Author Topic: Enough is enough  (Read 5746 times)

Offline The Fugitive

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Re: Enough is enough
« Reply #45 on: June 21, 2019, 09:38:21 AM »
The 16 players in the scenario above are more that sufficient to take down ordnance at all adjacent enemy fields in less than 15 minutes. That will cause mass migration of the enemies to the other front, causing significant action on the other side of the map.

Games, sports, ... are never "fun" when played the wrong way. Enjoyment requires success (which is individually different per player). If the enjoyment is from winning the war, unusual things may be needed, that are somewhat in contradiction to natural behavior. That's true for basically everything. Just simply pulling extra hard continuously to get the enemy into the sights isn't the proper strategy to win an a2a-fight either.

and that is what makes you one of the ten. I'll jabo, run supplies and such now and then, but it is never fun. If I only have a couple of hours to play I certainly don't want to spend have of it doing "what needs to be done". Players want to attack and take bases, not defend or pork fields.

With the low numbers something is needed to guide players away from play that takes the fun out of the game for so many of the other players.  With all the game options available these days why would a player waste time doing things that are not run in this game?

Offline flippz

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Re: Enough is enough
« Reply #46 on: June 21, 2019, 04:41:22 PM »
dude remember I was playing in the morning early this year and you, yourself would be on the bishop side rolling bases every morning.  haven't played in the morning since probably April.  so I don't know about before January or after April. 

so keep flying your eny 20 spit16. and complain about others doing exactly what you do.

semp
I love my groupies. Just wished they were smarter and there family tree had branches.

I was commenting on the post of low number bish. All you can do is troll on what’s been done. Get a life and job man. Most mornings it was still the bish versus everyone on line. And in the am we could only up spit 9s so your statement contradicts its self. Lol. Keep trying though you making me look better with every post.

Offline guncrasher

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Re: Enough is enough
« Reply #47 on: June 21, 2019, 06:12:10 PM »
I love my groupies. Just wished they were smarter and there family tree had branches.

I was commenting on the post of low number bish. All you can do is troll on what’s been done. Get a life and job man. Most mornings it was still the bish versus everyone on line. And in the am we could only up spit 9s so your statement contradicts its self. Lol. Keep trying though you making me look better with every post.

I make you look great. depends on what you mean by it.

so bishops have low numbers, it's bishops against the world, and you can only fly spit9s.

which of your lies is true?

semp
you dont want me to ho, dont point your plane at me.

Offline OldBull

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Re: Enough is enough
« Reply #48 on: June 22, 2019, 10:31:39 AM »
Really people, Really?
 Some of you guys need to go back and look again at some of the stuff you are suggesting and be careful what you wish for. I see here where someone suggest that "HT needs to force..."blah blah blah. To me that means that HT needs to force everyone else to play like I want to play. When I log in there are times when I want to join with others and take bases, other times I have my own goals and may not care to be part of an organized effort, be it a personal achievement I am working on or maybe I have a time limitation and don't have time to be part of an organized capture. What ever my reason I am here on my own time and dime and resent being forced to do anything. Maybe that is why I fly Knights.
 At any rate I have no interest in your little experiment in socialism with HT forcing me to be part of the herd. If it comes to that I will just log off...Permanently.
 "HT needs to force...' psst, Be careful what you wish for.
 
OldBull
XO ~Avengers~

Offline Arlo

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Re: Enough is enough
« Reply #49 on: June 22, 2019, 10:49:27 AM »
It is very easy to deter Country A and B to stop attacking Country C. Add a mechanizum to the coad ....

And there you went wrong.

This is a player driven problem with a player solution. Even with the small numbers involved, players from C can switch to A or B and attack A or B bases to change the dynamic, even if the A and B players are too stubborn to switch to C due to ENY I've seen players start squawking on country channel and freak when they are suddenly being attacked on a new front . Easier than demanding yet more coding to fix behavior.

Offline Shuffler

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Re: Enough is enough
« Reply #50 on: June 22, 2019, 11:02:04 AM »
I will be shooting those marked in red. This has never changed.
80th FS "Headhunters"

S.A.P.P.- Secret Association Of P-38 Pilots (Lightning In A Bottle)

Offline The Fugitive

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Re: Enough is enough
« Reply #51 on: June 22, 2019, 11:45:15 AM »
And there you went wrong.

This is a player driven problem with a player solution. Even with the small numbers involved, players from C can switch to A or B and attack A or B bases to change the dynamic, even if the A and B players are too stubborn to switch to C due to ENY I've seen players start squawking on country channel and freak when they are suddenly being attacked on a new front . Easier than demanding yet more coding to fix behavior.

....and when almost every mission you saw was an NOE there wasnt a reason to change coding, but they did. Players arent going to change the way they are playing and if that "play" is causing other players to cancel subscriptions then maybe it times to tweak the code again.

Offline Arlo

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Re: Enough is enough
« Reply #52 on: June 22, 2019, 01:00:21 PM »
....and when almost every mission you saw was an NOE there wasnt a reason to change coding, but they did. Players arent going to change the way they are playing and if that "play" is causing other players to cancel subscriptions then maybe it times to tweak the code again.

Fix it for me, HT. Fix it for ME, HT. Code and re code the game until it fits my liking perfectly, never mind the folks that cancel subs because of that. You were saying?

Take a leader role and do something more than whine for more coding (especially when you have no real idea of what you're asking for).  :aok

Offline Tumor

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Re: Enough is enough
« Reply #53 on: June 22, 2019, 01:13:02 PM »
HTC is going to have to make adjustments to force the teams to move to the second front.

Hahahahahahahaha.  Oh man, that's a good one!
"Dogfighting is useless"  :Erich Hartmann

Offline Shuffler

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Re: Enough is enough
« Reply #54 on: June 22, 2019, 01:16:01 PM »
I think HT needs to call some Moms out there.

 :D
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Offline The Fugitive

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Re: Enough is enough
« Reply #55 on: June 22, 2019, 02:41:55 PM »
Fix it for me, HT. Fix it for ME, HT. Code and re code the game until it fits my liking perfectly, never mind the folks that cancel subs because of that. You were saying?

Take a leader role and do something more than whine for more coding (especially when you have no real idea of what you're asking for).  :aok

I know exactly what Im asking for. Much like the OP, balanced play.

If you ever pull your head out of the sand, your welcome to join the conversation. Hundreds of games maintain subscriptions, and many actually increase subscriptions. This game, while arguably the best WWII combat sim ever built continues to lose subscriptions. I wonder why that is? I think you can put poor game play right up there near the top.

If players cant curb their worst tendencies, much like the endless NOEs, maybe its time for a change. It could be a tweak in code, or players could just continue to leave and go play other games.

You fools that cant seem to admit there is a problem with game play these days will be the last 5 or 6 people that are subscribed. I wont even say the last 5 or 6 that play, because most of you sitting on the high horse with the blinders on dont even seem to play in the MA any more. You may consider my posts "whines" but I consider them "helpful suggestions". What HTC does with them is totally up to him and none of you "yahoos" have a say in it. I always thought discussing ideas was a big part of these boards and a lot of great ideas got hashed out and some even got implemented into the game. But like the game there is too much "poor play" here as well.

Ill keep posting my suggestions and if a real discussion crops up maybe I'll join in, but posting replies to those clowns that cant even admit there may be a problem. Im done with that.

Offline Arlo

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Re: Enough is enough
« Reply #56 on: June 22, 2019, 03:26:57 PM »
I have joined the conversation. I've offered an opinion. I don't see how constantly tasking HT to code more tweaks to fix behavioral problems is a road to improvement. If anything, its a waste of his time and a mere theoretical 'fix' in your mind. I do know, however, how stepping up to the plate, providing a leading example and showing how the game can be better for everyone, as is, works. It's too bad that active players like you don't try that first before running to the forum with 'great coding ideas' for HT to fix it for you. When I get a new monitor I'll even show you how to try just that. Til then, I'll opine on the whine.

Offline AAIK

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Re: Enough is enough
« Reply #57 on: June 22, 2019, 05:21:22 PM »
I know exactly what Im asking for. Much like the OP, balanced play.

If you ever pull your head out of the sand, your welcome to join the conversation. Hundreds of games maintain subscriptions, and many actually increase subscriptions. This game, while arguably the best WWII combat sim ever built continues to lose subscriptions. I wonder why that is? I think you can put poor game play right up there near the top.

If players cant curb their worst tendencies, much like the endless NOEs, maybe its time for a change. It could be a tweak in code, or players could just continue to leave and go play other games.

You fools that cant seem to admit there is a problem with game play these days will be the last 5 or 6 people that are subscribed. I wont even say the last 5 or 6 that play, because most of you sitting on the high horse with the blinders on dont even seem to play in the MA any more. You may consider my posts "whines" but I consider them "helpful suggestions". What HTC does with them is totally up to him and none of you "yahoos" have a say in it. I always thought discussing ideas was a big part of these boards and a lot of great ideas got hashed out and some even got implemented into the game. But like the game there is too much "poor play" here as well.

Ill keep posting my suggestions and if a real discussion crops up maybe I'll join in, but posting replies to those clowns that cant even admit there may be a problem. Im done with that.


Aces high might be the best quality sim out there but its no longer relevant. Newer games have filled the gaps with planes and vehicles that were only prototypes and tiny production runs. People like being able to play with things that you don't get a chance to is the central draw of any game.

Offline Arlo

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Re: Enough is enough
« Reply #58 on: June 23, 2019, 02:44:08 AM »

Aces high might be the best quality sim out there but its no longer relevant. Newer games have filled the gaps with planes and vehicles that were only prototypes and tiny production runs. People like being able to play with things that you don't get a chance to is the central draw of any game.

I'll assume that by 'game' you mean, specifically, online MMO air combat sims. This thread is full of theories, philosophies and such expressed as fact, almost as if the posters took a survey across games, platforms and communities or even intensively played all the games to learn what attracts or loses players and how. From Fugi's 'what this game needs is more cowbell/behavioral coding' to your 'what makes a game special is access to every single plane designed to successfully or unsuccessfully pursue combat in the skies from any nation, pre-war and post war included.'

An example of the latter could be:



Notice that in this free to play sim plane may be bought individually. This is one of the cheaper ones at ten bucks. And what a winner of an experience it would be (theoretically, in my own untested opinion). That may vary from player to player as they spend x number of hours pretending to be a pilot in this crate while other player pilots shoot it down. Is it accurately modeled or was it enhanced to stand a chance?

Then there's:



Notice that this airplane is more expensive to buy. $46.00 bucks more (3 months of flying lots of great aircraft in AHIII).

But it does come as a bundle:



Note the 'crew training' and, better yet, the 'unique aircraft that do not need to be researched' thingies. What, they make it up as they go? Well, I wonder how stringently they research the not so unique aircraft players must individually purchase.

And this is supposed to be the draw? Well, that and they never heard of or tried AHIII.


Offline Shuffler

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Re: Enough is enough
« Reply #59 on: June 23, 2019, 08:09:26 AM »
I can tell you that I never was a fan of a game that made money off of and pandered to dishonest players. Any game where you can buy yourself better is just that.

Those folks are unable to do much without codes or plugins or a game that panders to that type.. I hope AH never falls to that level.

Those who believe a game like that is FTP are sorely mistake. They are designed to feed off the weak just like gambling in vegas.
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S.A.P.P.- Secret Association Of P-38 Pilots (Lightning In A Bottle)