Thanks, the chart look interesting.
The question is about damage done vs damage points scored though. Let me try to explain;
If it takes x hits with 303s and y hits with 40mm to get the same amount of damage, does it score the same amount of points, too?
When a target is about to die, e.g. x-1 hits 303s in, and then a 40 mm hits. The target is dead in both caeses. But does the excessive damage of the 40mm score additional points or is that limited for the purpose of scoring?
While hits are computed on the shooters side, I think damage thresholds exceeded is computed on the server or shootees side. Can more points be scored on the shooters side while it has not yet received the message that the target is dead?