Author Topic: Follow up on "Were did everyone go"?  (Read 11484 times)

Offline Arlo

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Re: Follow up on "Were did everyone go"?
« Reply #105 on: July 03, 2019, 04:49:43 PM »
Then there would be even less fighting. Last night was a perfect example.
If I flew the way everyone recommended I would be part of the problem.
I mean I guess hovering over my base for 30-45 min and never leaving my dar ring and only engaging a plane when I have at least two others with me. Oh and I will fly the fastest plane I can possibly get. That should solve and ack ganging running issues huh.

Well, that kinda proves you either didn't read or understand a thing Shuf posted. But that's OK. If you wanted a vantage point outside your own you woulda tried harder.  :D

Offline CptTrips

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Re: Follow up on "Were did everyone go"?
« Reply #106 on: July 03, 2019, 05:00:48 PM »
To what?

I think your assessment of both VR and WWI dog fighting is spot on and I've been very supportive from day one. Granted, not being able to experience either since you made your worthy offering is frustrating .... but that didn't make my appreciation less genuine.

Is that what you meant?  :D :salute :cheers:


That's exactly what I meant.  ;)



I will say this about VR. 

I was impressed with AH VR enough  to sign back up again when I hadn't had an interest in AH in almost a decade.  I was learning the mission system and had a WWI furball setup one time and I was circling just over the swirling AI about 500 ft below me and we were all about 1k alt. The sense of 3d space was completely intoxicating.  I literally felt like I might tip out of the cockpit and I banked hard above them.  It was amazing.  One of those pivotal moments when you realize, this is what I've been looking for.  It was impressive enough to convince me to spend 8 months creating an AI populated world were I could go do that whenever I wanted.  For a game I thought I was long done with.

As long gone players start getting VR, maybe it will encourage many of those to come back too.

All of the family and friends I have demo'd VR have been totally mesmerized by it.  It's hard to convey the total immersion of actually being in the scene suddenly rather than looking at a projection of a scene on a 2-d screen.  You can literally forget you are not there, even with the comparatively low resolution.

And what is striking is these are all non-gamers.  Just regular civilians who would normally show no interest in my 2-d games.  You put the VR goggle on them and you practically have to taze them to get it back.  People can just spend hours zipping around the planet in Google EarthVR.   That suggests to me VR could have a huge effect on electronic entertainment long term. 

However, my current advise to people is, if you are not a game nerd, or bleeding-edger, wait a bit. A year or two?  The true ver. 2 of this technology (not just v. 1.5) will be four times as good and half the price and content will have caught up and development will have figured out the proper design grammar to make great VR experiences. 


And HTC has one of the best implementations early on in the race. There are possibilities there if they can figure out how to exploit it, and don't go tits up before they can.


:cheers:




 



« Last Edit: July 03, 2019, 05:12:59 PM by CptTrips »
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Offline atlau

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Re: Follow up on "Were did everyone go"?
« Reply #107 on: July 03, 2019, 05:53:34 PM »
Then there would be even less fighting. Last night was a perfect example.
If I flew the way everyone recommended I would be part of the problem.
I mean I guess hovering over my base for 30-45 min and never leaving my dar ring and only engaging a plane when I have at least two others with me. Oh and I will fly the fastest plane I can possibly get. That should solve and ack ganging running issues huh.

People will eventually stop upping into numerically superior forces capping over a field. It's not fun for them. They aren't here for your amusement. You need to provide them an incentive. Either show up with less overwhelming odds or start capturing the town and at least you will get the win the war defender types to up.

That same night once the numbers evened up and the fight got pushed away from the knight field, many of the bish left to switch to attack and overwhelm to the rook front instead since their attempt to capture the field was blown. (#s were 44-34-22 when I checked... so the rooks were in for a world of hurt).

This is why I do wish there was a furball pit in the middle of the map for the quick action furballers to get their fix in and then let the outside of the map create fights while people try to act strategically using surprise and overwhelming odds to capture bases so everyone gets to play the way they want to.

Offline 1stpar3

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Re: Follow up on "Were did everyone go"?
« Reply #108 on: July 03, 2019, 06:24:47 PM »
People will eventually stop upping into numerically superior forces capping over a field. It's not fun for them. They aren't here for your amusement. You need to provide them an incentive. Either show up with less overwhelming odds or start capturing the town and at least you will get the win the war defender types to up.

That same night once the numbers evened up and the fight got pushed away from the knight field, many of the bish left to switch to attack and overwhelm to the rook front instead since their attempt to capture the field was blown. (#s were 44-34-22 when I checked... so the rooks were in for a world of hurt).

This is why I do wish there was a furball pit in the middle of the map for the quick action furballers to get their fix in and then let the outside of the map create fights while people try to act strategically using surprise and overwhelming odds to capture bases so everyone gets to play the way they want to.
:furious Well at least you werent in a 262...I can die to C205... :rofl Those were some good fights...till I lost SA...CRAP forgot about that 205 :furious  :rofl Had fun at same fight for 3 hours or more, till numbers got bad. Eh, its just the nature of the beast. Good times draw a crowd...some times advantage other times not :cheers:
"Life is short,break the rules,forgive quickly,kiss slowly,love truly,laugh uncontrollably,and never regret anything that made you smile."  “The two most important days in your life are the day you are born and the day you find out why.”- Mark Twain

Offline flippz

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Re: Follow up on "Were did everyone go"?
« Reply #109 on: July 03, 2019, 08:15:54 PM »
People will eventually stop upping into numerically superior forces capping over a field. It's not fun for them. They aren't here for your amusement. You need to provide them an incentive. Either show up with less overwhelming odds or start capturing the town and at least you will get the win the war defender types to up.

That same night once the numbers evened up and the fight got pushed away from the knight field, many of the bish left to switch to attack and overwhelm to the rook front instead since their attempt to capture the field was blown. (#s were 44-34-22 when I checked... so the rooks were in for a world of hurt).

This is why I do wish there was a furball pit in the middle of the map for the quick action furballers to get their fix in and then let the outside of the map create fights while people try to act strategically using surprise and overwhelming odds to capture bases so everyone gets to play the way they want to.

Yeah I agree with the numbers. I had chased a la over there and went back to that field three times before 88 was captured. Then I started venturing out to the northern fields and the field further back trying to find stragglers. But again we are talking about two sectors of flight in a 21 eny planes TRYING to find a fight. I know no one is here for my amusement just get aggravated with steadily climbing to fields of other countries to find a fight.

Last night I am up to 72 flights (not counting porkers) going to opposing country bases for a fight. That’s in the 3 nights of my home pc not counting the day time flights at work. I guess like fess said. There is just to much down time now between take a finding a fight. And I don’t mean the swarming pack in the ack.

Offline Oldman731

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Re: Follow up on "Were did everyone go"?
« Reply #110 on: July 03, 2019, 08:52:20 PM »
And what is striking is these are all non-gamers.  Just regular civilians who would normally show no interest in my 2-d games.  You put the VR goggle on them and you practically have to taze them to get it back.


Something tells me this is important.

- oldman

Offline CptTrips

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Re: Follow up on "Were did everyone go"?
« Reply #111 on: July 03, 2019, 10:48:58 PM »

Something tells me this is important.

- oldman


Indeed. 

I've come to a theory that there is a certain percentage of the population that are more "3-D Suggestable" than the majority.  Like a certain percentage of the population that are highly susceptible hypnotism.   Their brains find it easier to suspend disbelief and place their sense of self into a 3-d representation of a game-world projected on a 2-d screen.  These people become gamers because, when all the conditions are right, they can approach an immersion experience that they find extremely compelling.

Most other people see the 3-D pictures on the screen, but their brains seldom make the full leap to inject their sense of self into the world being projected in 2-dimensions.  Their brain can never break the fourth wall, and so they never achieve the intense sense of immersion that hooks more susceptible gamers.

VR however lowers the threshold so that even non-gamers become totally immersed.  VR smashes that fourth wall and throws you directly into the game-world head first.  Gamers reach Nirvana because they finally have reached the kind of experience they had previously on gotten glimpses of during moments of peak-flow.  Civilians have their noodle completely baked because they never suspected anything like that could ever be possible.

VR is going to be the textbook, porn, television, movie and gaming industries of the future all rolled up.

Oh brave new world...

A lot of people will think I'm crazy, but keep in mind what we have now is:



Image when we have this:




 


« Last Edit: July 03, 2019, 11:23:45 PM by CptTrips »
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Offline atlau

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Re: Follow up on "Were did everyone go"?
« Reply #112 on: July 04, 2019, 01:35:25 AM »
:furious Well at least you werent in a 262...I can die to C205... :rofl Those were some good fights...till I lost SA...CRAP forgot about that 205 :furious  :rofl Had fun at same fight for 3 hours or more, till numbers got bad. Eh, its just the nature of the beast. Good times draw a crowd...some times advantage other times not :cheers:

Yeah I decided to fly the 205 as my main ride last tour. Good climb and does well in dives. Decent guns and ammo load and maneuverability as well. Average top speed is really its biggest weakness. Still deciding what plane to use next tour.

I've been busting out the 262 mainly when the numbers get outta hand and cut off the enemy on climbout and slow them from getting to the base they are attacking. Realistically though it's best for buff and goon killing

Offline 1stpar3

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Re: Follow up on "Were did everyone go"?
« Reply #113 on: July 04, 2019, 03:44:39 AM »
Yeah I decided to fly the 205 as my main ride last tour. Good climb and does well in dives. Decent guns and ammo load and maneuverability as well. Average top speed is really its biggest weakness. Still deciding what plane to use next tour.

I've been busting out the 262 mainly when the numbers get outta hand and cut off the enemy on climbout and slow them from getting to the base they are attacking. Realistically though it's best for buff and goon killing
:aok Still HATE/LOVE ya! Its complicated :devil Just like with Copprhed :devil Really miss that SOB :salute Almost to the point of asking him what he needs...to come home! I would donate to his "Get eyes fixed" fund! As for "next plane" ......STORCH/FI! Hey, Crabby flew a C47 one whole tour...you would at least have a gun  :rofl
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Offline atlau

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Re: Follow up on "Were did everyone go"?
« Reply #114 on: July 04, 2019, 08:08:49 AM »
Yeah man f77 and copperhead were my squaddies when I first started playing again. Miss them both

Offline Wiley

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Re: Follow up on "Were did everyone go"?
« Reply #115 on: July 04, 2019, 10:07:16 AM »

Most other people see the 3-D pictures on the screen, but their brains seldom make the full leap to inject their sense of self into the world being projected in 2-dimensions.  Their brain can never break the fourth wall, and so they never achieve the intense sense of immersion that hooks more susceptible gamers.


I tried a VR system at one point, just a Vive.  I was playing a DnD type game and I was on top of a pillar and looking down.  I have a medium sized problem with heights and I realized I was right at the edge and had a visceral reaction to looking down over the edge at my feet, and immediately took a step back.  When I realized what I'd done, I laughed at myself.  And that's with cartoony graphics.  I really want to try AH with it.

I want it, but it means a complete computer replacement to work well and I don't have the money for it.

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

JG11

Offline Pluto

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Re: Follow up on "Were did everyone go"?
« Reply #116 on: July 04, 2019, 11:10:43 AM »
I tried a VR system at one point, just a Vive.  I was playing a DnD type game and I was on top of a pillar and looking down.  I have a medium sized problem with heights and I realized I was right at the edge and had a visceral reaction to looking down over the edge at my feet, and immediately took a step back.  When I realized what I'd done, I laughed at myself.  And that's with cartoony graphics.  I really want to try AH with it.

I want it, but it means a complete computer replacement to work well and I don't have the money for it.

Wiley.


First thing you have to do is bail out of a plane and watch the ground. That still gets me occasionally

Offline Wiley

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Re: Follow up on "Were did everyone go"?
« Reply #117 on: July 04, 2019, 11:29:41 AM »

First thing you have to do is bail out of a plane and watch the ground. That still gets me occasionally

I am a touch concerned about motion sickness.  I think I'll likely be ok, but I was playing an FPS that I was moving quickly through, and I kept dying in one area so kept going through it faster and faster and faster, and it got to the point I had to end my session because I was going to paint a picasso on the floor.  My equilibrium was screwy for about 3 hours after.  But I think (hope) maneuvering a plane from a chair should be easier to deal with.  I'll be pretty sad if I can't use it in here.

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

JG11

Offline CptTrips

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Re: Follow up on "Were did everyone go"?
« Reply #118 on: July 04, 2019, 11:39:59 AM »
I tried a VR system at one point, just a Vive.  I was playing a DnD type game and I was on top of a pillar and looking down.  I have a medium sized problem with heights and I realized I was right at the edge and had a visceral reaction to looking down over the edge at my feet, and immediately took a step back.  When I realized what I'd done, I laughed at myself.  And that's with cartoony graphics.  I really want to try AH with it.

I want it, but it means a complete computer replacement to work well and I don't have the money for it.

Wiley.

LoL.   :rofl

I was playing this game and was at a point where I was standing next to the edge of a high drop off.  I pause and wanted to reach over and get my beer on the table.  I knew where it was, or close enough I could feel for it, but it would require that I walk out across the open air of the drop off. 

I knew intellectually that there was floor there, but the instinctive impulse to avoid stepping off into space was SOOOOOO strong it was amazing.

That tells you just how deeply you are messing with your brain.

 :rofl :rofl :rofl


 


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Offline Pluto

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Re: Follow up on "Were did everyone go"?
« Reply #119 on: July 04, 2019, 11:44:37 AM »
I am a touch concerned about motion sickness.  I think I'll likely be ok, but I was playing an FPS that I was moving quickly through, and I kept dying in one area so kept going through it faster and faster and faster, and it got to the point I had to end my session because I was going to paint a picasso on the floor.  My equilibrium was screwy for about 3 hours after.  But I think (hope) maneuvering a plane from a chair should be easier to deal with.  I'll be pretty sad if I can't use it in here.

Wiley.

I had to limit my playing time to 30 minutes at a time for the first week or so due to motion sickness but eventually I got used to it and have even been able to play 12 hour scenarios. Just don't over do it at first