Author Topic: ENY removal experiment  (Read 3868 times)

Offline The Fugitive

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Re: ENY removal experiment
« Reply #30 on: November 21, 2020, 06:01:39 PM »
I like the way the gameplay has been since eny has gone away.  I don't have any statistics, but the game seems to be a lot better for me.  Fights are more prevalent, and seem to be more long standing.  I would only ask for two more things.  Get rid of night, I think it is universally hated by almost all of us older players who like to be able to see. And second, if side switching is to prevent cheaters?  Make NOE mean nobody can see the dar bar or planes on any side, and the second second,  :x let side switching happen every 10 minutes.  Then as numbers change and fights die out on one front, we can switch sides to an area that has a fight raging and not have to try to stir something up. 

ULDieter

Here are Hitechs thoughts on side switching....

This is very close to my opinion, including the 6 hour, I do not know for sure if 6 hours works as well as 12, but I do know from stats, 1 hour  does not work well. Most people assume that the limit was raised do to "spying issues". It was nothing to do with it. It is a simple fact that our stats show less of country imbalances with 12 hour vs 1 hour time limits with 1 hour the countries seem to always be out of balance. And the swings are constantly moving to different countries. With 12 hours the % of the swings are a lot less and the frequency of swings are less frequent.

I also understand the desire to be able to fly in the morning on week ends, and change again flying in the evening. And I have no problem with that concept. But I am also fairly sure that changing to 6 hours would have 0 impact on the amount of complaints and we would still have the same amount of kn-ashing of teeth for 1 hour, even though I know 1 hour creates greater country imbalance vs longer.

So things may or may not change in the future, but things will not change to any thing close to 1 hour. The value chosen is base on the damping effect of oscillation do to players changing side along and with desire to keep the time long enough that an immediate change and change back can not be used for a strategic advantage.

HiTech

The number fluctuation is the issue. Now is the fluctuation making ENY bounce too much, or is it just the side imbalance that he is worried about?

Online DmonSlyr

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Re: ENY removal experiment
« Reply #31 on: November 21, 2020, 08:39:55 PM »
Here are Hitechs thoughts on side switching....

The number fluctuation is the issue. Now is the fluctuation making ENY bounce too much, or is it just the side imbalance that he is worried about?

I think 3 hours in the off hours is very suitable. Many people don't want to switch if it means they have to wait 6 hours to change back. With smaller #s being able to change teams may make the fights more balanced. 3 hours is still a decent period of time.
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Offline RUSH1

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Re: ENY removal experiment
« Reply #32 on: November 22, 2020, 11:30:49 AM »
Perk point cost and generation should be tied to score

The better you are the harder it is to earn points and planes cost more to you.

The newbie/ less skilled player should be the ones who
 benefits

Sad to see good sticks in uber planes - it can't help new players stick around

<S>
Eagler

Sounds a lot like socialism to me. 
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Offline atlau

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Re: ENY removal experiment
« Reply #33 on: November 22, 2020, 11:35:48 AM »
Sounds a lot like socialism to me.

I'll generally fly the best tool for the job. Base defense vs attack vs generic furballing vs buff intercepts etc all require different capabilities. That being said I thought ENY was the best even if imperfect way of balancing numerical advantages.

Offline RotBaron

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Re: ENY removal experiment
« Reply #34 on: November 22, 2020, 05:13:37 PM »
Hitech wrote that 6 yrs ago. Only he can tell us if he still feels the same way now.

With all the changes in the game and numbers not what they were back then maybe it would be time to experiment and see how 2 hours does. As stated it has nothing to do with spies giving away CV locations, etc.

The map that is up at this very moment Rooks have not been able to win for 24 hours, one base away numerous times only to lose the %min required...

I was going to switch to Rook to help them win the map but I knew it would be 6 hours later before I could go back and at night I like being with my Knight buds....
They're casting their bait over there, see?

Offline dieter

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Re: ENY removal experiment
« Reply #35 on: November 23, 2020, 11:48:22 AM »
Thanks Fugitive for the insight as to why the side switch time is what it is.  And Bravo Hitech for the good old statistical analysis to dampen the oscillations.  It's nice to see some of the history in what and why things were done in this game.  That being said, can we have night time removed?   :grin:

ULDieter

Offline Arlo

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Re: ENY removal experiment
« Reply #36 on: November 23, 2020, 12:02:26 PM »
Thanks Fugitive for the insight as to why the side switch time is what it is.  And Bravo Hitech for the good old statistical analysis to dampen the oscillations.  It's nice to see some of the history in what and why things were done in this game.  That being said, can we have night time removed?   :grin:

ULDieter

Night time is essentially removed. You experience dusk and dawn.

Offline Wiley

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Re: ENY removal experiment
« Reply #37 on: November 23, 2020, 12:09:57 PM »
Night time is essentially removed. You experience dusk and dawn.

...which can be eerily like night when you are on the opposite side of the map from the sun.

Wiley.
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Offline haggerty

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Re: ENY removal experiment
« Reply #38 on: November 23, 2020, 12:31:07 PM »
Night time is essentially removed. You experience dusk and dawn.

I wish for all time change in game to be removed, its pretty clear that the change in time is causing the micro-stutters.  Every time the shade changes just a little, the game freezes for a half second, which only occurs when I'm about to shoot someone or in a steep diving dropping a bomb.  When im in DX9 I dont get the stutter, but I do get a texture error for each daylight color change.
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Offline Lazerr

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Re: ENY removal experiment
« Reply #39 on: November 23, 2020, 05:06:31 PM »
Thanks Fugitive for the insight as to why the side switch time is what it is.  And Bravo Hitech for the good old statistical analysis to dampen the oscillations.  It's nice to see some of the history in what and why things were done in this game.  That being said, can we have night time removed?   :grin:

ULDieter

You can literally watch the arena population drop, as well as the number of people online in flight.  It should go.  The population responds the same way when certain maps are up.