Author Topic: Enough is enough  (Read 5750 times)

Offline flippz

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Re: Enough is enough
« Reply #30 on: June 20, 2019, 12:17:45 AM »
weren't you one of the bishops that would roll undefended bases early in the morning? bishops won most mayors early in the morning.

semp
Light another one buddy. You missed that whole point. What does I have to do with what I posted?  Guys like you are really helping. Lol. Keep up the good work and immediate finger pointing

Offline Arlo

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Re: Enough is enough
« Reply #31 on: June 20, 2019, 05:03:52 AM »

Offline guncrasher

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Re: Enough is enough
« Reply #32 on: June 20, 2019, 08:26:45 AM »
Light another one buddy. You missed that whole point. What does I have to do with what I posted?  Guys like you are really helping. Lol. Keep up the good work and immediate finger pointing

didn't miss the point, just pointing out the hypocrisy of your statement.

you used to roll bases with 6 or 7 other players early in the morning. if a player upped then it was 5 or 6 to 1.  now you claim to be a victim because you find 5 players attacking you.  that's almost as funny as when you claimed that people ran away from your eny 20 planes when you mostly flew spit16.

oh the irony.

semp
you dont want me to ho, dont point your plane at me.

Offline Zoney

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Re: Enough is enough
« Reply #33 on: June 20, 2019, 08:59:39 AM »
didn't miss the point, just pointing out the hypocrisy of your statement.

you used to roll bases with 6 or 7 other players early in the morning. if a player upped then it was 5 or 6 to 1.  now you claim to be a victim because you find 5 players attacking you.  that's almost as funny as when you claimed that people ran away from your eny 20 planes when you mostly flew spit16.

oh the irony.

semp

This^
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Offline icepac

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Re: Enough is enough
« Reply #34 on: June 20, 2019, 09:25:24 AM »
I used to up the 410, fly NOE to the place where the two enemy fronts meet, bomb
down the vehicle hangar and deack the town before trying to make it home NOE.   

Suddenly the two are fighting each other.

Sadly, changes to the game have made anything requiring stealth impossible.   

Same goes for provoking the dead front in other ways.
« Last Edit: June 20, 2019, 09:29:25 AM by icepac »

Offline Shuffler

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Re: Enough is enough
« Reply #35 on: June 20, 2019, 02:27:21 PM »
I would up into a 5 vs 1 and they would all die....





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Offline ccvi

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Re: Enough is enough
« Reply #36 on: June 20, 2019, 02:57:53 PM »
I've wondered if the best strategy is for the ganged upon country to only resist one front. Then the side that has to fight them is facing closer to 1:1 numbers against lower ENY planes and then might decide to start an attack on the other country instead...

The best strategy is to make the other two sides exclusively fight each other, so bases from both can be capture without any resistance. Making them fight each other works by making it not fun for them to fight your own country. Its not fun to attack a country when all close bases have no ords, no forward GV spawns, and targets are resupplied frequently. So the right strategy is to use those methods that the community frowns upon at the right moment where the field layout best supports it. Not only to one side, but both.

Offline 8thJinx

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Re: Enough is enough
« Reply #37 on: June 20, 2019, 04:04:54 PM »
Making them fight each other works by making it not fun for them to fight your own country.

Country A has 40 players.
Country B has 40 players.
Country C has 16 players, and 45% of it's own bases left.
Country A and B are attacking Country C, either in a furball, or by going after that one irresistible base that gets them to 35% of Country C.  Nothing is happening on the Country A vs Country B front.

Nothing in this universe is going to deter Country A or Country B from what they're doing, except maybe time.  We shouldn't delude ourselves into thinking there's a fix for this.  Country C's players - if we're going to be real - should just find a spot on the map that they find fun, or simply log off and find something more fun to do.  If that player comes back and keeps experiencing that and keeps logging off, then that player might at some point stop coming back, and put his entertainment dollar somewhere else, allowing the market to decide how much this game is really worth.
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Offline pembquist

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Re: Enough is enough
« Reply #38 on: June 20, 2019, 04:35:17 PM »
Country A has 40 players.
Country B has 40 players.
Country C has 16 players, and 45% of it's own bases left.
Country A and B are attacking Country C, either in a furball, or by going after that one irresistible base that gets them to 35% of Country C.  Nothing is happening on the Country A vs Country B front.

Nothing in this universe is going to deter Country A or Country B from what they're doing, except maybe time.  We shouldn't delude ourselves into thinking there's a fix for this.  Country C's players - if we're going to be real - should just find a spot on the map that they find fun, or simply log off and find something more fun to do.  If that player comes back and keeps experiencing that and keeps logging off, then that player might at some point stop coming back, and put his entertainment dollar somewhere else, allowing the market to decide how much this game is really worth.

What you are describing here is essentially one large 80 player country attacking one small 16 player country. This is more likely to happen if you only have two countries than if you have three.
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Offline atlau

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Re: Enough is enough
« Reply #39 on: June 20, 2019, 05:09:24 PM »
Eventually country a will attack b or vice versa. It's just a matter of time because there will be people wanting to win the war. You just might not be online at the time

Offline The Fugitive

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Re: Enough is enough
« Reply #40 on: June 20, 2019, 05:12:43 PM »
Country A has 40 players.
Country B has 40 players.
Country C has 16 players, and 45% of it's own bases left.
Country A and B are attacking Country C, either in a furball, or by going after that one irresistible base that gets them to 35% of Country C.  Nothing is happening on the Country A vs Country B front.

Nothing in this universe is going to deter Country A or Country B from what they're doing, except maybe time.  We shouldn't delude ourselves into thinking there's a fix for this.  Country C's players - if we're going to be real - should just find a spot on the map that they find fun, or simply log off and find something more fun to do.  If that player comes back and keeps experiencing that and keeps logging off, then that player might at some point stop coming back, and put his entertainment dollar somewhere else, allowing the market to decide how much this game is really worth.

It is very easy to deter Country A and B to stop attacking Country C. Add a mechanizum to the coad that doubles or triples the hardness of ammo and towns of a country once they are down to 45% of their fields. Either country A + B must now work 2 to 3 times as had to capture another of country C's fields or they have to turn and attack each other. Either way toe slowing of the rolling of bases helps country C get their feet back under them.

The game is suppose to play fairly even, it is the point of ENY right? So why not add something to slow the ganging on one team. Turn off the extra hardness once the ganged team gets 10% of their fields back.

Sure porking a front, or running supplies and such is great strategy but with such low numbers is it really feasible? People are here to "play". In the old days you could count on 1, maybe 2 in 10 or so that thought that type of play is fun, that gave you 30-60 players on that did it, now adays with 100 playing there just arent that many willing to do it.

The game is suppose to be fun. Getting hammered from both teams is never fun.

Offline flippz

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Re: Enough is enough
« Reply #41 on: June 20, 2019, 06:51:41 PM »
didn't miss the point, just pointing out the hypocrisy of your statement.

you used to roll bases with 6 or 7 other players early in the morning. if a player upped then it was 5 or 6 to 1.  now you claim to be a victim because you find 5 players attacking you.  that's almost as funny as when you claimed that people ran away from your eny 20 planes when you mostly flew spit16.

oh the irony.

I wasn’t complaining about but pointing g out you troll. They have left this game to the inmat s to long and the effects are starting to show through. and for about the last year i been hoping around in the am to the side with lower numbers. But it’s to no avail because like stated above when the dweeblings log on it is nothing but a horde fest on the bish front. Which is then pointless of swapping sides.
Oh you still playing that back card?

semp

Offline Vraciu

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Re: Enough is enough
« Reply #42 on: June 20, 2019, 09:02:00 PM »
I would up into a 5 vs 1 and they would all die....





Laughing.

Muhuhuhuhahhahahahhahahahha!

MUHUHUHHAHHAHAHAHHAHAHHA!

MUHUHUHUHUAHHAHAHHAHAHAHHAHAHAAAAA!

Muhuhuhhahahhahahhahahaa!

Muhuhuhahhahahha!

Muhuhuh....

Muh ha.

Muh.  Heh. 

Ho.

Whew. 

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Offline guncrasher

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Re: Enough is enough
« Reply #43 on: June 20, 2019, 11:55:54 PM »


dude remember I was playing in the morning early this year and you, yourself would be on the bishop side rolling bases every morning.  haven't played in the morning since probably April.  so I don't know about before January or after April. 

so keep flying your eny 20 spit16. and complain about others doing exactly what you do.

semp
you dont want me to ho, dont point your plane at me.

Offline ccvi

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Re: Enough is enough
« Reply #44 on: June 21, 2019, 05:28:14 AM »
Sure porking a front, or running supplies and such is great strategy but with such low numbers is it really feasible? People are here to "play". In the old days you could count on 1, maybe 2 in 10 or so that thought that type of play is fun, that gave you 30-60 players on that did it, now adays with 100 playing there just arent that many willing to do it.

The 16 players in the scenario above are more that sufficient to take down ordnance at all adjacent enemy fields in less than 15 minutes. That will cause mass migration of the enemies to the other front, causing significant action on the other side of the map.

Games, sports, ... are never "fun" when played the wrong way. Enjoyment requires success (which is individually different per player). If the enjoyment is from winning the war, unusual things may be needed, that are somewhat in contradiction to natural behavior. That's true for basically everything. Just simply pulling extra hard continuously to get the enemy into the sights isn't the proper strategy to win an a2a-fight either.