Author Topic: 100 K/d in a Sturmbocke.  (Read 1723 times)

Offline save

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Re: 100 K/d in a Sturmbocke.
« Reply #15 on: February 17, 2021, 11:13:37 AM »
The new radar rendered the A8 pretty useless in a furball, everyone can see everything, adjust and vector themselves favorably, ever if you fly on the other side of a mountain, the perfect on-top AWACS-radar with digital feed directly to all planes.

SA is not needed since you are fed everything in real time except altitude, like a state of the art modern fighter.

The alternate solution would be to small small maps with a small front for all sides, or delay radar feed for 30 seconds.
My ammo last for 6 Lancasters, or one Yak3.
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Offline Flavel

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Re: 100 K/d in a Sturmbocke.
« Reply #16 on: February 17, 2021, 04:35:35 PM »
I really like the idea of a 30 second radar delay.  Drop the icon range from 6k to 3k while we are at it.   :devil



Offline diaster

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Re: 100 K/d in a Sturmbocke.
« Reply #17 on: February 17, 2021, 04:47:32 PM »

While this kind of flying may have been historically accurate, it's not really in keeping with the spirit
of Aces High with it's premium on dog fighting.  Also, may as well admit it, its just not fun.
Premium on dogfighting? never knew that existed as a premium. see lots of cherry picking, vulching and kill-stealing/picking but very rarely n actual "dogfight" all kidding aside. perhaps use that survival mode to your advantage. When you are in fighter points mode, landing is the priority and in attack mode kills are the priority. at the end of the tour, check your accuracy stats vs k-d etc... eventually those two ftr. and attack stats will start to merge with with each other.
Not counting the sometimes, you are, dead engine, landing or fighting someone and in swoops the timid kill-farmer (that kept running from a "dogfight") for that all to common vulch or pick.
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Offline mechanic

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Re: 100 K/d in a Sturmbocke.
« Reply #18 on: February 20, 2021, 02:06:56 PM »
The added pressure of having one life to lose actually gives me more intense pleasure than furballing in a mass of death. I enjoyed both, but in terms of feeling like I was in the pilot seat, nothing compares to real life role play. I think I once made 156 in a D-stang and when I finally went down I felt like something had gone from my life. Great job in the A8, that is really not anything like easy at all.
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Offline Rich46yo

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Re: 100 K/d in a Sturmbocke.
« Reply #19 on: February 23, 2021, 05:24:11 AM »
It's "Sturmbock"  :old:

When you saw this guy in one coming at you you might as well just bail and save yourself the trouble of getting killed. :O

I flew bombers almost 100% of the time back in a former life and Lusche was without a doubt the worst, as in best, enemy I ever came across, especially in those 190's. I spent hours in the TA developing tactics and tricks and it just didn't help. He almost never put himself in a position where you could hurt him. I remember only once.
« Last Edit: February 23, 2021, 05:26:52 AM by Rich46yo »
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Offline Citabria

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Re: 100 K/d in a Sturmbocke.
« Reply #20 on: February 24, 2021, 05:49:50 PM »
I always enjoyed kill streaks. Highest I ever got to with landing every sortie was 294 kills before an Ostwind round randomly intersected with my wing.
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Offline LCADolby

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Re: 100 K/d in a Sturmbocke.
« Reply #21 on: February 26, 2021, 06:26:57 AM »
I always enjoyed kill streaks. Highest I ever got to with landing every sortie was 294 kills before an Ostwind round randomly intersected with my wing.

Bet it was an LTAR  :lol
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Offline hazmatt

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Re: 100 K/d in a Sturmbocke.
« Reply #22 on: March 14, 2021, 03:48:15 AM »
It's "Sturmbock"  :old:

How come when I search online for Sturmböcke I get matches for A8 but when I search for Sturmbock I get unrelated stuff?
Maybe it's a translation thing?

Offline save

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Re: 100 K/d in a Sturmbocke.
« Reply #23 on: March 14, 2021, 05:25:50 PM »
the Sturmbock was extra armored variant of the A8, it was close to impervious to .50 caliber in the front, but paid much in maneuverability.
German ground radar vectored in the Sturmbock's against undefended bomber formations with a telling effect, but normally paid heavily after when the fighter escort arrived.
One particular effective raid killed 40 B24s in one attack, but paid with 25 downed Sturmbock shortly after.

The smart (read old) pilot only made one pass and dove down before Allied pilots could help remaining bombers.

It was not uncommon at that late stages of the war to shoot German Sturmbock pilots in their chutes, and they tried to open chute when very low.

 
My ammo last for 6 Lancasters, or one Yak3.
"And the Yak 3 ,aka the "flying Yamato"..."
-Caldera

Offline bangsbox

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Re: 100 K/d in a Sturmbocke.
« Reply #24 on: March 17, 2021, 03:49:47 PM »
It's "Sturmbock"  :old:

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Offline CAV

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Re: 100 K/d in a Sturmbocke.
« Reply #25 on: March 17, 2021, 06:54:15 PM »
Quote
The alternate solution would be to small small maps with a small front for all sides, or delay radar feed for 30 seconds.


A better solution would be goes back to the old radar...and doing away with this arcade nonsense.

CAV
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