dynamics? Nah, no way.
Like I say, I'm really not trying to trash on the game, I had so much fun in the past, and I'm having some fun now. I want the game to stay around, and I really hope that coming together as a community can get things done. HTC, if you need help, let some members help! Something has to be done, and REALLY soon!