Fess, you have a valid point, and hard pressed to find an argument there
BUT...I believe its all in the eye of the beholder(or WHEN you found the game). When I found AH it WAS the AIR that hooked me. The OVERALL WAR concept SET THE HOOK(as by that time GVs and other non air aspects had already been added). It wasnt a Circle hook either, was an old school, deep in the gullet hook up. It didnt talke very long to REALIZE...AIR COMBAT was going to be a work in progress. No arcade flying with auto targeting weapons...I got my butt shot off..BUT I LOVED IT. Everyone had ALL the same tools at their disposal. No power ups or other gaming stuff, so I HAD AN opportunity to change my fate in that aspect...BUT with the whole WAR aspect, it gave me a chance to be AN ACTUAL BENEFIT to the war effort. To this day, I will jump in a WIRB at first, I am better at making a defence in this way, more productive. Sure I can jump in a plane and get picked,over and over...and thats fine too.It doesnt however do much to MAKE a DIFFERENCE in the situation(true running attackers out of ammo works
) but it doesnt give a feeling of accomplishment. It seems to me, than some of you FIGHTER guys, and I mean that with the UPMOST of RESPECT justt see it differently. In my opinion, and I could be wrong.... most WW2 Fighter Gods did more than just fly around looking for distracted enemies to jump IN THE AIR. True for some, THAT was their mission...but it wasnt like what you guys like to do in here. Most didnt have One v ONE fights between areas of operations(we have DA/Matchplay for this) our MELEE arena is a Full Aspect Combat simulator. Those of us that play this way understand this...I love to Dogfight,when its available...I love just flying around too. So to find more action in the AIR...I learned how to be EFFECTIVE Dive Bombing. Its still AIR and keeps me involved in the WAR EFFORT at the same time. I play EVERYDAY(I am lucky in that freedom) and its the OPTION to do whatever I feel like doing that keeps me playing. Some days my coordination/motor skills are having issues-I will GV. Some days I just want to kill-up a heavy Spit or Ki-84 and look for Reds. Some days all I want to do is set in a wirb and play ATC at attacked fields. I love it all, and jjust about everyone who plays this game. So its different in my experiences...not necessarily a Camp1 v Camp2 type of thing
Folk will always avoid combat...IF that avenue is supplied. We just have a difference of what AVOIDING is. I would up a plane 100% in a deffence situation...IF I HAD A CHANCE. That isnt the case. Yes I could up from back base...BUT I FEEL NEEDED at the base being attacked, so see...its not avoiding, its wanting to make a difference. Up auto gun performance OVER BASE...not to stop attack but to ALLOW a deffense. Sure some will look at ACK to rescue them, thats WHY IT IS THERE. ^6 to 1 in a dffensive situation, I understand it. I have no problem with it either...I can wait till they come out. Its up to the individual to choose WHERE the attack happens. If you chase,you chase...but the defender is allowed to use defensive measures at hand as well.