It seems to me there's been some serious advancements in gunnery lately. It used to be there were only 4 or 5 guys that I was really concerned about their bomber gunnery. Now I'd say there are probably 15-20 people that will ruin your day if you don't approach them really carefully.
Same with the 88s. They used to be ambience, but the last few months, they come close enough to be a concern and occasionally connect with me.
Our controls let us do stuff trivially that took a lot more effort in the real world. Flaps in an aircraft for example. Turret traverse and elevation was not as easy as moving a joystick/mouse, from what I've read. I don't think we should artificially limit things like gun accuracy. If the physics allow it, it should be able to be done.
Like Devil said, the real time range updates are a big advantage. Maybe the range updates on icons shouldn't be instant across the board? Would that still be playable? I know it would really throw a wrench in all gunnery at first.
Wiley.