Author Topic: Fighter Rank  (Read 5082 times)

Offline hitech

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Re: Fighter Rank
« Reply #45 on: March 25, 2020, 02:23:47 PM »
Ten years ago I painfully learned just enough of python to slap together a few small programs that somehow scrap all the required data from score & stats pages.
When I now look at the code, I only have a vague idea what's happening there anymore. That's ADD for you  :D

How do you think I feel with the Aces High having over 2000 files and about a million lines of code?

Dale

Offline Shuffler

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Re: Fighter Rank
« Reply #46 on: March 25, 2020, 02:37:21 PM »
How do you think I feel with the Aces High having over 2000 files and about a million lines of code?

Dale

I am currently sub contracted to tootsie roll pops. Working on how many licks it takes to get to the juicy tootsie roll center. When I am through with this project, I would gladly sub contract to HTC to count lines of code and confirm the exact numbers for you.
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Offline AKKuya

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Re: Fighter Rank
« Reply #47 on: March 25, 2020, 03:17:58 PM »
How do you think I feel with the Aces High having over 2000 files and about a million lines of code?

Dale

Keep that quiet.  Or, InGen might sub-contract you out to run Jurassic Park.  :devil

We need a T-rex emoji.
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Offline snugar109

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Re: Fighter Rank
« Reply #48 on: March 25, 2020, 04:24:19 PM »
How do you think I feel with the Aces High having over 2000 files and about a million lines of code?

Dale

That's a headache for sure. I was just complaining today about editing 1500 lines, heh not even close.

Offline Oldman731

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Re: Fighter Rank
« Reply #49 on: March 25, 2020, 06:02:44 PM »
Keep that quiet.  Or, InGen might sub-contract you out to run Jurassic Park.


Hah!

But seriously...what could go wrong...?

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Offline Shuffler

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Re: Fighter Rank
« Reply #50 on: March 25, 2020, 07:38:09 PM »

Hah!

But seriously...what could go wrong...?

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Offline Fariz

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Re: Fighter Rank
« Reply #51 on: March 27, 2020, 01:30:28 AM »
Make scores in any category to be ranked/included in pull after 30 sorties. Or even 50.

This gonna sort out some crazy results. Simply the rule of big numbers. The bigger the sample, the more it is closer to what it really shall be.

Honestly, AH score system is broken right from the start. I wrote about it numerous times like 20 years ago, it is crazy that after so many years nothing changed, even some crazily obvious gaps.

If this discussion has any sense, and may really change something, I can write my suggestions.



Offline Lusche

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Re: Fighter Rank
« Reply #52 on: March 27, 2020, 03:04:17 AM »
Make scores in any category to be ranked/included in pull after 30 sorties. Or even 50.

A threshold of 50 sorties would eliminate more than 50% of all fighter pilots from ranking.  :old:
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Offline Lusche

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Re: Fighter Rank
« Reply #53 on: March 27, 2020, 03:06:41 AM »
How do you think I feel with the Aces High having over 2000 files and about a million lines of code?

Dale

I don't know, because I don't think I ever wrote anything over a hundred lines in my life  :D
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Offline atlau

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Re: Fighter Rank
« Reply #54 on: March 27, 2020, 08:38:37 AM »
A threshold of 50 sorties would eliminate more than 50% of all fighter pilots from ranking.  :old:

That's because with so few players on, the total kills category isn't that important. So the percentage/ratio categories play more into it

Offline Fariz

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Re: Fighter Rank
« Reply #55 on: March 27, 2020, 09:26:05 AM »
A threshold of 50 sorties would eliminate more than 50% of all fighter pilots from ranking.  :old:

The threshold is adjustable, but 10 is minimum. Anyway, a lot of people do not care about stats or ranking, and if a player does not play let's say 30 sorties in fighters most likely he does not care. 

The score crowd is quite an important part of any game and usually an active part of it. Not a big part, but still. The current score system reflects people's motivation to get scores much more than their actual skill.

Fighter score is ok, btw, there are some stats in other categories that need to be removed or changed.

Offline atlau

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Re: Fighter Rank
« Reply #56 on: March 27, 2020, 10:46:20 AM »
The threshold is adjustable, but 10 is minimum. Anyway, a lot of people do not care about stats or ranking, and if a player does not play let's say 30 sorties in fighters most likely he does not care. 

The score crowd is quite an important part of any game and usually an active part of it. Not a big part, but still. The current score system reflects people's motivation to get scores much more than their actual skill.

Fighter score is ok, btw, there are some stats in other categories that need to be removed or changed.

It might make sense too to allow people to select attack mode for planes for the 47m, even if historically they were used as interceptors/escort, in AH they are used a lot for strafing

Offline DmonSlyr

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Re: Fighter Rank
« Reply #57 on: March 27, 2020, 11:11:08 AM »
It might make sense too to allow people to select attack mode for planes for the 47m, even if historically they were used as interceptors/escort, in AH they are used a lot for strafing

The N isnt really that much of a difference and can fight just as good the M.
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Offline save

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Re: Fighter Rank
« Reply #58 on: March 27, 2020, 11:24:59 AM »
The problem with hit % is planes that have wingmounted cannons /  machine guns (specially if you take an 190a5 that have 3 different trajectories if you mount all 4 cannons) are at disadvanage compared with, as an example a Mosquito fighter that have it all in the nose at close to same trajectory.
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Offline hitech

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Re: Fighter Rank
« Reply #59 on: March 27, 2020, 11:47:33 AM »
The problem with hit % is planes that have wingmounted cannons /  machine guns (specially if you take an 190a5 that have 3 different trajectories if you mount all 4 cannons) are at disadvanage compared with, as an example a Mosquito fighter that have it all in the nose at close to same trajectory.

That's not a problem, only a fact.

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