Author Topic: Stop Giving Auto Ack Proxies  (Read 8543 times)

Online Vraciu

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Stop Giving Auto Ack Proxies
« on: September 29, 2018, 10:41:04 PM »
Do it like you had in WBs were the ACK WEENIES get the kill on auto ack proxies.

Why give a double reward to people who hug ack?

If you are going to hug ack then you get the benefit of some protection.   You shouldn't get a kill, too.   Perhaps then people would get out of their ack and fight.
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Offline icepac

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Re: Stop Giving Auto Ack Proxies
« Reply #1 on: September 29, 2018, 10:47:05 PM »
Then you will see people gaming that to deny you the kill.

They see you coming and, instead of fighting, they dive into the ack giving the kill to "ack weenies".

Believe me..........it's far worse than what we have now.

Offline FESS67

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Re: Stop Giving Auto Ack Proxies
« Reply #2 on: September 30, 2018, 03:09:58 AM »

They see you coming and, instead of fighting, they dive into the ack giving the kill to "ack weenies".

Believe me..........it's far worse than what we have now.

ummm  how is that different from now?  What we have now is players diving into their ack and suddenly finding they can turn,  The ack kills the enemy,   Billy no balls gets the kill and thinks he is a god amongst men.  How is that good?

Online Vraciu

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Re: Stop Giving Auto Ack Proxies
« Reply #3 on: September 30, 2018, 03:12:16 AM »
Then you will see people gaming that to deny you the kill.

They see you coming and, instead of fighting, they dive into the ack giving the kill to "ack weenies".

Believe me..........it's far worse than what we have now.

No, it won't be far worse.   If you have a ping on the other player and auto ack kills them the kill still goes to you.  If you do not ping them and the auto ack gets them then the kill goes to the Weenies.

It worked just fine in Brand X.  Hitech could tweak it to work so it is not abused.

”KILLER V”
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Online Vraciu

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Re: Stop Giving Auto Ack Proxies
« Reply #4 on: September 30, 2018, 03:13:17 AM »
ummm  how is that different from now?  What we have now is players diving into their ack and suddenly finding they can turn,  The ack kills the enemy,   Billy no balls gets the kill and thinks he is a god amongst men.  How is that good?

Yep.
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Offline popeye

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Re: Stop Giving Auto Ack Proxies
« Reply #5 on: September 30, 2018, 10:02:23 AM »
If only we had some way to avoid being killed by auto ack.   Maybe a "map" that shows exactly where it is.  Or, some kind of detail on the terrain, like a "gun emplacement".  Or, maybe if they showed "tracers" when they fired.   There must be some way....      :D
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Offline RODBUSTR

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Re: Stop Giving Auto Ack Proxies
« Reply #6 on: September 30, 2018, 11:54:30 AM »
 It appears pretty simple.  Don't play Their game.  Stay away from the akak,  and the cause of the kill.  "luring a player into the guns should be rewarded.  …….. If You are greedy, gullible, or to hot headed to resist.  Anyway  , Why worry about scores anyway..... Just have fun.      :)

Online Vraciu

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Re: Stop Giving Auto Ack Proxies
« Reply #7 on: September 30, 2018, 11:58:59 AM »
It appears pretty simple.  Don't play Their game.  Stay away from the akak,  and the cause of the kill.  "luring a player into the guns should be rewarded.  …….. If You are greedy, gullible, or to hot headed to resist.  Anyway  , Why worry about scores anyway..... Just have fun.      :)

Did you not just post about the ENY problem?

If the only players online are hovering in their ack then there is no fight.  It is not about me following them into the ack.  It is about taking away the incentive for them to do so in order to generate a fight. 

If they hover in ack or run to it at the first sign of my airplane (like guys did all night last night—even with altitude advantage on their part) because ack will save them AND give them a kill if I pursue that is bad for the game. 

It does not promote combat.
« Last Edit: September 30, 2018, 12:01:29 PM by Vraciu »
”KILLER V”
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Online Vraciu

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Re: Stop Giving Auto Ack Proxies
« Reply #8 on: September 30, 2018, 12:00:45 PM »
If only we had some way to avoid being killed by auto ack.   Maybe a "map" that shows exactly where it is.  Or, some kind of detail on the terrain, like a "gun emplacement".  Or, maybe if they showed "tracers" when they fired.   There must be some way....      :D

See above.   It has nothing to do with me being killed by ack—I wasn’t and generally don’t.   It has to do with people avoiding fights. 

They run to ack or hide in it.   It becomes either a stalemate or a way for people who don’t fight to be rewarded for avoiding combat entirely.   It’s poor gameplay mechanics at this point because it’s unbalanced.  If ack saves you that should be all the reward you get, not a kill, too.   Change this and the ack huggers will come out and fight.  If they don’t then they’re wasting their time instead of padding their scores.
« Last Edit: September 30, 2018, 12:18:35 PM by Vraciu »
”KILLER V”
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Offline icepac

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Re: Stop Giving Auto Ack Proxies
« Reply #9 on: September 30, 2018, 12:03:49 PM »
ummm  how is that different from now?  What we have now is players diving into their ack and suddenly finding they can turn,  The ack kills the enemy,   Billy no balls gets the kill and thinks he is a god amongst men.  How is that good?


The guy you chased for half a sector and are gaining on will impale himself on ENEMY ack to deny you the kill.

This is far different than hovering in friendly ack and suddenly becoming brave.

Online Vraciu

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Re: Stop Giving Auto Ack Proxies
« Reply #10 on: September 30, 2018, 12:05:35 PM »

The guy you chased for half a sector and are gaining on will impale himself on ENEMY ack to deny you the kill.

Let him.   I would rather he kill himself than drag me a whole sector and get a proxy to,auto ack at my expense.

Quote
This is far different than hovering in friendly ack and suddenly becoming brave.

This is a far bigger issue than yours ever will be. 
”KILLER V”
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Offline flippz

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Re: Stop Giving Auto Ack Proxies
« Reply #11 on: September 30, 2018, 12:13:23 PM »
To many tools in this game for NOT fighting. When base defense is automatically goi g to a m3 for reusupp or one player with a 45 can stop 9 guys on a base take. Why up a fighter?

Offline Ciaphas

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Re: Stop Giving Auto Ack Proxies
« Reply #12 on: September 30, 2018, 12:19:13 PM »
easy solution, turn AAA and 88 friendly fire on.


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Offline Ramesis

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Re: Stop Giving Auto Ack Proxies
« Reply #13 on: September 30, 2018, 01:05:58 PM »
Let him.   I would rather he kill himself than drag me a whole sector and get a proxy to,auto ack at my expense.

This is a far bigger issue than yours ever will be.


And this from someone who eschews achievements and score... take another look at ur sig

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Offline RODBUSTR

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Re: Stop Giving Auto Ack Proxies
« Reply #14 on: September 30, 2018, 02:41:16 PM »
   Eliminating the incentive is to not follow Them.  Luftwaffe used the same tactic in WW2.   And why fret over a player getting a proxie.   Your ko anyway.  Most of  what I see I a vastly out numbered player trying to land.  Of just upping and trying not to get vulched.   Maybe just eliminate all proxies.