Author Topic: Idea for System in place to incentivy balanced sides. THOUGHTS?  (Read 3575 times)

Offline MADe

  • Silver Member
  • ****
  • Posts: 1117
Re: Idea for System in place to incentivy balanced sides. THOUGHTS?
« Reply #30 on: December 17, 2020, 02:25:13 PM »
There is no way to enforce a balanced numbers of players in all three countries.  Incentives, ENY and players in towers will keep the sides unbalanced and never 100% of all logged on players being active.  13 years in the game has taught me that.

The player buyout idea 7 years ago was my idea.  That was when we had triple the numbers in the MA and 500+ players in FSO.  Even if there was a player buyout, there would have to be a hired staff of coders with Hitech on as a paid advisor to keep the game running on the servers.  The point of a player buyout would hinge on advertising in all mass media.  Plus, setting up demonstration areas in public places to bring the game to high foot traffic areas.

The real elephant in the room is the amount of money needed to support a single player.  The hardware alone especially with VR can cost thousands of dollars.  If you want to be the best, then you need to play with the best.  Current economic situations will keep that from happening.  How can you convince people with no flight experience, no real investment into a gaming system and no historical adventure into playing a complex game with a very steep learning curve fraught with being killed over 100 times versus one kill of their own?

Everyone who pays their $14.95 a month.  They play how they see fit.  They can choose a side, they can BnZ or HO, tank, bomb, turn fight, or sit in the tower.  I applaud your desire to change things.  Dale owns this game and runs it how he sees fit.  He knows what can be done and what doesn't work.  he has tried many things publicly for us and more privately with us knowing nothing. 

Until, I win lotto....

 :salute

yes!
ASROCK X99 Taichi, INTEL i7 6850@4.5GHz, GIGABYTE GTX 1070G1, Kingston HyperX 3000MHz DDR4, OCZ 256GB RD400, Seasonic 750W PSU, SONY BRAVIA 48W600B, Windows 10 Pro /64

Offline rvflyer

  • Nickel Member
  • ***
  • Posts: 737
Re: Idea for System in place to incentivy balanced sides. THOUGHTS?
« Reply #31 on: December 18, 2020, 12:17:46 AM »

I'm thinking Hitech is all done with any major programming changes.


Seems like no matter the topic you are always trying to convince everyone Hitech is done. You have been doing that for years. give it up.
Tour 70 2005 to present

Offline rvflyer

  • Nickel Member
  • ***
  • Posts: 737
Re: Idea for System in place to incentivy balanced sides. THOUGHTS?
« Reply #32 on: December 18, 2020, 12:25:32 AM »
Tower queens need to be booted after a few minutes of inactivity. Too many to off to lunch  or shopping and stay logged on.

What I see the issue is that we have the numbers totally imbalanced. Bish have been outnumbering Rook/Knight with a ratio of at least 3:1 on most given time. which is understandable that there is no ENY, so therefor winning map has been much more desirable when you can with numbers and no restrictions of what to fly.
Not only have the sides been imbalanced, but also the fights.
Would make sense to log on as Knight or Rook during these situations to go fight the bigger #s. But what were seeing now is that the 2 smaller countries are fighting each other.
Which makes sense, being people like to fight under a much more controlled environment rather than fighting a horde in which you almost certain immediate death.
Not picking on bishops, all 3 countries do the same.
What I wish for but at this point would be beating a dead horse was to implement a switch on the fly with NO wait time. Fights die down in a matter of minutes now. Once an offensive has been thwarted, you find yourself playing whack a mole protecting an other base that they attack.
Only things that ever bothered me from ENY were the tower queens driving it up for no reason and the switch time rule. Seems as though without it now, its a race to win the map. Somehow we need tofigure out a way to give more incentive to actually "fight" eachother, rather than trying to sneak or totally horde real estate
Tour 70 2005 to present

Offline atlau

  • Silver Member
  • ****
  • Posts: 1221
Re: Idea for System in place to incentivy balanced sides. THOUGHTS?
« Reply #33 on: December 18, 2020, 09:08:35 AM »
I think there's roughly a similar number of tower queens in each country so doubt they really affect ENY that much.

Offline waystin2

  • Plutonium Member
  • *******
  • Posts: 10078
Re: Idea for System in place to incentivy balanced sides. THOUGHTS?
« Reply #34 on: December 18, 2020, 09:38:40 AM »
The only problem I see is the lower population in game.  A 20 pilot imbalance 10 years ago had little or no impact on game play with 200+ people in the main arena.  With today's numbers it causes a big difference in game play.  I hope we see those glory days again.  :pray
CO for the Pigs On The Wing
& The nicest guy in Aces High!

Offline Peanut1

  • Nickel Member
  • ***
  • Posts: 419
Re: Idea for System in place to incentivy balanced sides. THOUGHTS?
« Reply #35 on: December 18, 2020, 02:40:22 PM »
The only problem I see is the lower population in game.  A 20 pilot imbalance 10 years ago had little or no impact on game play with 200+ people in the main arena.  With today's numbers it causes a big difference in game play.  I hope we see those glory days again.  :pray
Me too. The game needs some stiff advertising and at least one or 2 full time coders to get it going.

Offline Max

  • Platinum Member
  • ******
  • Posts: 7696
Re: Idea for System in place to incentivy balanced sides. THOUGHTS?
« Reply #36 on: December 18, 2020, 02:48:04 PM »
The only problem I see is the lower population in game.  A 20 pilot imbalance 10 years ago had little or no impact on game play with 200+ people in the main arena.  With today's numbers it causes a big difference in game play.  I hope we see those glory days again.  :pray
Perhaps Hitech could hire Bruv117 to fly low # country now & again.  :joystick:

Offline Shuffler

  • Radioactive Member
  • *******
  • Posts: 26787
Re: Idea for System in place to incentivy balanced sides. THOUGHTS?
« Reply #37 on: December 18, 2020, 07:47:15 PM »
I was just in there... 61 bish, 60 rooks, 33 knights. No controls nothing to even try to even sides.
80th FS "Headhunters"

S.A.P.P.- Secret Association Of P-38 Pilots (Lightning In A Bottle)

Offline Max

  • Platinum Member
  • ******
  • Posts: 7696
Re: Idea for System in place to incentivy balanced sides. THOUGHTS?
« Reply #38 on: December 18, 2020, 07:55:19 PM »
Air Warrior was so long ago to remember...were there any implementations for side balancing back then? I don't recall any.

Offline Arlo

  • Radioactive Member
  • *******
  • Posts: 24759
Re: Idea for System in place to incentivy balanced sides. THOUGHTS?
« Reply #39 on: December 18, 2020, 08:44:45 PM »
Air Warrior was so long ago to remember...were there any implementations for side balancing back then? I don't recall any.

Nor do I. But I remember the 15' forward cone of invulnerability.

Offline Oldman731

  • Plutonium Member
  • *******
  • Posts: 9333
Re: Idea for System in place to incentivy balanced sides. THOUGHTS?
« Reply #40 on: December 19, 2020, 09:11:43 AM »
Air Warrior was so long ago to remember...were there any implementations for side balancing back then? I don't recall any.


I don't, either.  But AW didn't emphasize winning the war as much as AH does, so there wasn't the incentive to roll bases.  (Caveat:  Towards the end of AW, this might be inaccurate as to the RR arenas - I never flew there).  Probably for the same reason, there was no time limit on switching sides.

- oldman