I get the impression over the years all puffy ack, strats, super large base, ack base and CV group is the same code. I see planes get clobbered by the 40mm and smaller air defense auto guns all the time. That means with all the targets mentioned people are willing to get in close and create activity. Making puffy accurate, who would bother level bombing strats or attack task groups or any of the targets that include puffy auto ack. I've flown in furballs next to the ack bases and what kills my green guys is getting close enough for the small caliber AA to target them. The puffy is almost like a con job to make you fly nervous which about half fly nervouse.
Seems this is a wish to cut your nose off to spite your face. Wanting accurate puffy is wanting AI to keep your toys safe so you don't have to worry about anything but your current focus. All the times puffy ack has ever killed my fighter, there was a name attached to the kill message.
You might try wish listing bomber air spawns from uncapturable feilds with a randomized radius of say 15 miles and 10-15k alt. I suspect the tank spawn randomizing code could be used and this would help lower the chances of lone interceptors hanging out waiting for easy kills. One thing to consider is if this bomber entry object was made available for the MA, how would it be presented? A minimum of feilds in each country chosen by the terrain builder. Placement rules by Hitech. If it's available to every single field with a random location spawn factor, our game is now bombers are us. If it's the terrain builder's choice with a limited number like Hitech requires 3 uncapturable, then those feilds will be identified and captured asap. We do have an ongoing problem with 2 sides swamping a third.
How do you make maps half the size and not have them flipped in a few hours? And in that scenario, you would at least want a queue of half sized maps. Which one of our lazy brethren is going to sit down and bang out maps for Hitech? Even a 5x5 takes time. It's not like with the current stable most of them can have the center 5x5 cropped out of a RAW export and introduced into the terrain editor as a RAW import and it will be hunky dory. Once you reduce the MA to a 5x5 terrain, it cannot really support three countries since the average field density for 1\4 of a 10x10 terrain is 18-27. No one has yet to convince Hitech to change to two countries. Bet very few ever considered a 5x5 really can't support 3 country game play outside of the AvA staff. Or should this part of the wish just be changed to two countries in the MA? You really wouldn't need all the strat and other objects since everything would be stuffed really close together. A 5x5 in the MA would be fighters are us since the smaller you get, the less balance of play type and domination by one you will reach. I suspect that's the idea in spirit.