Author Topic: Custom Sounds for a Terrain?  (Read 130 times)

Offline CptTrips

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Custom Sounds for a Terrain?
« on: November 13, 2018, 10:20:51 PM »

Searched but I'm not seeing an answer.  Maybe I missed it.

When building a terrain, you can override the standard textures by putting a replacement in a special folder.  When the terrain is built, your custom texture is used instead of the default.

Is something similar for the new model of custom sounds?  Can I override certain sounds, but only for a specified terrain?

Thanks in advance.

CptTrips




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Offline Chalenge

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Re: Custom Sounds for a Terrain?
« Reply #1 on: November 23, 2018, 03:30:21 PM »
Yes, in a way, but not with the terrain editor. The FMOD project includes a way to change the sound used by surface type. A custom file may grow to be quite large if every vehicle has a different sound per surface, so you must keep that in mind AND the surface types are limited to the project file already in use. It's really easy to over-complicate things.
Sick Puppy Custom Sound installer is currently undergoing update and will be unavailable until completed.

Offline CptTrips

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Re: Custom Sounds for a Terrain?
« Reply #2 on: November 26, 2018, 11:38:26 AM »
Yes, in a way, but not with the terrain editor. The FMOD project includes a way to change the sound used by surface type. A custom file may grow to be quite large if every vehicle has a different sound per surface, so you must keep that in mind AND the surface types are limited to the project file already in use. It's really easy to over-complicate things.


That's an interesting idea.  Thanks for the reply.

Hitech is maybe considering a more direct approach someday.  https://bbs.hitechcreations.com/smf/index.php/topic,395252.0.html

If I ever have to dig into this stuff, I maight have to pester you with some questions as you seem to unserstand this feature well.

:salute,
CptTrips

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