Not sure if this is the absolute
best way, but it's how I managed to get the map to work:
(1) take a birds-eye image of your terrain from nice and high up with the screen shot button (Shift-S??)
(2) open the following file:
HTC\aheditor\terrains\maps\mapxxx.bmp
where xxx = the size of your map. E.g. map64.bmp is for a 64x64 size map.
(3) Place a copy of that file in the directory that your new terrain is in.
e.g. terrains\newterr\map64.bmp(4) Cut and Paste the image of your terrain into the map file that you created in the terrain directory.
(5) Now the tricky part
: You need to cut the mapxxx.bmp file into 4 quarters. Each quarter should measure 256x256 pixels.
Name the quarter's in the following way:
Top Left quarter -> map0.bmp
Top Right quarter -> map1.bmp
Bottom Left quarter -> map2.bmp
Bottom Right quarter -> map3.bmp
(6) copy those four files into your new terrains directory.
e.g. terrains\newterr\map0.bmp etc
You might find it takes a while to get the map to fit exactly if your terrain doesn't fill the full area of the map. Trial and Error is the method I've used for that so far
This is how I did it. There is probably a better way. If so, I would love to hear about it!
Cheers,
Rod
[edit was to change the order you name the four maps - I goofed
]
[This message has been edited by Rodney (edited 08-20-2000).]