if people who play late at night wanted endless furballs, we know how to create custom arenas. and what makes you think we aren't having fun the way it is?
semp
Furballing and air combat fights are what brings most people to the game. A lack of that creates low #s where only bomber types like to play. They might be having fun, but you are potentially turning away dozens of players who want to partake in air combat in the MA, so they will go to another game to find people to fight.
Smaller maps with good base layout is the key to solving the low $ issues. It doesn't matter how many times a map gets rolled. A board gets rolled every 10 minutes in Halo or COD or BF4, but people always stay in to play the next map.
Having a lot of small maps is not a bad thing.
What I normally see is that the bigger the map with far bases going into the off hours, the quicker people log off as the fight gets smaller, and the harder it is to find fights and be apart of them.
As I've said before. Most people want a fighter combat game, not a Microsoft flight simulator where they can bomb once in a while. (I'm not saying some don't like it). I'm saying more people want fighter combat than want to bomb.