The board is for discussion. We're discussing. Resolution may be for a higher power, but that shouldn't shut down a discussion topic.
8- Complaints about a player's behavior online should be emailed to support@hitechcreations.com rather than posted to this board.
That's an official posting rule.
On top of that, disruption is considered mutable. Posting on 200 continuously about your opinion of the practice of 'bomb and bail' can be disruptive. It is within the purview of the moderator to determine when something is disruptive. Moly was given a warning.
And ... on top of that, let's talk about bomb and bail:
There is a bail out function in the game. There is no limitation placed on when or how players can bail. In the case of 'bomb and bail' then the bomber player elected to take the fastest way home short of augering *after* he dropped his bomb load. Big deal. Some of them may even bail without making it to target. Big deal. But, to be honest, given the time constraints of some players (bomber, fighter, tank, whatever - fun time isn't always 'unlimited') it is understandable if they choose to bail after bombing in order to take off immediately for their next run. I don't think they do this to upset Moly ... or you .... or me .... or anyone specific. Though if they were able to figure out that they managed to do so, as well, it might be amusing to them.
'Fixing' this is problematic. What do you suggest? Eliminate the ability to bail out, altogether? That may please Moly, or you, but do you take into account how appreciated or not it would be across the spectrum of the player community? Only allow bailing if your plane takes damage? Bombers can overstress fairly easily if they are intent. What would the difference be between 'bomb and bail' and 'bomb and break?'
In other words, it's a useless complaint ... being made on channel 200 ... over and over ... disruptive.