Author Topic: Two Country Sides or Auto Kick inactive players in the tower  (Read 9848 times)

Offline The Fugitive

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Re: Two Country Sides or Auto Kick inactive players in the tower
« Reply #60 on: October 02, 2019, 09:51:24 PM »
Not garbage rides...... not if the pilot is up to snuff. That and the pilot has numbers..... hence the eny.

I dont mind flying a P40 against 2 guys, but 4 or 5??????

With less number the ENY should be adjusted to match those numbers. 10 guys leave one side and your stuck flying P40s against 4 or more against one.

Offline guncrasher

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Re: Two Country Sides or Auto Kick inactive players in the tower
« Reply #61 on: October 03, 2019, 12:54:09 AM »
I dont mind flying a P40 against 2 guys, but 4 or 5??????

With less number the ENY should be adjusted to match those numbers. 10 guys leave one side and your stuck flying P40s against 4 or more against one.

eny needs to be lower down a bit with lower numbers, perhaps to 1/2 what it is now. like it's been said before even if the pigs switch to the lower number country then eny hits us on squad night.


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Offline Shuffler

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Re: Two Country Sides or Auto Kick inactive players in the tower
« Reply #62 on: October 03, 2019, 06:45:29 AM »
I guess it is just that I am rarely ever affected by eny. In fact I can't remember the last time I could not fly what I fly 99% of the time.
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Offline wrench

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Re: Two Country Sides or Auto Kick inactive players in the tower
« Reply #63 on: October 03, 2019, 06:46:35 AM »
Where's that thumbs down emoticon????

Edit: Removed my other thoughts as they wouldn't actually contribute to anything.
« Last Edit: October 03, 2019, 06:54:27 AM by wrench »
Leave that thing alone!
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Offline lunaticfringe

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Re: Two Country Sides or Auto Kick inactive players in the tower
« Reply #64 on: October 04, 2019, 08:57:05 PM »
With a max of only 180 sometimes only 200 players during the summer and most Weekends. During the week the room peaks at 90 players. The 3 country side is ALWAYS off balance for our Overseas players.  20 Knights 18 Bish  3 Rooks.... It's ridiculous have ENY that accounts for inactive players in the tower for hours at a time.

Switching to a Axis and Alley or whatever name you want to give it will help players, who come on for 10 mins see high ENY and decided its not worth staying to fly 20-30 mins to find a good dogfight for 3 mins and fly home or ditch because they are out of fuel.

Or Fix the Game that when a person is in the tower for more than 15 minutes with no activity they get auto kicked and logged off. This way the ENY is accounting for only Active Players on the game.

how many times do I have to repeat this-HiTech will not change  to a 2 country war-he has said this on several occasions, he has tried it on a different game and it didn't work.
2nd--eny is based on how many players are logged into the game, not how many are in the tower.
3rd if ya start kicking tower sitters out of the game the playes will leave for good.
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Offline Vraciu

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Re: Two Country Sides or Auto Kick inactive players in the tower
« Reply #65 on: October 04, 2019, 09:01:31 PM »
Blah blah blah.   You sound like the guys at a corporation I once flew for.    I did a fuel study that could have saved the company millions of dollars and averted any potential flight department layoffs.

“We’ve studied this issue and the savings are not significant.”

I tried explaining that at $3 a gallon for Jet-A they may not be significant, but at $10.85 they’re massive.

“[Vraciu]!  We’ve studied it already.  We have done this for a long time.  We know what we are doing.”

Within ten months 30 pilots were laid off along with numerous supporting personnel because of high fuel costs.    Duh. 

Things change.   Two sides WILL work and at this point there is nothing to lose since three sides is a bust at current player levels/map sizes.


Adapt or die. 

« Last Edit: October 04, 2019, 09:05:29 PM by Vraciu »
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Offline lunaticfringe

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Re: Two Country Sides or Auto Kick inactive players in the tower
« Reply #66 on: October 04, 2019, 09:03:04 PM »
No one ever proved it’s nonsense. And if it had been suggested many times over the years there maybe something to it.
The only thing ever said by HTC was “no”. No real reason given on the two sided country deal. During the am hours of the week there maybe forty people logged on and 20 in flight. Why not kick those players that been in the tower for two hours?  Every other game does. Is it that it makes the game look fuller than it is?  I think it would be better to have a player log in and know the eny actually exists versus the eny existing for guys hoping for 25 Perk points leaving there computer on all day lol

Hitech has also said he tried it on another game and it didn't work
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Offline Vraciu

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Re: Two Country Sides or Auto Kick inactive players in the tower
« Reply #67 on: October 04, 2019, 09:03:46 PM »
Hitech has also said he tried it on another game and it didn't work

Time to try again then. 

It worked superbly in Warbirds and has worked well in many other games. 

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Offline lunaticfringe

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Re: Two Country Sides or Auto Kick inactive players in the tower
« Reply #68 on: October 04, 2019, 09:17:47 PM »
well it's not going to happen, so I'm not going to say anything else other than I know what will happen-I have played long enough to be pretty confident in my assumption.
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Offline CptTrips

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Re: Two Country Sides or Auto Kick inactive players in the tower
« Reply #69 on: October 04, 2019, 09:21:00 PM »
2nd--eny is based on how many players are logged into the game, not how many are in the tower.

Uhhhhhmmm.

I think argument was that if people on their side were getting counted for ENY but not fighting, then that was unfair.  The counter claim was that those numbers are equal across all sides so it is a wash.


That said, its not an issue I'm pushing.  I just pointed out that I've see other game booting inactive players.  Do what you want with that info.

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Offline Vraciu

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Re: Two Country Sides or Auto Kick inactive players in the tower
« Reply #70 on: October 04, 2019, 10:04:06 PM »
well it's not going to happen, so I'm not going to say anything else other than I know what will happen-I have played long enough to be pretty confident in my assumption.

You say that as if it were a good thing.   

 :rolleyes:
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Offline Ack-Ack

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Re: Two Country Sides or Auto Kick inactive players in the tower
« Reply #71 on: October 05, 2019, 04:01:59 AM »
Time to try again then. 

It worked superbly in Warbirds and has worked well in many other games. 

Air Warrior proved a 3 country system works in a small arena.
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Offline guncrasher

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Re: Two Country Sides or Auto Kick inactive players in the tower
« Reply #72 on: October 05, 2019, 05:20:59 AM »
viraciu we do have a 2 country arena and it's always empty.

semp
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Offline Vraciu

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Re: Two Country Sides or Auto Kick inactive players in the tower
« Reply #73 on: October 05, 2019, 08:54:43 AM »
Air Warrior proved a 3 country system works in a small arena.

Which is why I also suggested smaller arenas as a possible solution.

The status quo isn’t working.   When numbers climb back up then it will. 

Being wedded to three sides based on arenas overflowing with players isn’t a good strategy IMO.

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Offline Vraciu

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Re: Two Country Sides or Auto Kick inactive players in the tower
« Reply #74 on: October 05, 2019, 08:57:03 AM »
viraciu we do have a 2 country arena and it's always empty.

semp

How many times do I have to explain this?


It is not an MA.    It does not have the same settings.   It cannot be directly compared.   

And if you wanna’ go that route, we have a three-sided arena that’s often near-empty which ain’t exactly proof of success.   (It also serves as a default two-sided arena much of the time, with one country ignored by the other two.    You have a two-sided arena masquerading as a three-sided one.)

People gravitate to critical mass.    If they don’t find it they log off.   Simple. 
« Last Edit: October 05, 2019, 09:01:35 AM by Vraciu »
”KILLER V”
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