Author Topic: Whoa .... a lot to learn  (Read 6392 times)

Offline DubiousKB

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Re: Whoa .... a lot to learn
« Reply #15 on: January 16, 2019, 08:50:56 AM »
Welcome to the sandbox; do you have your fist full of sand? Good, you're already on your way!

Lots of good advice here, just for reference I use a "cheap" Logitech 3D Extreme twisty joystick with throttle. It's not fancy, but it'll get you some rudeboi killz.  :devil

 Maybe even Shuffler killz in the AvA arena, just make sure they don't see you. Otherwise it's all over.


Good luck and be patient, it IS a steep learning curve.
56th Fighter Group -  Jug Life

Offline Puma44

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Re: Whoa .... a lot to learn
« Reply #16 on: January 16, 2019, 09:28:06 AM »
Like these guys have said, the learning curve is near vertical at first and can be frustrating.   Be patient and seek out trainers for the quickest domination of the learning curve.



All gave some, Some gave all

Offline popeye

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Re: Whoa .... a lot to learn
« Reply #17 on: January 16, 2019, 09:28:50 AM »
Here is a site that compares AH fighters:

http://www.gonzoville.com/ahcharts/

It hasn't been updated in quite a while so doesn't include the complete lineup, but is still useful.
KONG

Where is Major Kong?!?

Offline Drano

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Re: Whoa .... a lot to learn
« Reply #18 on: January 16, 2019, 09:31:44 AM »
Welcome Shurt! As somebody that's been doing this for quite a few years now I gotta tell you, yes - - the learning curve is quite steep! But, for me anyway, that is exactly what has kept me here this long. If it was easy I'd have lost interest long ago! Keep at it and don't be put off by getting killed - - repeatedly. It's just part of the learning process. Seriously.

Most important thing is to get a grasp of situational awareness. Being able to keep track of what's going on around you. What will help with that is to stick with one plane for a while and get the hang of that. I'll have to wash my mouth out after saying this but--the later spitfires are a good choice here. Once the actual flying has become more of a second nature thing, keeping track of the world going on outside your canopy will get a lot easier for you.

Best of luck and hope to see you up soon!

Sent from my Moto Z2 Force using Tapatalk

"Drano"
80th FS "Headhunters"

S.A.P.P.- Secret Association Of P-38 Pilots (Lightning In A Bottle)

FSO flying with the 412th Friday Night Volunteer Group

Offline Puma44

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Re: Whoa .... a lot to learn
« Reply #19 on: January 16, 2019, 10:05:37 AM »
And remember that the only stupid question is the one that isn’t asked.  :D



All gave some, Some gave all

Offline TWCAxew

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Re: Whoa .... a lot to learn
« Reply #20 on: January 16, 2019, 10:11:26 AM »
By the way! Make sure you don't miss out on the best part of AH!! Scenario's. We will have a 12 hour event the 26th and registration is still open for anyone. Even (I don't know why you wouldn't) if you don't make it the full 12 hours. You can also just register and show up for 1 flight. You are more than welkom to!

Registration:
https://ahevents.net/index.php/events/target-for-today/current-or-next

A past scenario:


If you wanna see more vids just pm me I know a bunch of great channels!

DutchVII
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~~2019 KOTH/TOC Champion~~
https://ahevents.net/index.php/events/scenarios/about-scenarios
4 time scenario C.O. ~ As dew appears, As dew Vanishes, Such is my life, Everything in this world, Is but a dream within a dream.

Offline Bizman

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Re: Whoa .... a lot to learn
« Reply #21 on: January 16, 2019, 10:28:08 AM »
I'm guessing now the 55" tv is not necessary?   I can use my 26" or larger computer monitor?  --- I thought the bigger field of view the better.

Don't get me wrong. If you already have a 55" TV available, try it! Then again, 26" is plenty compared to a 15.6" laptop which is what some players use.

The field of view depends more on the resolution of the monitor than physical size. By default a 1080p looks the same both on a FullHD laptop and a 60" TV screen, the only difference being the size of individual pixels. Of course you can modify the FOV but if you go to extremities you'll end up having your wings looking like they'd be protruding forwards in a 45 deg angle.
Quote from: BaldEagl, applies to myself, too
I've got an older system by today's standards that still runs the game well by my standards.

Kotisivuni

Offline FLS

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Re: Whoa .... a lot to learn
« Reply #22 on: January 16, 2019, 12:03:21 PM »
For normal perspective FOV should match the view angle blocked by the monitor, given it's size and position. Since this limits what you can see in each view most people use a wider angle then normal view for situational awareness.

I used to set 112 -120 for FOV then zoom in for the normal perspective view. 

The big TV can be fun but a monitor has better performance. Just sit closer to the monitor so it looks bigger. If you have both you can try both but I would start with the monitor.  :aok

Offline ccvi

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Re: Whoa .... a lot to learn
« Reply #23 on: January 17, 2019, 02:37:59 AM »
Of course you can modify the FOV but if you go to extremities you'll end up having your wings looking like they'd be protruding forwards in a 45 deg angle.

Not if done correctly. If the fov is set to what it actually is, everything looks perfect even at extreme settings. For a wide screen, or multiple screens next to each other max fov can be correct if sitting close enough. The area far from center is looked at at an angle, and that fixes what looks funny looking at those areas from 90 degrees. Note that screens need to be flat, and mile screens lined up flat, i.e. the outer ones not tilted in like seen often. Also note that high fov settings cause a higher load on the system.

Unfortunately, AH can only paint to a flat surface. But that's basically true for all games for normal consumers. Some smulators use some driver in-between to map to whatever, but those need even more gpu power, and seem to be pretty pricey. There's one world simulation engine developed somewhere in eastern Europe for military purposes, also available for civilian use (I think), which has other output options on its feature list. I don't think it's used for any game at the moment. Can't remember it's name.

Offline OldNitro

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Re: Whoa .... a lot to learn
« Reply #24 on: January 17, 2019, 06:40:24 AM »
Be sure to check the 'Hardware and Software' section of the BB.. So you can get an idea of what hardware this game requires to run smoothly.. These guys are really helpful, they helped me select the build parts for a AH dedicated system.. It runs wide open, with all the goodies turned on, and didn't break the bank..

I use a Sanyo 55" 1080P 120hz TV, which self adjusts the screen to the resolution, so there is no stretching or distorting of the image to fit, SWEET! And to my eye, the view is about Life Sized, I love that.. 120hz I get no lag and no ghosting, and it was just under $400 on sale at Wallyworld..

Don't forget a head tracking system, like TrakIR5, I didn't see it mentioned.. So you don't have to use the hat switch to look around.. MAJOR improvement, and really adds to the natural feel, and the enjoyment.. And survival,  :D

Offline Bizman

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Re: Whoa .... a lot to learn
« Reply #25 on: January 17, 2019, 08:30:07 AM »
ccvi, by extremities I meant pushing the FOV to max using a single standard screen. 10-15% up or down is what I'd call sensible for a natural view but I've read people use any setting up to 152. Our brain is a funny creature, it accommodates even to such anomalies! Ultra wide and multiple screens indeed are a different thing. Even then the automatic setting should work just fine for most people.

Good point about the increased load with a high FOV setting!   :aok
Quote from: BaldEagl, applies to myself, too
I've got an older system by today's standards that still runs the game well by my standards.

Kotisivuni

Offline TequilaChaser

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Re: Whoa .... a lot to learn
« Reply #26 on: January 17, 2019, 09:35:12 AM »
If a person has played Aces High for a reasonable amount of time, let's go with 1 year+, and are use to a certain FOV setting...just increasing by 1 degree or lowering by 1 degree will throw your aim off (read "aim" as the mental sight/picture that over time your brain has trained itself to say "fire now")

The longer you have played the game with a certain FOV setting, the easier it is to pick up on this...

I've been using 110 degrees FOV, forever....


Hope this helps


TC
"When one considers just what they should say to a new pilot who is logging in Aces High, the mind becomes confused in the complex maze of info it is necessary for the new player to know. All of it is important; most of it vital; and all of it just too much for one brain to absorb in 1-2 lessons" TC

Offline caldera

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Re: Whoa .... a lot to learn
« Reply #27 on: January 17, 2019, 10:45:56 AM »
A few things I would say are important are setting up your joystick and views for every plane and learning what each plane is good at.
 

Set frequently used functions to your joystick, like vox, wep, flaps, view zoom and look up (which combined with the hat switch gets the up view of all the directional views) in the most easily reached places.

Adjusting views all around the plane to suit your FOV setting and get the most visibility possible.  Lose sight, lose the fight.
Use the keyboard arrows and pageup/pagedown to decrease blind spots.  F10 saves the view.  If you don't like what you saved, hit the home key to get default view and start over.

Learn the strengths and weaknesses of every plane.  Knowing is half the battle.  This isn't absolute, as you can fight outside of a plane's comfort zone but it will help you out.
https://www.hitechcreations.com/21-flight-sim/world-war-two-planes/49-planes-of-aces-high
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Offline shurt

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Re: Whoa .... a lot to learn
« Reply #28 on: January 17, 2019, 01:49:59 PM »
Once again,  thanks for all the great information and support. 

shurt
Courage is being scared to death but saddling up anyway.  - John Wayne

Offline HomeBoy

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Re: Whoa .... a lot to learn
« Reply #29 on: January 17, 2019, 02:03:12 PM »
Shurt,
I am an RC pilot also.  I once pulled the electronics out of an old joystick and installed it in a spare Hitech transmitter that I had.   I played around with using it to play flight sims (MS FS if I recall) and it does work.   What's great (the only great thing I think) is that you can stand up, walk around, sit, etc. while flying without affecting your ability.  However, I believe there are more issues than make it worth the effort.   The biggest issue is dealing with views.  TrackIR would help that (didn't exist back when I tried it) but you really need hats and other buttons and with your thumbs on the sticks, it's hard to manage all that.   A good joystick or even better, HOTAS  (stick, throttle, and rudder pedals) is the only way to go (IMHO).

BTW, welcome to our world.   This is a great game and an equally great community!

 :salute
-hb
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