Author Topic: Exploit.  (Read 9818 times)

Offline FLS

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Re: Exploit.
« Reply #30 on: April 03, 2019, 12:21:35 PM »
Good point. How about we do something about the ability to turn engine on and off at will?

The ability to turn your engine on and off is a normal part of flying. The thrust delay on restart is modeled.

What's this torque tall speak of....    :D

It becomes apparent when you lose one engine or apply asymmetrical thrust.   :aok

Offline hyzer

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Re: Exploit.
« Reply #31 on: April 03, 2019, 01:05:56 PM »
Tie the external and internal engines sounds together.  Turn yours off, his is off also.    :devil   
We have clearance, Clarence. Roger, Roger. What's our vector, Victor?

Offline Shuffler

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Re: Exploit.
« Reply #32 on: April 03, 2019, 04:54:09 PM »
It is something that people who fly fighters need to contend with.  Nothing to worry about for you bomber pilots.  :bolt:

Wiley.

Otay..... tank you vewy much
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Offline Shuffler

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Re: Exploit.
« Reply #33 on: April 03, 2019, 04:55:16 PM »
The ability to turn your engine on and off is a normal part of flying. The thrust delay on restart is modeled.

It becomes apparent when you lose one engine or apply asymmetrical thrust.   :aok

 :rofl he said as
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Offline Arlo

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Re: Exploit.
« Reply #34 on: April 03, 2019, 04:57:25 PM »
The ability to turn your engine on and off is a normal part of flying. The thrust delay on restart is modeled.

It becomes apparent when you lose one engine or apply asymmetrical thrust.   :aok

How come when I bottom out my RPM and turn off my engine(s) ... I speed up in a dive?  :headscratch: :airplane: :old:

Offline Shuffler

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Re: Exploit.
« Reply #35 on: April 03, 2019, 04:58:42 PM »
How come when I bottom out my RPM and turn off my engine(s) ... I speed up in a dive?  :headscratch: :airplane: :old:

When you kill your engine the prop feathers.
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Offline Wiley

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Re: Exploit.
« Reply #36 on: April 03, 2019, 04:59:33 PM »
When you kill your engine the prop feathers.

Isn't it technically when you bottom out your RPM the prop feathers?

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

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Offline Shuffler

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Re: Exploit.
« Reply #37 on: April 03, 2019, 05:00:51 PM »
Isn't it technically when you bottom out your RPM the prop feathers?

Wiley.

Get off your tech wagon and step over here.......  :devil
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Offline Arlo

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Re: Exploit.
« Reply #38 on: April 03, 2019, 05:02:12 PM »
How come when I ditch on the water my plane doesn't sink?

Offline Wiley

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Re: Exploit.
« Reply #39 on: April 03, 2019, 05:04:08 PM »
How come when I ditch on the water my plane doesn't sink?

Because planes fly.  Obviously if they fly through the air, they must be lighter than water.

Get off your tech wagon and step over here.......  :devil

 :headscratch:  Now I'm actually slightly curious.  I've never feathered my prop with the engine running to see if I sped up in a dive, I just assumed the result would be the same.

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

JG11

Offline Arlo

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Re: Exploit.
« Reply #40 on: April 03, 2019, 05:06:41 PM »
:headscratch:  Now I'm actually slightly curious.  I've never feathered my prop with the engine running to see if I sped up in a dive, I just assumed the result would be the same.

It is.

Offline FLS

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Re: Exploit.
« Reply #41 on: April 03, 2019, 05:33:28 PM »
How come when I bottom out my RPM and turn off my engine(s) ... I speed up in a dive?  :headscratch: :airplane: :old:

Gravity.

Offline Arlo

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Re: Exploit.
« Reply #42 on: April 03, 2019, 06:31:04 PM »
Gravity.

Gravity is less when I keep my RPMs up?

Offline FLS

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Re: Exploit.
« Reply #43 on: April 03, 2019, 06:44:34 PM »
Gravity provides the thrust when your engines are off.

You use "bottom out" to refer to high RPM? Isn't that backwards?

What do you suppose has more drag, low AOA or high AOA?

Offline mikeWe9a

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Re: Exploit.
« Reply #44 on: April 03, 2019, 07:34:42 PM »
Gravity is less when I keep my RPMs up?
Nope, but when your RPMs are high (and engine power output is low), the air stream is driving the propeller rather than the other way around.  The result is that your prop is creating drag rather than thrust.

Mike