- Bombers have it the worst. You can instantly see them upping, and usually guess their target and approximately what altitude they will be at. This deprives them of the chance to get some alt and speed to make their target runs. I only tried one bomber sortie as well, and was shocked how many fighter instantly upped, clearly in reaction to my takeoff. I sank a ship and lit 2 others, shot down 2 enemy fighters and got a proxy, and made it home safely, but only due to the sheer speed of the TU-2 in a slight dive. It seems to me the likely result of this is that no one will ever fly the slower bombers, I know I won't.
I guess everyone's mileage may vary. A single bomber, I would agree... however, our squadron is primarily bomber pilots and we had an absolute ball on Sunday night. I'm guessing we had about eight formations of B17s with approximately equal escort to hit the Knit flak factory. In briefing, I told everyone, they are going to come at us the entire trip so keep the formation tight and the escort informed of where the enemy was approaching (yes... the full dar actually hampered our attackers as well). Our escorts, Who7 and the Ghost Riders did a great job vectoring to the threats and keeping the number of passes to a minimum. It was great as even GldnBB flew all the way from Bishland to take a crack at the formation, only to produce a spectacular fireball mid formation
Several 262s worked us over among other bomber killers, but... we take that as a challenge.
Did we climb to 32k?... nope, that's for the singles IMHO. 20K was fine, as it promoted lots of fighting, we hit target, and everyone landed minus the one formation who went AFK on the way home. Knit resupply convoy worked well and flak factory was repaired just before we landed. No muss, no fuss.