Author Topic: Strat Downtimes Change  (Read 1950 times)

Offline JimmyD3

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Strat Downtimes Change
« on: November 26, 2021, 10:21:39 AM »
Maybe its time to look at changing the Strat downtimes. 180 minutes is a long time. Just a thought.
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Offline pallero

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Re: Strat Downtimes Change
« Reply #1 on: November 26, 2021, 05:13:38 PM »
Is it possible to get fromations (like bombers) for C-47's or M3 convoys (3) for getting supplies to strats?

Offline JimmyD3

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Re: Strat Downtimes Change
« Reply #2 on: November 26, 2021, 05:31:13 PM »
Is it possible to get fromations (like bombers) for C-47's or M3 convoys (3) for getting supplies to strats?

No sir, just multi-engine bombers.
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Offline Volron

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Re: Strat Downtimes Change
« Reply #3 on: November 27, 2021, 11:23:40 AM »
I thought the default down time for a strat was 30-45 min with exception to City Center.  :headscratch:  I know it goes way up if the City Center has been hit, though I don't know how it scales when it is damaged.  But if I recall correctly, 180m means the City Center was 0%?  :headscratch:
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Offline Lazerr

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Re: Strat Downtimes Change
« Reply #4 on: November 27, 2021, 12:13:43 PM »
I thought the default down time for a strat was 30-45 min with exception to City Center.  :headscratch:  I know it goes way up if the City Center has been hit, though I don't know how it scales when it is damaged.  But if I recall correctly, 180m means the City Center was 0%?  :headscratch:

Town buildings are 30min without damage to the city strat.  You are correct with the city strat being damaged to 0% = 180 min downtime to town buildings. 

Offline Lusche

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Re: Strat Downtimes Change
« Reply #5 on: November 27, 2021, 04:15:44 PM »
I thought the default down time for a strat was 30-45 min with exception to City Center.


That's for towns. Factory buildings have a downtime of 180 minutes. See arena settings/objects. City does affect only town buildings, it has no impact on factory downtimes
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Offline Volron

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Re: Strat Downtimes Change
« Reply #6 on: November 28, 2021, 06:02:33 AM »

That's for towns. Factory buildings have a downtime of 180 minutes. See arena settings/objects. City does affect only town buildings, it has no impact on factory downtimes

I could've sworn City Center/Industrial Center affected down times of factories and towns....  :headscratch:  City/Industrial Center had a 180m DT, but factories were 30 or 45 min when Center was 100%, and 180m when 0.  Or was that when it was "Mega Strat"?  :uhoh



What is the current "supply chain" now?  I remember it as the following:


Center > Factory > Facility (Ord/Troop/Dar/Etc.).
          V
        Town


To maximize effect, that is the order in which to bomb targets.



Quote from: hitech
Wow I find it hard to believe it has been almost 38 days since our last path. We should have release another 38 versions by now  :bhead
HiTech
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Quote from: Jolly
What on Earth makes you think that i said that sir?!
My guess would be scotch.

Offline Volron

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Re: Strat Downtimes Change
« Reply #7 on: November 28, 2021, 07:59:11 AM »
Jimmy, not trying to take over your thread, trying to get an understanding of how the "supply chain" works now.  From the sounds of it, an adjustment is needed indeed.
Quote from: hitech
Wow I find it hard to believe it has been almost 38 days since our last path. We should have release another 38 versions by now  :bhead
HiTech
Quote from: Pyro
Quote from: Jolly
What on Earth makes you think that i said that sir?!
My guess would be scotch.

Offline JimmyD3

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Re: Strat Downtimes Change
« Reply #8 on: November 28, 2021, 08:15:43 PM »
Jimmy, not trying to take over your thread, trying to get an understanding of how the "supply chain" works now.  From the sounds of it, an adjustment is needed indeed.

No problem here Volron, sometimes issues need to be clarified.

As it is today, any strat structure destroyed is down for 180 minutes, except for the HQ. The HQ is down for only 5 minutes.

Any strat facility down to 0%, adds 120 minutes to the affected country base items. ie Radar, Ammo, AAA, Troops. In other words if the Radar strat is 0%, and  you shoot down a base Radar, it will be down for 150 minutes (30 minutes + 120 minutes)
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Offline 1ijac

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Re: Strat Downtimes Change
« Reply #9 on: November 30, 2021, 07:32:43 PM »
the city factory damage affects the downtimes of Headquarters and the town buildings of bases.   
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Offline Volron

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Re: Strat Downtimes Change
« Reply #10 on: December 01, 2021, 05:42:19 AM »
Does anyone know if what I remember about past was correct?

I remember it as the following:


Center > Factory > Facility (Ord/Troop/Dar/Etc.).
          V
        Town


To maximize effect, that is the order in which to bomb targets.

IF I did remember it correctly, can anyone tell me when it was changed to what it is now?  Jimmy, is that an "all or nothing", or does it scale?  IE: Factory at 49%, facility has a +60M additional down time.


Regardless, with it what it is right now, it could be changed to: Center > Factory > Facility.  If someone wants to affect the down times of facilities, they should have to put in some work.  One thing I've noticed since I started AH is in a low number environment, MOST folks are not going to want to hunt bombers.  What I mean is that most won't keep a close eye on map and drop whatever they are doing to go intercept inbound raiders; or sit in tower and watch; or actively patrol at alt.  Course this may be very different now, but something tells me this isn't the case.
Quote from: hitech
Wow I find it hard to believe it has been almost 38 days since our last path. We should have release another 38 versions by now  :bhead
HiTech
Quote from: Pyro
Quote from: Jolly
What on Earth makes you think that i said that sir?!
My guess would be scotch.

Offline JimmyD3

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Re: Strat Downtimes Change
« Reply #11 on: December 01, 2021, 09:47:23 AM »
Volron, the down times are scaled, and it appears to be linear, ie  Radar Strat at 50%, a hit base radar down for 30 minutes plus 60 minutes = 90 minutes.

Your observation on Strat raider interception seems pretty accurate from my observation as well. On most maps strats are not covered by radar. You do have the sector dar bar, however that takes time to locate the raider. Couple that with the strats being only accessible via air on the majority of the maps, re-supply becomes very difficult. I just think 3 hours of down time on a strat is just to long. In a worst case scenario you could see objects down for 5 hours and 30 minutes. That is a long time, especially for those online for 2 or 3 hours.

On the other hand you don't want to reduce the down time too much. That would reduce the reward of the raiders taking the time and effort in bombing the strats.

I think Buzzsaw would be a good map to at least experiment on. Invariably all strats get taken down to near 0%.
Kenai77
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USAF 1971-76

Offline Volron

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Re: Strat Downtimes Change
« Reply #12 on: December 01, 2021, 06:59:30 PM »
Well it is good the scaling is still there, but sad that the strategic depth is a little more generic than I remember (again, if I'm remembering correctly).

Center > Factory > Facility is how it is looking it should be.  However, this alone wouldn't be enough if I'm to take what I've read at face value.  The addition of another Factory to the layer might alleviate this a little however (and give more targets to hit ;)).

Steelworks > Center > Factory > Facility.  Steel is produced, shipped to the Industrial/City Center, distributed to the Factories, who then sent out supplies to the bases.  Add a small runway near/next to the Industrial/City Center so folks can land and not have to bail/fly back after drop and obtain maximum reward.  "Beef up" the AAA that covers these facilities as well, either simply increasing what the flak batteries put up, or adding more batteries in general (though this falls on the map makers at that point).

Steelworks = 120m flat
     V
Center = 30m/120m w/SW at 0%
     V
Factory = 30m/120m w/Center at 0%
     V
Facility = 30m/120m w/respective Factory at 0%


The likelihood of another factory to be added is pretty much nil, but the changes to the down times and the order in which they affect things are not.

Center = 120m
    V
Factory = 30m/120m w/Center at 0%
    V
Facility = 30m/120m w/respective Factory at 0%

2hrs max downtime.  If sups still do 10m a pop (which is what I remember, and am probably wrong  :o), 6 trips are removed to restore.  Might need to readjust the amount of time sups nick to the downtime.
Quote from: hitech
Wow I find it hard to believe it has been almost 38 days since our last path. We should have release another 38 versions by now  :bhead
HiTech
Quote from: Pyro
Quote from: Jolly
What on Earth makes you think that i said that sir?!
My guess would be scotch.

Offline SlipKnt

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Re: Strat Downtimes Change
« Reply #13 on: December 02, 2021, 07:53:12 PM »
If memory servs me right, HTC can adjust the time it takes off the downtimes with each resupply. 

Currently, 180 minutes seems harsh.  Thats what?  18 sorties total to get things back up?  I remember when it was 4 minutes off per supply. 
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Offline pallero

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Re: Strat Downtimes Change
« Reply #14 on: December 04, 2021, 03:59:43 PM »
No sir, just multi-engine bombers.
Sir, you didn't understand, it was like a wish.
And we have formations many two engine planes, so why not C-47? Or convoys for M3īs?