Author Topic: Solution for the low numbers???  (Read 10380 times)

Offline 100Coogn

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Re: Solution for the low numbers???
« Reply #135 on: July 29, 2018, 03:01:08 PM »
Change the warring factions to 2 chess pieces only fighting a war on one front?  I've said this for a number of years, I'm not playing anymore, I'd love a reason to come back and play, but with what people are saying about the numbers of people playing the game and the vast reduction, I don't want to be spending a long time trying to find some fun.

This game will never see a two-country only war.

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Offline Vraciu

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Re: Solution for the low numbers???
« Reply #136 on: July 29, 2018, 03:03:21 PM »
This game will never see a two-country only war.

Coogan


And this is unfortunate.   It's a quick and dirty way to boost action which can generate numbers.   People who are leaving are complaining about the lack of fights.   A two-sided war would focus the action to a point of attack that can always be opposed.   That's a good thing not a bad thing.

But we are losing sight of the issue.  The issue is getting players to stay.  We have plenty of people coming in and taking a look at the game.  We have to get them to stick around...
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Offline 1stpar3

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Re: Solution for the low numbers???
« Reply #137 on: July 29, 2018, 03:26:32 PM »
Oh and another thing in this day and age. leverage youtube. Surely there is someone in the community or a group of people who could make some really nice ingame content then edit it, so that people there can get a Jist of whats going on. Hell get on Twitch and stream the game, the community could make it happen.

I'd love to see a regular youtube series or twitch stream.
Its been done, QUITE OFTEN really  :uhoh  Those that do Stream game play have to put in SO MUCH delay into the stream, that it is hard for watchers to ask questions or interact with the player. There is ALWAYS that ONE*** :O that uses it to grief and troll so its an awful lot to ask of those that just want to showcase AH. :uhoh
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Offline DmonSlyr

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Re: Solution for the low numbers???
« Reply #138 on: July 29, 2018, 10:47:07 PM »
I actually like 3 sides. Gives you a chance to fly on the other side of the arena and fight some different people. I think the map is what makes the fights better. The # of teams do not. The best solution is for the maps to rotate every 48 hours. This would give 2 weekers more opportunities to see maps and get involved in more fights.


The new map needs to be marketed on the front page. Thats a big deal. New maps are a great marketing opportunity. It could cause players to want to resubscribe when they see it. It will show people that progress is being worked on. I don't think only having it on the forums is a good market opportunity.
« Last Edit: July 29, 2018, 10:54:51 PM by DmonSlyr »
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Offline Mongoose

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Re: Solution for the low numbers???
« Reply #139 on: July 30, 2018, 10:03:23 AM »
This game will never see a two-country only war.

Coogan


And this is unfortunate.   It's a quick and dirty way to boost action which can generate numbers.   People who are leaving are complaining about the lack of fights.   A two-sided war would focus the action to a point of attack that can always be opposed.   That's a good thing not a bad thing.
<Some Deleted>

Hitech has stated in the past that he has two sides before, and it didn't work very well.  In fact, if memory serves, he also tried four sides.  Experience has taught that three sides is what works best, and that is why we have three teams, not two.
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Offline Vraciu

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Re: Solution for the low numbers???
« Reply #140 on: July 30, 2018, 11:19:59 AM »
Hitech has stated in the past that he has two sides before, and it didn't work very well.  In fact, if memory serves, he also tried four sides.  Experience has taught that three sides is what works best, and that is why we have three teams, not two.

When you have 1000 players online maybe.  That's not the case now. 

I liked the back and forth of two sides in Warbirds.  It was fun.  What we have now is two sides ganging the third when not ignoring it altogether. 

So let's keep talking about seven or ten years ago as a reason to maintain that setup today.   

In any case, retention is the elephant in the room. 

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Offline Shuffler

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Re: Solution for the low numbers???
« Reply #141 on: July 30, 2018, 11:38:02 AM »
When you have 1000 players online maybe.  That's not the case now. 

I liked the back and forth of two sides in Warbirds.  It was fun.  What we have now is two sides ganging the third when not ignoring it altogether. 

So let's keep talking about seven or ten years ago as a reason to maintain that setup today.   

In any case, retention is the elephant in the room.

He did not specify how many were involved when 2 sides did not work. Just that historically it did not work.
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Offline Vraciu

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Re: Solution for the low numbers???
« Reply #142 on: July 30, 2018, 11:42:30 AM »
He did not specify how many were involved when 2 sides did not work. Just that historically it did not work.

Extrapolation and interpretation.   He explained why numerous times.   Two sides has certainly not been tried with current numbers.  And as stated before, we basically have two sides now (or occasionally a third with nothing to do).


Still not the primary issue which is retaining new players. 
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Offline Shuffler

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Re: Solution for the low numbers???
« Reply #143 on: July 30, 2018, 11:45:06 AM »
Extrapolation and interpretation.   He explained why numerous times.   Two sides has certainly not been tried with current numbers.  And as stated before, we basically have two sides now (or occasionally a third with nothing to do).


Still not the primary issue which is retaining new players.

In any case if there is a fight between 2 sides now, there is a fight and all can join in. Nothing stops anyone from switching to a side that is actually fighting or being attacked.
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Offline Vraciu

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Re: Solution for the low numbers???
« Reply #144 on: July 30, 2018, 12:40:33 PM »
In any case if there is a fight between 2 sides now, there is a fight and all can join in. Nothing stops anyone from switching to a side that is actually fighting or being attacked.

SMH.

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Offline Groth

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Re: Solution for the low numbers???
« Reply #145 on: July 30, 2018, 05:52:45 PM »
 Right off the bat... I did not read all prior posts...I'll put my self in the stocks and await pummeling.
 1st) It should, SHOULD be hard......not impossible. IF you don't stress that you will not get those that can/could/will-wipe-you-out pilots....make it hard(it is) Do Not hide that.
 Second) I think we've gotten friendlier..well, I have. Try not beat up on people new....OR, only post in Caps.
 Three-ish) we need every one to chill....Hell, it can ONLY get better :) be well

Offline duie

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Re: Solution for the low numbers???
« Reply #146 on: July 30, 2018, 06:16:22 PM »
one thing  IMHO is the maps have to be smaller. w/ lower numbers , you have to focus those people in a smaller area IF you want any kind of fight. We had 144 people on Saturday , yet  no one was really fighting save the bish / knights clear across the map . whole map and 2 sectors are being used at a time... that's the norm .

Quite frankly I think the biggest problem is these guys don't play there own game anymore . that's pretty obvious from the answers you guys have been getting .

Offline AAIK

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Re: Solution for the low numbers???
« Reply #147 on: July 30, 2018, 06:25:24 PM »
Maybe they should get into the battle royale trend thats going around.

Offline 100Coogn

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Re: Solution for the low numbers???
« Reply #148 on: July 30, 2018, 07:05:59 PM »
Maybe they should get into the battle royale trend thats going around.

Yep, so every 3 minutes the circle tightens, herding everyone towards the center. 
If you do not stay within the circle then instant death...


Really?  This is what it sounds like people are wanting.  Why don't 'some of you guys' enjoy the little bit of room you have, before asking for it to be taken away. :bhead

Coogan
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From Wiley: If you're hitting them after they drop, that's not defense, that is revenge.
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Offline Vraciu

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Re: Solution for the low numbers???
« Reply #149 on: July 30, 2018, 07:36:25 PM »
Yep, so every 3 minutes the circle tightens, herding everyone towards the center. 
If you do not stay within the circle then instant death...


Really?  This is what it sounds like people are wanting.  Why don't 'some of you guys' enjoy the little bit of room you have, before asking for it to be taken away. :bhead

Coogan

WUT???????????????????   People actually LIKE that????????????????????????    :eek:
”KILLER V”
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