Author Topic: GET RID of 3 Country war - It failed  (Read 1112 times)

Offline hitech

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Re: GET RID of 3 Country war - It failed
« Reply #75 on: June 18, 2020, 06:00:24 PM »
I am curious though, from a design perspective what is the goal of 3 sides vs 2?

One it provides a lot more targets and 2nd it provides a bigger variety to gameplay.

HiTech

Offline atlau

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Re: GET RID of 3 Country war - It failed
« Reply #76 on: June 18, 2020, 07:27:49 PM »
One it provides a lot more targets and 2nd it provides a bigger variety to gameplay.

HiTech

 :aok

The times you can crash a 2 country furball as a 3rd party can definitely make for good times.

Offline Lazerr

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Re: GET RID of 3 Country war - It failed
« Reply #77 on: June 19, 2020, 03:44:53 PM »
:aok

The times you can crash a 2 country furball as a 3rd party can definitely make for good times.

I guess this comes down to maps and how they are laid out.  When its available, its the best action this game has.  Its rare however.

I always thought having the three countries intertwined within eachother would be a good substitute for having two sides.  Is it allowed in terrain creation rules?

But I dont have the time or skills needed to make a map. 

Offline Shuffler

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Re: GET RID of 3 Country war - It failed
« Reply #78 on: June 19, 2020, 04:15:39 PM »
Bottlenecks can force big fights. If all the bases were mixed up, fights would be thinned out all over the place. There would be far more base sneaking.
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