Author Topic: Any restrictions on how many a squad can accomodate?  (Read 672 times)

Offline -ammo-

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Any restrictions on how many a squad can accomodate?
« on: August 02, 2001, 11:27:00 AM »
I got gusy that may or may not show due to their busy schedules. Some frames the 56th may put up 10-15 including guests, and the other frames maybe 6 or less. I know this in no way helps planning ;) But just wanna know if we as squads put up as many AC as we can muster.

THX.

Also My Xo asked about the Fuel burn rate, I would like to know this as well as it will have a huge bearing on how we fight in these up and coming frames.
Commanding Officer, 56 Fighter Group
Retired USAF - 1988 - 2011

Offline Wotan

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Any restrictions on how many a squad can accomodate?
« Reply #1 on: August 02, 2001, 03:42:00 PM »
TOD RULES

here ya go

Offline daddog

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Any restrictions on how many a squad can accomodate?
« Reply #2 on: August 03, 2001, 06:31:00 PM »
Rules state Squads may have up to "2" Guests.  
Ammo 6 or less and up to 15 is a huge range!  :( Your squad has posted 4-6 pilots. For planning we "really" need some consistent numbers. I know it is rough since I run a squad also, but to be fair to all involved you need "some" reasonable commitment. Maybe if you have four guys that can only make it ½ the time they could trade off. That way you can count 2 every Friday between the 4 of them.

Fuel 1.5 which will give you approximately 30% more range.  :)
Noses in the wind since 1997
332nd Flying Mongrels
daddog
Knowing for Sure