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What was it really like?
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Topic: What was it really like? (Read 498 times)
Daff
Copper Member
Posts: 338
What was it really like?
«
Reply #15 on:
May 23, 2000, 07:13:00 PM »
Ghosth, there's a few more or less essential things that's not included in AH.
General turbulence and slipstreams (wake turbulence)...and again, as hashed over a gazillion times, Icons that provides accurate range information.
IMO, the flightpath of the rounds is also too flat, but I dont really want to go into that discussion
.
Daff
------------------
CO, 56th Fighter Group
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chisel
Guest
What was it really like?
«
Reply #16 on:
May 23, 2000, 10:53:00 PM »
GUNJAMS
Anyone have any stats on the frequency of 'Stoppages'? And their causes. For any and all guns.
Nuther Question could the US .50 cals be cleared? If so did they use Air or what?
You can guess where I'm going with this and it should be modeled in every Sim/game.
Thanks
Chisel,
just lurking
[This message has been edited by chisel (edited 05-23-2000).]
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Nash
Plutonium Member
Posts: 11705
What was it really like?
«
Reply #17 on:
May 23, 2000, 11:16:00 PM »
Yah man! When is HTC gonna finally get around to modellin' general turbulence and slipstreams? This is BS!
Hehe Daff. Couldn't resist. Where oh where else is this kinda thing modelled?
Nash
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Daff
Copper Member
Posts: 338
What was it really like?
«
Reply #18 on:
May 24, 2000, 04:17:00 AM »
"Hehe Daff. Couldn't resist. Where oh where else is this kinda thing modelled?"
Nowhere, I'm afraid.
Daff
------------------
CO, 56th Fighter Group
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Citabria
Platinum Member
Posts: 5149
What was it really like?
«
Reply #19 on:
May 24, 2000, 06:59:00 AM »
long range shots dont happen when we turn the icons off.
you actually see the markings of the plane you are shooting at.
oh and stratus clouds to escape into would make survival easier
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Fester
was my in game name until September 2013
Kats
Zinc Member
Posts: 2
What was it really like?
«
Reply #20 on:
May 24, 2000, 12:02:00 PM »
Quote
I'm tempted to believe the number is below 50%.
Perhaps that is true daff, but what is that number in WB or AH?
As far as averages are concerened, you have to take that with a grain of salt. When I quote numbers of rounds, that should mean to you that "there is a high likelyhood the plane would be abandoned after "X" hits".
The overall experience for you should refelct that perception.
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Daff
Copper Member
Posts: 338
What was it really like?
«
Reply #21 on:
May 24, 2000, 12:30:00 PM »
Well, in WB, it's probably around 40-50%, although it's a bit hard to tell the difference between fuselage exploding or pilot killed.
In AH, I've been PK'd once. (out of 20 or so deaths?)
Daff
------------------
CO, 56th Fighter Group
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Citabria
Platinum Member
Posts: 5149
What was it really like?
«
Reply #22 on:
May 24, 2000, 12:42:00 PM »
but have you ever been wounded in WB daff?
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Fester
was my in game name until September 2013
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What was it really like?