Hey, guys. No time to read all the posts, so if someone's suggested this, I apologize for being redundant. I too think the GV map-icons are too much as implemented, but the ability of GVs to hide so effectively from aerial observation is also problematic. My suggestion is two-fold. Regarding enemy GV map-icons, I'd only make them visible on the map when the vehicle is within a fairly short range of a base or strat; basically within reasonable hearing/visual distance, say, 2000 yards. Otherwise, it counts towards the bardar only. Friendly GV map-icons are fine at all ranges. Regarding regular icons for a GV hiding under trees, as seen from a searching enemy aircraft, I'd modify the current rules as follows. If the GV is sitting under cover, engine off, and not moving, icon will be invisible. The moment it fires a weapon, the icon pops up as is used to (using the classic range difference for the Storch vs. other AC); the icon remains visible for 30 seconds from the last round fired. This represents the smoke and dust cloud created by firing that dissipates after a short period of time. Thanks.